Separate Halo into it's own scene and try to improve the visibility test #133

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opened 2022-01-01 20:29:58 +01:00 by unfa · 0 comments

Rocket's Halo is goig to be useful for many different things, and should be taken out and generalized.

Also - Godot's visual server has a method called instances_cull_ray.

https://docs.godotengine.org/en/latest/classes/class_renderingserver.html#class-renderingserver-method-instances-cull-ray

Rocket's Halo is goig to be useful for many different things, and should be taken out and generalized. Also - Godot's visual server has a method called `instances_cull_ray`. https://docs.godotengine.org/en/latest/classes/class_renderingserver.html#class-renderingserver-method-instances-cull-ray
unfa added the
enhancement
label 2022-01-01 21:33:53 +01:00
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Reference: unfa/liblast#133
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