Separate Halo into it's own scene and try to improve the visibility test #133
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Reference: unfa/liblast#133
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Rocket's Halo is goig to be useful for many different things, and should be taken out and generalized.
Also - Godot's visual server has a method called
instances_cull_ray
.https://docs.godotengine.org/en/latest/classes/class_renderingserver.html#class-renderingserver-method-instances-cull-ray