Move game settings to Globals.gd? #137
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Reference: unfa/liblast#137
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To make implementing game settings easier, I think they should be accessible from Globals.gd. This way spawned nodes nad maps could quickly and easily look up specific paramters to adjust their content accordingly.
Without that, each node will have to find the menu scene and access that. Maybe it's not a big deal, but could be a good use for that singleton.
What od you think, @combustiblelemonade ?