issues with cloning the game repository #141
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Reference: unfa/liblast#141
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Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may exist for a short time before cleaning up, in most cases it CANNOT be undone. Continue?
As the README says, there are issues with cloning the game repository.
It seem to be this upstream issue (#16055) that is fixed in Gitea 1.14.3.
Since this server is running Gitea 1.15.3, the issue should be fixed. But it is still reproducible. Maybe a new upstream issue is needed and an additional fix.
So far it seesm the best idea would be to migrate the project to Codeberg, which is a comunity-driven public Gitea instance.
I have constant reports from people being unable to clone this repository.
There's a slow connection issue, and I guess something is timing out during cloning, causing early EOF. not sure what that is.