From 8a2a0fa38769f1e2551dfb4733d91a5e9aa5cd2a Mon Sep 17 00:00:00 2001 From: tokc Date: Thu, 25 Mar 2021 18:27:00 +0100 Subject: [PATCH] Reload when attempting to fire while empty. --- Assets/Weapons/Weapon.gd | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Assets/Weapons/Weapon.gd b/Assets/Weapons/Weapon.gd index 1cdf0d9..c7ef535 100644 --- a/Assets/Weapons/Weapon.gd +++ b/Assets/Weapons/Weapon.gd @@ -65,7 +65,7 @@ func shoot(camera): emit_signal("damage_dealt") print(player.get_network_master()) else: - rpc("dry_fire") + reload() return current_rounds -- 2.40.1