commit cf625ce801adbea21565c5c85ad7e37bbac7c7b4 (HEAD -> main, origin/main, origin/HEAD) Author: ardem Date: Wed Nov 17 07:39:24 2021 -0300 Added the new 3D model for the smartfridge character. commit c4c2f0f17ccf8d0441cae533c99a2938bf7be114 Merge: b2da2d7 9bc97e3 Author: Jan Heemstra Date: Tue Nov 16 21:03:09 2021 +0100 Merge branch 'main' of https://git.gieszer.link/unfa/liblast commit b2da2d78f270964fd6453c54a05b25904c870fa1 Author: Jan Heemstra Date: Tue Nov 16 20:58:51 2021 +0100 Upgraded godot version to latest nightly build commit 9bc97e3eef46d0f2bb0bbfffbf69f59777e38e90 Author: unfa Date: Tue Nov 16 19:38:47 2021 +0100 Update 'README.md' Added `git fetch` command as it seems to solve issues with incomplete clone. commit 2eca36a8bcb955bc7c5e8abdefa3f265a65ddb6d (origin/pablo_pozo-patch-1) Author: Pablo_Pozo Date: Thu Nov 11 18:27:52 2021 +0100 Nikola Tesla Version 0.01 of Nikola Tesla commit e52657c0f414524563896b0c0ded67aed9a57251 Author: gilgamesh Date: Sat Nov 6 08:31:49 2021 +0100 Added myself to authors.md commit 7e3ea67e3276529df7838d2ef3f76c02afa74ff0 Author: Jan Heemstra Date: Fri Nov 5 20:31:17 2021 +0100 Added myself to authors.md commit 0dfcdfc940c5c1026ba7077e22ceffdd3d46b502 Author: ardem Date: Fri Nov 5 11:22:59 2021 -0300 I added myself to the Team Members list (JM aRdem) commit 7b706a761463ef1f39ca8051949fe39008f41f1f Author: unfa Date: Thu Nov 4 20:13:15 2021 +0100 Bulleted list commit af8b775e94f788b543e9738f1395f2db79d43bea Author: Pablo_Pozo Date: Thu Nov 4 19:41:27 2021 +0100 update 'AUTHORS.md' I added myself to the team members (Pablo Pozo) commit c63e398cd5a89728aec9b5dd3616c33bb245c252 Author: unfa Date: Thu Nov 4 02:50:42 2021 +0100 Update 'AUTHORS.md' commit 3a32def1ea40059030a8546a089c8bc2d433da96 Author: unfa Date: Thu Nov 4 02:50:24 2021 +0100 Created AUTHORS.md Initial template, plus I've added myself in. commit b164e0b6f5fed2feb94c1edfe04e44132061d1eb Author: unfa Date: Thu Nov 4 02:44:04 2021 +0100 Changed licensing to AGPL + CC-BY-SA commit b2cddd6fe8c33f3c405112dfdb4f9a83161176f5 Merge: b917c2f 2179177 Author: unfa Date: Thu Oct 28 21:35:42 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit b917c2f6f55d94ae0d03680636180cd48b80df69 Author: unfa Date: Thu Oct 28 21:35:24 2021 +0200 Marked "Kernel Panic" line in Announcer Ardour session. commit 217917706a252b1845c5854c10380964d775f06c (tag: 0.1.1-pre-alpha) Author: unfa Date: Mon Oct 25 17:47:19 2021 +0200 Added instructions for using bundled Godot binaries. commit 45c4ca915145aa1b1ab4059e87ef0a37e5eff4b8 Author: unfa Date: Mon Oct 25 17:15:04 2021 +0200 Added the Excalidraw project for designign the damage system commit 7e188554201d5d67d641e0ea0edc4fe6211f3116 Merge: fe0d10c 78e1d9b Author: unfa Date: Mon Oct 25 17:11:04 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit fe0d10c5bbbafd3c2e47350c311f7846a7c5da91 Author: unfa Date: Mon Oct 25 17:03:50 2021 +0200 Added notes from 4th team meeting. commit 78e1d9b20d19297a50f9bf80907ba52492f76660 Author: unfa Date: Mon Oct 25 16:55:24 2021 +0200 Update 'README.md' commit 456d961c3abdf4232e4d4e87a0ae5b6aa3dba801 Author: unfa Date: Mon Oct 25 16:55:05 2021 +0200 Update 'CONTRIBUTING.md' Renamed the file. commit 2f42e2f5d382c7d3cbe03e1b6df3c90f2a76aaa3 Merge: cec82c7 08c6d46 Author: unfa Date: Mon Oct 25 16:53:31 2021 +0200 Merge pull request 'WIP main' (#104) from gilgamesh/liblast:main into main Reviewed-on: https://git.gieszer.link/unfa/liblast/pulls/104 commit cec82c77388836002210a6d4566f6d6fc3bec9b2 (origin/damage) Author: unfa Date: Sun Oct 24 20:17:19 2021 +0200 Improved players disconnecting from the game. Implemented network ping measurnment and FPS display. commit 26643f2696e724c0603da9e0d7cdb3bb87bd981c Author: unfa Date: Sun Oct 24 17:25:40 2021 +0200 Lowered score limit to 10. commit a53f0c8f48aba8bd1e9e855f4cdfab290c95de27 Author: unfa Date: Sun Oct 24 17:23:33 2021 +0200 New blood particles. commit 29bf99d59e071f0f0ab4a142e4f042c29e15188e Author: unfa Date: Sun Oct 24 16:25:04 2021 +0200 Reimplemented bullet hit effects in the new damage system. commit 35253ee7e15aaf3797d42cce157cef61af582252 Author: unfa Date: Sun Oct 24 16:03:35 2021 +0200 Fixed crosshair shader. commit 266b0a94096af023c099f7e5d870695a19d75558 Author: unfa Date: Sun Oct 24 00:37:31 2021 +0200 Made the crosshair turn black if drawn over a bright surface. commit 4ffaa7a0d1134bd5e59c78cdc655a446ae649881 Author: unfa Date: Sun Oct 24 00:09:30 2021 +0200 Increates Scoretab opacity to increse readability. commit 69ae4bd9c8736f2957146d4aab761562bd825272 Author: unfa Date: Sun Oct 24 00:01:56 2021 +0200 Enabled SSR in Map.tscn commit 8c3fd6d2482f8e3b94271e50f462500bca2f856e Author: unfa Date: Sun Oct 24 00:01:17 2021 +0200 Workaround for sound in animations not playing. Fixed mute damage feedback. commit 321e2fcbccc72b8d5886562c154a303dbd0065cc Author: unfa Date: Sat Oct 23 23:54:02 2021 +0200 Got rid of get/set on Player's dead var. Fixed regrets on kill. commit f3fd5de1716d1fa5ebf69ac0cf21084e271d3c16 Author: unfa Date: Sat Oct 23 22:34:51 2021 +0200 Fixed incorrect trasform after respawn causing renderer to collapse and other stuff too commit 2b0523b1c9fb3229440c1814966aa00646bdd02a Author: unfa Date: Sat Oct 23 22:21:18 2021 +0200 Tweaked lights on Map.tscn to avoid excessive shadow grain (reduced blur). Also used the angular distance on Directional Light to add variable blur. It's not perfect. commit 486c12ee6ca6d60d467fb23684f97a1eb4f449fb Author: unfa Date: Sat Oct 23 22:20:25 2021 +0200 Fixed Handgun Animation. rearranged the Weapon scene to make reimporting easier in the future commit e2d119c2e06bb9902bbf358c87f1f01970544e9c Author: unfa Date: Sat Oct 23 22:17:57 2021 +0200 Added new Godot nightly build v4.0.dev.calinou [f1f51f5d4] commit 08c6d46965fa3e3b9e7b90ee4d0e92ad90b188d9 Author: gilgamesh Date: Sat Oct 23 17:55:14 2021 +0200 General updates to the README - Changed the contribution section. - Changed the controls section. - Changed the image links to be relative. - Updated the Godot 4 Editor link; from 4.0-dev.20211004 to 4.0-dev.20211015. - Added spaces between screenshots. commit 1d2010debe5c0aec33b341febf84d2e21e8088be Author: gilgamesh Date: Sat Oct 23 17:40:28 2021 +0200 Added a contribution guide Some pages (e.g. development roadmap) will be added later. commit 1b2375b3d48ce314f3f0c921050231f6c0642113 Author: unfa Date: Sat Oct 16 02:07:19 2021 +0200 Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. commit 953c85909877a78c219917c826334122607c7995 Author: unfa Date: Fri Oct 15 02:15:43 2021 +0200 Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged. commit 6aef66c0a83d200b0a195d4226d3e6c1071b5d7b Author: unfa Date: Thu Oct 14 23:59:39 2021 +0200 Changed damage API. Added "bleeding eyes" effect to indicate damage. commit 0e600101c33611ad4289976fa3ff9a27b5c18a10 Merge: 3ef60b0 ff9da98 Author: unfa Date: Thu Oct 7 00:55:32 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 3ef60b0abf6860f5b6d1e01f3d35c980209cca26 Author: unfa Date: Thu Oct 7 00:54:35 2021 +0200 Removed Godot binaries since we're using an alpha pre-release now that is available elsewhere. commit ff9da9813ff99eb6d0dbf95c018d1b7809bc1671 Author: unfa Date: Thu Oct 7 00:54:05 2021 +0200 Update 'README.md' commit b1e3c127dfd1d59001c8f808a38d17ab035bb08f Merge: 173bea0 f0ac638 Author: unfa Date: Wed Oct 6 23:49:59 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 173bea08b3334b66f7504e63774e5c65067682f6 Author: unfa Date: Wed Oct 6 23:49:16 2021 +0200 Updated code for a new Godot version commit f0ac63869a29c31e8497b1a3deeb9b915e8ffd1e Author: unfa Date: Sat Oct 2 14:59:41 2021 +0200 Update 'README.md' commit 9d56d048b2203fc4cbe24a60ca8af7a5707f23b7 (tag: 0.1.0-pre-alpha) Merge: 0a8ce4b a44a8eb Author: unfa Date: Fri Oct 1 20:12:16 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 0a8ce4b5a117e8a2613a0a09f796992a1878ac2d Author: unfa Date: Fri Oct 1 20:11:32 2021 +0200 Fixed the chat bug and the bug that previous fix created commit 3e70b0c91f1aee52c458d39719a5cf62a0f8a6a2 Author: unfa Date: Fri Oct 1 18:06:32 2021 +0200 Made puddles darker commit 0cef5fb5c066c0e57ef3b6cacdd17b48825a8b20 Author: unfa Date: Fri Oct 1 18:05:26 2021 +0200 Fixed the chat eating T and Y key presses while in the menu commit cca26a5e059864175dd6f61bb40804cd5215de37 Author: unfa Date: Fri Oct 1 18:04:54 2021 +0200 Added default settings commit a44a8eb14b512e733fef9c56aa7ac21e3307bca7 Author: unfa Date: Wed Sep 29 20:12:22 2021 +0200 Update 'README.md' commit 49dde63076edaf71fb89c3b04d623268b16959e1 Author: unfa Date: Wed Sep 29 20:10:35 2021 +0200 Updated screenshots commit a9b2cfcfd73369584f7c2e6acb3c1dfb75fef6f7 Author: unfa Date: Wed Sep 29 14:08:46 2021 +0200 Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future commit 698a817f9f92d941781f127f08d315a06a83b9f1 Author: unfa Date: Tue Sep 28 16:58:21 2021 +0200 Update 'README.md' commit 59c68c997b0756315c6ffeec360289255f89ac55 Author: unfa Date: Tue Sep 28 02:07:30 2021 +0200 Implemented --dedicated-server mode. Tested a bit, set it to use less GPU and make no sound, also not capture mouse etc, and display an overview of the game. commit 1a40489237f011b4294cf750532f0d6b998bc0e9 Author: unfa Date: Tue Sep 28 02:06:40 2021 +0200 Fixed typo in the scoretable commit 4f1d28d1076cf467813c966d2c5e602664530f44 Author: unfa Date: Tue Sep 28 00:49:01 2021 +0200 Added /Builds/ to .gitignore commit b3be7780a95d0f9d697c87fea4c799522cea2d91 Author: unfa Date: Tue Sep 28 00:47:37 2021 +0200 Implemented new crosshair design. commit c59e5110a5f29182162b566889a5183bb9218840 Author: unfa Date: Tue Sep 28 00:35:02 2021 +0200 New crosshair design. commit ff38e5f99d13e8aebd2a9a38109b1f4b00f1e53f Author: unfa Date: Mon Sep 27 13:13:25 2021 +0200 Added notes from the team meeting #3 commit 36381c25dc736614b98985f06096466d1577c0c0 Author: unfa Date: Sun Sep 26 03:07:41 2021 +0200 Updated Godot to version de917008f commit a8c34bf896ddf44b962591c5a8d3ff0f9a8665be Author: unfa Date: Sun Sep 26 02:38:11 2021 +0200 Fixed weapon spread being different between puppets commit e476dd23fbb258f42670f3410e5abac58f71f46a Author: unfa Date: Sun Sep 26 02:28:48 2021 +0200 Set the game splashscreen and icon to the game logo. commit 54f08d66d957d58741e8afe366f464a2e513269d Author: unfa Date: Sun Sep 26 02:26:13 2021 +0200 Added a chat sound effect. commit dc80e15129daa09e12d785a657a13763eb31d43f Author: unfa Date: Sun Sep 26 02:18:51 2021 +0200 Added a different focus banner fro typing in chat. Fixed player name changes not being updated min-game commit e35849899ac00772c1602c076cb4130af81fd972 Author: unfa Date: Sun Sep 26 01:54:39 2021 +0200 Fixed player names not being set. commit 25f5fbc1e904d0dea9c5307116adea1380d7da3e Author: unfa Date: Sun Sep 26 01:52:03 2021 +0200 Fixed the duplicate scoretab entries issue commit b936750afa0027df8ade1111451614bf6d32c89a Author: unfa Date: Sun Sep 26 01:12:12 2021 +0200 Fixed bullet tracers not obeying spread and having wrong collision. Disabeld shadows for tracers. commit 3763bd73ddba287042e45f07b5fabe6d6c652d95 Merge: 7eb04aa b11a503 Author: unfa Date: Sun Sep 26 00:55:23 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 7eb04aaa155c30daca4f86ab37a106cc9a07f03c Author: unfa Date: Sun Sep 26 00:47:21 2021 +0200 Tweaks to reverb settings commit 5ceaccead1dfe5a3488356c318dd008a2e181905 Author: unfa Date: Sun Sep 26 00:46:34 2021 +0200 Added "Focus Banner" - a billboard indicating if players are AFK. Shows up after aiming on them to not reveal invisible players. commit b11a503970fdb1824e43df3b7a71abf5e41cf97f Author: Jan Heemstra Date: Sun Sep 26 00:44:07 2021 +0200 fixed username duplication glitch commit e67ab9131c843b2066a4a8c99556350da8617d3d Author: unfa Date: Sat Sep 25 20:51:20 2021 +0200 Implemented weapon spread (and corrected nerror with jetpack threshold) commit c342225ceca7137b0f2834df04b5d5ffccfb00ef Author: unfa Date: Sat Sep 25 19:25:38 2021 +0200 Changd score limit to 15 and disabled FBX support commit e1c7be07f9e024011e9923f91db8c3402d443b06 Author: unfa Date: Sat Sep 25 19:24:29 2021 +0200 Added player spawn VFX commit 6c52aafff5b541357f9c9e16ecc8bf97497975c2 Author: unfa Date: Sat Sep 25 19:04:03 2021 +0200 Implemented "Embarassing Defeat" when the game is over and you have 0 kills commit dd47c8d9656a5b712c97803c793fdb2cf3b1ad8a Author: unfa Date: Sat Sep 25 19:03:38 2021 +0200 Added Player Spawn sound effect commit 792dd6eb206bc08a04c171f2f46bffec7fec8026 Author: unfa Date: Sat Sep 25 18:56:38 2021 +0200 Fixed reverb areas commit 010c11cc5c35d62eb372eb5ed349ab41f9af5190 Author: unfa Date: Sat Sep 25 18:34:02 2021 +0200 Implemented player jump sound commit 3ac920d495b4ae99628f7f8cdcc632cb785423df Author: unfa Date: Sat Sep 25 18:28:05 2021 +0200 Remved unused old player profile code from main commit 6331d6aa0a1691d9be0e5315a87de5db6c9c5de1 Author: unfa Date: Sat Sep 25 18:27:38 2021 +0200 Fixed blood decals applying to VFX elements commit 7edcf2fd1c536dae2c266ce3cbff9c7f459a70cc Author: unfa Date: Sat Sep 25 18:14:17 2021 +0200 Implemented bullet tracers commit aef7f93f27e48ecf0004bc9b82fe6916082096ff Author: unfa Date: Sat Sep 25 18:13:18 2021 +0200 Chat fix commit 0b041e7913b1b2217f021ceb37a8178403e533e3 Author: unfa Date: Sat Sep 25 17:36:45 2021 +0200 Added Reverb Zones, but they don't work (Godot bug?) commit 5bc7c67b8f50769e6fef5627ede6c53c0a09a117 Author: unfa Date: Sat Sep 25 17:36:15 2021 +0200 Implemented announcer lines: victory, defeat, payback commit 893a504041e3fa960827e45fc8e27a1f13253db2 Author: unfa Date: Sat Sep 25 17:28:32 2021 +0200 Fixed Gibs sound commit 920dceb4114fc200c7fbe88959535ccebfb3104c Author: unfa Date: Sat Sep 25 17:06:01 2021 +0200 Added layers to the handgun shoot SFX. commit a52185f7497d4cf955e01d4f4c04c2c6fcaa91a7 Author: unfa Date: Sat Sep 25 15:53:12 2021 +0200 Implemented "Fisrt Blood" commit 5ab6fa49cefebca5f67d9e89f2dc500de86714d2 Author: unfa Date: Sat Sep 25 15:45:01 2021 +0200 Added more announcer lines commit 6f943cab1c04a4e795cdde4fa491c532b53edd9a Author: unfa Date: Sat Sep 25 01:58:55 2021 +0200 Fixed annoucer "Get ready" added Announcer aduio bus and added reverb to it commit 37857563e472d99e903fbf7bc2191b258a0db9cd Author: unfa Date: Sat Sep 25 00:29:54 2021 +0200 Add flicker to jetpack light commit c8bc8952fafa278d68e555b89414030a20225c4b Merge: a046888 d0cac2b Author: unfa Date: Sat Sep 25 00:18:17 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit a0468884ed166fdcbe26ecf2685da72477cac25f Author: unfa Date: Sat Sep 25 00:15:44 2021 +0200 Deathmatch loop + groundwork for announcer commit d0cac2b0b76eb1c89bdd0736a50dded35ea66f29 Author: Jan Heemstra Date: Sat Sep 25 00:07:15 2021 +0200 Added player profile menu commit a4d81eab8e2e477e62777c074ee23249ed9be381 Author: unfa Date: Fri Sep 24 23:42:35 2021 +0200 Added the announcer source files from the announcer branch commit af8f33ec7bd60cd2d1caceb58085f389ea72bf58 Merge: 5ef6704 f837559 Author: Jan Heemstra Date: Fri Sep 24 23:16:57 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 5ef6704c37814be05ac31db6e245ceec71e14250 Author: Jan Heemstra Date: Fri Sep 24 23:16:54 2021 +0200 Added menus for hosting and connecting to games commit f837559cd15d94f2ec6dfc330653e6c8a02d401f Author: unfa Date: Fri Sep 24 23:03:45 2021 +0200 Temporarily disabled SoundPlayer's logic in favor of a single-sound playback until Godot not bundling sounds in game exports is fixed commit 35086b6373233aab30c7037a014e03c21b729621 Author: unfa Date: Fri Sep 24 04:46:39 2021 +0200 Implemented blood decals and bullet hit decals. commit fb395c090f05dbd800e6becd5dca3bbd78e3a2e9 Author: unfa Date: Wed Sep 22 01:53:31 2021 +0200 Added a Lighting toggle in the Graphics menu - works but doesn't save properly commit 377d74286be725e92c743b1e60ea97bbc8d91519 Author: unfa Date: Wed Sep 22 01:51:21 2021 +0200 Implemented fake death to workaround a Godot bug. Added health and jetpack bars to HUD. commit 500473e517591535c72475e7b6a14ba62f1b4d20 Author: unfa Date: Tue Sep 21 23:07:31 2021 +0200 Added a Jetpack Light commit 23e7b0c8aaf0bb80f59604c0ac94f88db5a9576a Author: unfa Date: Tue Sep 21 23:06:56 2021 +0200 Tweaked shell casing ejection, sound and collision commit 2fc6db760e5c8d9639eb63e24da6febb00653e01 Author: unfa Date: Tue Sep 21 12:44:58 2021 +0200 A Liblast Logo decal. commit 99bb1bec2b4ee6e9476873e641b978c28f193d70 Author: unfa Date: Tue Sep 21 02:05:20 2021 +0200 Added puddles to test decals commit 631a668bd6ca4a5e78f38894f3595afac0cd7d98 Author: unfa Date: Tue Sep 21 01:43:28 2021 +0200 Added a test prop model (Resonator), rearranged props, added more reflection probes, added more lights to the test map commit 695c86b7c9046d3f900c42b053ff6aea555be3bc Author: unfa Date: Mon Sep 20 00:26:29 2021 +0200 Corrected spawnpoint placement commit ab0cdf686803356c795625039840dc4eb71a1bd0 Author: unfa Date: Mon Sep 20 00:25:52 2021 +0200 Fixed shell casing collision, sound and made the shells fade out rather than disappear commit e5cd4bd1f90f20c36df568058539e93d5c6a05d9 Author: unfa Date: Mon Sep 20 00:24:55 2021 +0200 Changed free() to queue_free() in destroy_player() so it can be called when the node is used commit ef7e08c32c1d91f6172fb5983347906be9c952c0 Author: unfa Date: Mon Sep 20 00:24:21 2021 +0200 Removed bad shader parameter change in Impact.gd commit 17527f7c8dead13995f121405dcb372d3d154a33 Author: unfa Date: Sun Sep 19 22:33:17 2021 +0200 Added the KILL YOURSELF button for testing the Godot crashes commit 00ecd1f81033df1c7c803eb3e1219ecafd33f9b7 Author: unfa Date: Sun Sep 19 22:31:55 2021 +0200 Updated Casing to newest Godot version commit c50ae045ec6bb9764ecb90d14ab6ec6880d0c547 Author: unfa Date: Sun Sep 19 22:30:58 2021 +0200 Updated Chat BB code to new Godot version commit d1d723806e0fc5ab0633bc3921d19e9c8c8ae3ab Author: unfa Date: Sun Sep 19 21:49:27 2021 +0200 Updated Godot version to b1063a7c0 commit 36343d2d920b93cd842d2a864d4ea0dbd607f7aa Author: unfa Date: Sun Sep 19 20:51:47 2021 +0200 Changed what is called via rpc on death. Now die() is called via rpc on all instances of Player's node, instead of previously destroy_player() being called this way for ma single die() call on a killer's local Player puppet commit 614d6a3b80d8b45fdf2710320a24b9150acd19d0 Author: unfa Date: Fri Sep 17 21:22:37 2021 +0200 Fixed bad shading on Handgun, subdivided the hand geometry, fixed shell casing ejection angle and orientation commit c3f523e30270f44118fedb02898cc872f8a88aab Author: unfa Date: Fri Sep 17 21:12:28 2021 +0200 Added a shell script for starting the game in editor quickly. commit d6cf4e5707131d8842b06f287b702242a194695f (origin/update-godot-to-1852afb6b) Author: unfa Date: Fri Sep 17 01:36:44 2021 +0200 Updated Godot 4 editor binaries and export templates commit 70f24ce4e722944129dc4ea6009b7b75cd9464ce Author: unfa Date: Fri Sep 17 01:32:00 2021 +0200 Updated networking code to new Godot 4 version. Removed unused code in Player.gd and cleaned up commented garbage commit b11b83f91811da68d1aea8862199e8c30fccfbd3 Author: unfa Date: Fri Sep 17 00:43:26 2021 +0200 Material Maker source for Blood Splat (Spray VFX commit c33ee1d016d6904af25412d5cd2eb8628bd9b5db Author: unfa Date: Mon Sep 13 01:10:22 2021 +0200 Added a procedural blood splat VFX, and some other files related to that and a previous experiment with dynamic VFX made with Material Maker. commit 448894a40c4d72da4506b7f61c0875357195619b Author: unfa Date: Sun Sep 12 16:34:27 2021 +0200 Added missing files in Design commit bc189eb5cfebbfadb482c427e2070a4da9d69faa Author: unfa Date: Sun Sep 12 16:30:42 2021 +0200 Team meeting notes commit 8585858ce9a06471a6c58b4ffe06f4b6062a1c6a Author: unfa Date: Sun Sep 12 13:37:09 2021 +0200 Some changed Ardour files commit abe2ce6e9babdd8bd2d4fa36b03e3179d37e88ec (tag: team_meeting_2) Author: unfa Date: Sun Sep 12 13:36:11 2021 +0200 Updated jetpack sound. commit 069fdae20dab2a7190af9642bfdc384a8c2d582b Author: unfa Date: Sun Sep 12 13:34:54 2021 +0200 Disabled awaits in SoundPlayer commit f8ed29f849d8630fc0e57b4ea18d44f160cb790b Author: unfa Date: Sun Sep 12 13:17:32 2021 +0200 Removed prints commit 9c2510e530e3cc0b9947443204f087d31685e35e Author: unfa Date: Sun Sep 12 13:14:51 2021 +0200 Lowered jetpack volume commit 17688fef27c32da4343910ef8625942194cc38fd Author: unfa Date: Sun Sep 12 04:46:48 2021 +0200 Tweaks to shell casing sounds. commit 3b4388b75e779a4ae7fbc375813352afc89633d4 Author: unfa Date: Sun Sep 12 04:44:02 2021 +0200 Jetpack sound. commit 3520bfbe66e369bf70f88e76b8e13f111448d96e Author: unfa Date: Sun Sep 12 04:28:38 2021 +0200 Added shell casings sound. commit 7e1bbaae63a51b68d46aef1d42a3738cf2469bab Author: unfa Date: Sun Sep 12 04:14:05 2021 +0200 Diversified shell casing sounds wuith a bit of variation. commit fc1f340d936aa32bf87372581ed4e6beef2e9c97 Author: unfa Date: Sun Sep 12 04:05:32 2021 +0200 Added check to prevent players from shooting when zoomed in. commit 50075775cf67231c57da9bae62d0193a6474bda6 Author: unfa Date: Sun Sep 12 04:01:38 2021 +0200 Added menu logo. commit 428188488df73f5bd5104300cfa71a17e44cc8a6 Author: unfa Date: Sun Sep 12 03:48:39 2021 +0200 Fixed AudioPlayer's file path parsing trouble. Twekaed sound playback parameters (volume, attenuation). commit d1b8b5eb6b3e4e814e1bb67d26d4e7b0e3757821 Author: unfa Date: Sun Sep 12 03:03:52 2021 +0200 Fixed SoundPlayer, implemented handgun shoot sound commit 66586e15466c68659acc2defefcb07a8109e8922 Author: unfa Date: Sun Sep 12 02:34:08 2021 +0200 Added layered Handgun shots. Porting SoundPlayer from legacy. commit a6a181049a5cc6f6c8f462940b29f17bc29b5bd4 Author: unfa Date: Sun Sep 12 01:50:12 2021 +0200 Made players decide if they hit a shot, not the server, implemented audiovisual feedback on hits and kills. Added SFX import files and some missing midi and plug-ins state in Ardour sessions. commit 6771149203d69c3c3b2926c521d776fa1bbe8e5a Author: unfa Date: Sun Sep 12 01:48:22 2021 +0200 Added sound effects and updated their sources commit e21c91b8c49658c32d38883d28acdaf14590508b Author: unfa Date: Sun Sep 12 01:17:53 2021 +0200 Implemented basic menu sounds. commit f8fa335207b44aee8dbd7f9862bd6ba44a87835a Author: unfa Date: Sat Sep 11 23:15:06 2021 +0200 Fixed scoretab commit 5797bf44faf04cb6dd3294477bcaf7b97fa72520 Author: unfa Date: Sat Sep 11 23:07:01 2021 +0200 Moving camera management to Player commit a09675320a4675d64710ebe60c4c374b97a4c5c1 Author: unfa Date: Sat Sep 11 23:00:53 2021 +0200 Moving camera management to Player commit d55c1e11fd1065eb941ef151f3de48717c7c77cc Author: Jan Heemstra Date: Sat Sep 11 22:46:44 2021 +0200 Fixed error on kill commit 6adcedafc1de984aca2fc136c60d1ad7c1efc5c5 Merge: 53d50c7 fefc483 Author: Jan Heemstra Date: Sat Sep 11 22:45:17 2021 +0200 Merge commit fefc483cbee948724a5d4c7de701a3d05c33c640 Author: unfa Date: Sat Sep 11 22:40:49 2021 +0200 Score table improvements commit 53d50c77ae1b9b304132f4fa7b5d78ed303adfab Author: Jan Heemstra Date: Sat Sep 11 22:39:19 2021 +0200 Re-added chat alert on player rename commit 9626e509f9c4f8fb35982127c0c6d7c184257126 Author: unfa Date: Sat Sep 11 22:31:31 2021 +0200 Fixed a silly scoretab bug commit 7be3893dd51b537217fae4d5ee0016e072bb4a14 Merge: 9bb149e 8b3924c Author: unfa Date: Sat Sep 11 22:25:18 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 9bb149e1e480b78fb36907f162bfafa0a9112156 Author: unfa Date: Sat Sep 11 22:24:37 2021 +0200 Implemented a score table (accessible via TAB) commit 8b3924c2372cae58a026aac6002abb4b63e1a724 Author: Jan Heemstra Date: Sat Sep 11 22:23:41 2021 +0200 Fix player colors commit 2c98b4b6beca7ce0c9f5b2f5efbbafa4e2805fba Author: Jan Heemstra Date: Sat Sep 11 21:39:49 2021 +0200 Fixed player info sync commit 413b0f7a111ddfce9f9e7c6212e343cdee21313b Merge: 3864e0a 1294136 Author: unfa Date: Sat Sep 11 21:32:05 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 3864e0a9fa16c260cacc3bddb364ab87adf98c3a Author: unfa Date: Sat Sep 11 21:31:38 2021 +0200 Started workin on DM loop, removed garbage from muzzle flash. commit 12941368003bd92aa3a6cfdf197b72b7c192921b Author: Jan Heemstra Date: Sat Sep 11 21:30:10 2021 +0200 Fixed player data synchronisation commit aa297384722e374ab5651e1a31b4b38df42afc4a Author: Jan Heemstra Date: Sat Sep 11 20:21:06 2021 +0200 Applied MenuSlider scene to mouse sensitivity slider commit 75c66577309aa201c846765d2b846d875240b5aa Merge: e4b4678 fdeda8a Author: Jan Heemstra Date: Sat Sep 11 16:39:14 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit e4b4678235975db09525efa34f6b2b7cd9c6cc1c Merge: 90c9d6c 6fdbcf6 Author: Jan Heemstra Date: Sat Sep 11 16:39:11 2021 +0200 Merge commit fdeda8ade6d82b2f88bbf6671714905484633598 Author: unfa Date: Sat Sep 11 16:38:40 2021 +0200 Minor cleanup. commit 90c9d6cbb45e1b75c214638b0e2506304748ec10 Author: Jan Heemstra Date: Sat Sep 11 16:36:43 2021 +0200 Added slider menudata object commit 6fdbcf69e7001ce2fe9db617fd5bca0758ed21a3 Merge: bef8e92 b2a41d2 Author: unfa Date: Sat Sep 11 16:35:51 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit bef8e923987d06ead0408e06f2c6be7379daffe2 Author: unfa Date: Sat Sep 11 16:32:38 2021 +0200 Implemented score, rank and lead/gap HUD display commit b2a41d2abfbb5a14b66a592633ba02118fae1cc2 Merge: bf7df73 b59c8ed Author: Jan Heemstra Date: Sat Sep 11 15:52:15 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit bf7df737599da8a7bff122b4b76391c8fbee9bc2 Author: Jan Heemstra Date: Sat Sep 11 15:52:09 2021 +0200 Implemented mouse sensitivity setting commit b59c8ed790c0bfec56a96463d359136636b47d82 Author: unfa Date: Sat Sep 11 15:49:59 2021 +0200 Added respawn countdown display and commited some updated scene formats commit c5ab13fd1743d2c8c474cae6405f374253a307e9 Author: unfa Date: Sat Sep 11 15:32:31 2021 +0200 Replaced is null with == null commit 6f45d871392f9efa29ed00d3cd6be187f3435c22 Author: Jan Heemstra Date: Sat Sep 11 15:28:23 2021 +0200 Fix error when loading settings commit 59112d3ad312e7c78dec5bc7ef0177667c606566 Merge: a580e2e 01ddf2b Author: unfa Date: Sat Sep 11 15:23:12 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit a580e2ef7cca007a5ee857ea745c395e08763855 Author: unfa Date: Sat Sep 11 15:23:02 2021 +0200 Respawn delay 5 seconds commit 01ddf2b25b2166974ff13c012e866a927844f8a4 Author: Jan Heemstra Date: Sat Sep 11 15:22:08 2021 +0200 User settings are now saved commit 4059c47c31c030b49f1f36575a5d7f3457b85b29 Author: Jan Heemstra Date: Sat Sep 11 14:38:45 2021 +0200 Fixed crash when opening any menu commit 55fe11328ac6cf22fcb58f0147de17b031c1a548 Author: unfa Date: Sat Sep 11 14:35:07 2021 +0200 Jetpack. Fixed players not dying and health not resetting on respawn. commit cb45568ffc7bcc4fd227564a574d60b3119d07db Author: unfa Date: Fri Sep 10 02:04:27 2021 +0200 Fixed the deluge of RPC errors. Fixed VFX instancing error. Updated some scenes to new format. commit f49d972c34d59f8aaa17e921a35633461aabfc9e Author: unfa Date: Wed Sep 8 23:54:04 2021 +0200 Improved jetpack implementation. commit 4f9e5f294f588e4c5aac5d1c2b801ba566396fdf Author: unfa Date: Wed Sep 8 23:28:37 2021 +0200 Finished basic gibs implementation. commit 68f50d149312c6c53dc77d76fe1a39ca58317eff Author: unfa Date: Wed Sep 8 23:25:52 2021 +0200 Renamed particle effects, added Gibs commit 3482554c6acda3a91186fa78642ff457584c7033 Author: Jan Heemstra Date: Wed Sep 8 22:28:43 2021 +0200 Fixed error on game startup commit 448518ed2b688ae9e72d9c365e46c45ede7a3e34 Author: Jan Heemstra Date: Wed Sep 8 22:11:43 2021 +0200 Added .import files commit 4db863aee67b927faf69e4482bbeffce6e768385 Author: unfa Date: Wed Sep 8 22:05:24 2021 +0200 Disabled SDFGI in Map commit 2d42cfe763640addb2d59cab361bb8f70ee7bf89 Author: unfa Date: Wed Sep 8 22:00:32 2021 +0200 Missing shell casing script, fixed particle effects, moved muzzle flash effect to Effects commit 2e4615cd1fbadc10e4dc8a589f9f21622fe8941c Author: unfa Date: Wed Sep 8 21:36:43 2021 +0200 Added simple movement prediction, smoothing out player movement. commit bd53962884306e7b14620cee9a504b42988e812b Merge: e286835 447be6d Author: Jan Heemstra Date: Wed Sep 8 02:00:30 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit e28683536b237cc7d6133d702a88b3948180e719 Author: Jan Heemstra Date: Wed Sep 8 02:00:26 2021 +0200 Added gitignore for extracted linux build commit 447be6d17def012c85d54e560957f99d8f0c8a12 Author: unfa Date: Wed Sep 8 01:59:51 2021 +0200 Update 'README.md' commit e654f7e69286728e181816e58453c676dda3f6a8 Author: unfa Date: Tue Sep 7 23:36:02 2021 +0200 Set simple physics layers, disabled shell casing collision with players commit 54e9d9cf44fb048525023472568473f37aee53a3 Author: unfa Date: Tue Sep 7 23:23:48 2021 +0200 Implemented simple jetpack commit 6fb574b31aae529393084f47ac5171bd3e7347b3 Author: unfa Date: Sun Sep 5 01:03:30 2021 +0200 Residual player transform fix commit 51ba264ee43c7bca7863c51bb05a04bf6053053c Author: unfa Date: Sun Sep 5 00:26:02 2021 +0200 Fixed player capsule sizes. Commited some updated resuorce and scene files. commit cbf16c9968dbed6fd2fa9404fad5d8e8cd6d4ae0 Author: unfa Date: Sat Sep 4 23:58:47 2021 +0200 Fixed networking signals and weapon.gd rpc settings commit 483bf94e4e6475f41a6393b2841d98fa3183d12e Merge: 1816979 cab608d Author: unfa Date: Sat Sep 4 23:41:23 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 18169796c735342cdec75ab747203e570ddd3317 Author: unfa Date: Sat Sep 4 23:39:06 2021 +0200 Updated bundled Godot builds to commit 18c0f0b3b commit cab608df5c063bf8b917258378adee4cc5c4a817 Author: unfa Date: Sat Sep 4 22:37:13 2021 +0200 Started update to new netwroking code. commit 1a2bf9f11aa9c8e73e0423203bb25dd0477b5af2 Author: unfa Date: Sun Aug 29 22:47:40 2021 +0200 Fixed player data being messed up with respawns. commit 9664960cd8a3288c7b7fb716070c585f0d190166 Author: unfa Date: Sun Aug 29 21:41:20 2021 +0200 Attempted implementation of player colors on world models. Not working. commit bd2de8adb8b3a398ba17388fddf44212460214d6 Author: unfa Date: Sun Aug 29 20:32:46 2021 +0200 Implemented death and respawning (no delay) commit f36e358ab84a713890ca55e56c3a74a4f7f13718 Author: unfa Date: Sun Aug 29 14:03:19 2021 +0200 Damage is now properly propagated to all peers. commit 740bd67fea766677516845bde65ddedb4976cb91 Author: unfa Date: Wed Aug 25 12:03:35 2021 +0200 Fixed multiplied shooting commit c5286fa1732fc1fd31d44ec1c9e8b09a8612b50a Author: unfa Date: Tue Aug 24 20:56:29 2021 +0200 Added light to wall impact and fixed error on shooting nothing. commit da1df95bfac9164ffe119ef35b732dd013cf8672 Author: unfa Date: Tue Aug 24 20:26:58 2021 +0200 Removed old ineffective .gitignore file commit 5eb84c3890d44f1eb7588b1c6e2bf828f6c93f6e Author: unfa Date: Tue Aug 24 20:10:09 2021 +0200 Added .godot temporary folder to .gitignore commit dff3d11f7b11a57dd83e41bdf49978bf04724f16 Merge: 23b0089 c8a07e8 Author: unfa Date: Mon Aug 23 03:03:09 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit c8a07e87acfae92ee3b9466f4d219eb7c9e7ed63 Author: unfa Date: Mon Aug 23 03:03:07 2021 +0200 Update 'README.md' commit 23b00897aabcda5d57e260c6be185c43d19f3408 Author: unfa Date: Mon Aug 23 03:02:46 2021 +0200 Cleaned up old logo versions. commit cf72889243e2d7d25224ad664f56e7c20a09b55f Author: unfa Date: Mon Aug 23 02:52:39 2021 +0200 Update 'README.md' commit de8080b51ebf4472fe42e3b4c929f8e8eab9eb93 Author: unfa Date: Mon Aug 23 02:48:38 2021 +0200 Update 'README.md' commit 56bae4ebcbe8348fcdc598fc2b0b0f54ffd54ee3 Author: unfa Date: Mon Aug 23 02:39:55 2021 +0200 Update 'README.md' commit ffd060c2e8b7fb514f746627f13be8753b0e6474 Merge: ea7b894 200199b Author: unfa Date: Mon Aug 23 02:26:53 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit ea7b8945c62298aae2197fcfc06edb1d15b10dce Author: unfa Date: Mon Aug 23 02:26:48 2021 +0200 Logo update commit 200199b2c5b364bf4821f8513a0d720489654ca8 Author: unfa Date: Mon Aug 23 02:20:33 2021 +0200 Update 'README.md' commit b6789cc2620b77145d7260c684cb972a53ccfa91 Author: unfa Date: Mon Aug 23 02:17:11 2021 +0200 Update 'README.md' commit e3f301252d035ed398a8607b2d280b4f3f934e15 Merge: 5c2e6b7 3809b1d Author: unfa Date: Mon Aug 23 02:16:04 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 5c2e6b72acb79e713403ad4c21df7e0e75b5ac04 Author: unfa Date: Mon Aug 23 02:15:43 2021 +0200 Updated logo commit 3809b1d440ab720a322c845f96c45053fc28800a Author: unfa Date: Mon Aug 23 02:10:00 2021 +0200 Upload files to 'Screenshots' commit c3226364f3930c8d95f9ebe5f71745b4fb8e3ed9 Author: unfa Date: Mon Aug 23 01:57:47 2021 +0200 Started implementing actual shooting and damage, added placeholder particle effects commit b0805f1426d4dd30b014eb2d7c4b1635bf938bdd Author: unfa Date: Mon Aug 23 00:33:54 2021 +0200 Implemented network system messages in the chat. commit df861143a4308378f9ecdd1fff500158454bce73 Author: unfa Date: Sun Aug 22 23:33:33 2021 +0200 Finished basic server-side player list implementation. commit 49f4e7c70f850786558cb0baf3c5d8ac2319163f Author: unfa Date: Sun Aug 22 01:20:07 2021 +0200 Added debug display to help figure out syncing player_info between peers commit 26fa4ac0ebde3050e64cc4fbdb7e02a7c86ecd55 Author: Jan Heemstra Date: Sat Aug 21 15:22:15 2021 +0200 Fix reflection bug commit 9b81c2a0cfcafe21dc60b1f609c6fb455db9bc88 Author: Jan Heemstra Date: Sat Aug 21 15:19:45 2021 +0200 Disabled screen space reflections commit 95dfdad76d621d3cbc5bef7ba52dc4aa5ad6bdc2 Merge: 3e5ea21 53e7f60 Author: Jan Heemstra Date: Sat Aug 21 15:16:39 2021 +0200 Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast commit 53e7f60e1a4d999f7a9ca634f21c4767b3fa17ca Author: unfa Date: Sat Aug 21 15:03:51 2021 +0200 Reworking player_info and syncing the player list. commit 3e5ea21d53d9a1f94654ed5102eebe1236189448 Author: unfa Date: Tue Aug 10 19:52:23 2021 +0200 Update README.md commit a6f4dc85e053612d0c1795ae5b4e54c681822084 Author: unfa Date: Tue Aug 10 19:48:58 2021 +0200 Update README.md commit 59e947dddba413f5e70f09ddcac1fed9ec6abf35 Author: unfa Date: Tue Aug 10 19:33:26 2021 +0200 Updated logo with color and less gradients. Looks better now. commit 595ff48d05871156164f0ee8b5736dc1bda327f3 Author: unfa Date: Mon Jul 26 20:51:54 2021 +0200 Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail. commit a562929421b42b867ff04e83218fa316c0649700 Author: unfa Date: Fri Jul 16 03:42:22 2021 +0200 Fixed chat message editor not sending commit 004247e8bfc7eac1c308949e7282f344a049e5cf Author: unfa Date: Fri Jul 16 02:52:18 2021 +0200 Fixed failing HUD referencing in Player.gd commit 2a7b83012c7d6d36c863dca75408141b52ac4519 Merge: 77c8cdb 111d345 Author: unfa Date: Fri Jul 16 02:24:13 2021 +0200 Merge branch 'main' of https://github.com/unfa/liblast commit 77c8cdbf2c840f668577dc553a115bc6d7e67422 Author: unfa Date: Fri Jul 16 02:15:14 2021 +0200 Updated project settings and Map Environment Effects commit ec2d0acdd280affebe8a64d288280075a889526b Author: unfa Date: Fri Jul 16 02:14:05 2021 +0200 Updated DM1 with textures. commit 3c2e9dd405c6f7403c2342c8d998a936df28e234 Author: unfa Date: Fri Jul 16 01:48:41 2021 +0200 Updated Godot builds to v4.0.dev.calinou [5db1f8b1a]. commit 111d3455e6a7a3c4e5d6829c56c00598de4d5e26 Author: unfa Date: Mon Jul 12 22:48:57 2021 +0200 Update README.md commit 7dfd455e2d038fe44404f5ca3fd4e23b8394ea07 Author: unfa Date: Mon Jul 12 22:40:23 2021 +0200 Moved UI assets to their own folder, updted the code for new version of Godot. commit ec411b9f4334073951e2bdb41ee3896a2207231c Author: unfa Date: Mon Jul 12 22:35:14 2021 +0200 Updated Godot editor version and included all the other builds of that version (just in case) commit 51b803f8a38e9186b9620f5f64cfe18ae690b107 Merge: 0d1d2c8 891ff1f Author: unfa Date: Sun Jul 4 21:52:14 2021 +0200 Merge branch 'main' of https://github.com/unfa/liblast commit 0d1d2c86ea1e4ce2f78f47d22ed6841ddfa2c770 Author: unfa Date: Sun Jul 4 21:50:13 2021 +0200 Rolled back some changes to make the game run on bundled version of Godot engine. Added weapon flashes (again) this time on CPU Particles to avoid issues. commit 891ff1f7bf6651ab70de83dc28cea5a408c20e53 Merge: f088c71 16bd730 Author: unfa Date: Sun Jul 4 03:43:03 2021 +0200 Merge pull request #50 from adham-omran/main Fix numbering and typos. commit f088c711f950ea363bb41dee63947d18b13fe3c3 Author: unfa Date: Sun Jul 4 00:44:00 2021 +0200 Added a server scene and removed needless reference to main.local_player in Chat.gd commit 4639b781a2a5202a3ee1421e4f1003eaf30c585b Author: unfa Date: Sun Jul 4 00:42:42 2021 +0200 Fixed player controller with deg2rad() since rotations_degrees was removed commit 79fd57c3440e4098fe6372041ec35427d5e9bf6a Author: unfa Date: Thu Jul 1 13:53:05 2021 +0200 Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time commit 16bd73007256376aca062fcf747191a00445d0a4 Author: Adham Omran Date: Thu Jul 1 07:59:18 2021 +0300 Fix numbering and typos. commit 9370af38867c5f405810b0b6dec032384c3f6750 Author: unfa Date: Tue Jun 22 14:21:46 2021 +0200 Update README.md commit 9976d3635ecf771e2a6941df1018ff8b8bc8c837 Author: unfa Date: Tue Jun 22 14:20:56 2021 +0200 Update README.md commit badbc31d2a441aa8c20a6438efa23548c537270c Author: unfa Date: Tue Jun 22 14:19:58 2021 +0200 Update README.md commit 292e62ccd09f0bb932c5db21ca4d9bb9e2a4eac7 Author: unfa Date: Tue Jun 22 14:19:30 2021 +0200 Update README.md commit 2d5477959ba174cdeea6ab50d7a9d2b5a123e11f Author: unfa Date: Tue Jun 22 14:17:14 2021 +0200 Update README.md commit ac92cf52328450a77ef777637905af6aac47bbd0 Merge: f36e050 df938e5 Author: unfa Date: Tue Jun 22 14:10:21 2021 +0200 Merge branch 'main' of https://github.com/unfa/liblast commit f36e050488a841cba02b691560a6c8c77d04da3f Author: unfa Date: Tue Jun 22 14:09:53 2021 +0200 Replaced screenshots commit df938e59d793c53c8919387b7cb06fd2b370bdb9 Author: unfa Date: Tue Jun 22 14:09:06 2021 +0200 Delete 02.png commit f11f07d993f81b59a5e0849de13024d8e07bfa32 Author: unfa Date: Tue Jun 22 14:08:54 2021 +0200 Delete 01.png commit 64ee9d3aba549fcf36ab26148d1141f747bb7b2e Author: unfa Date: Tue Jun 22 14:08:34 2021 +0200 Update README.md commit b1b3dadb4afbb06341bb1372561c5540cbe3402f Author: unfa Date: Tue Jun 22 14:08:15 2021 +0200 Update README.md commit a594d8b463e7158e9520be24a05ddd6c372ef12e Author: unfa Date: Tue Jun 22 14:08:07 2021 +0200 Update README.md commit e064e6ea0facc1322d40b5cffa21ae5064d43afc Author: unfa Date: Tue Jun 22 14:07:10 2021 +0200 Added running instructions commit b4d163100d2a591394000ed899296425f4672df6 Author: unfa Date: Tue Jun 22 14:01:12 2021 +0200 Added a recent screenshot commit 9ff9763f8b3a56c951c4048acb6ff928d06148b9 Author: unfa Date: Tue Jun 22 13:51:42 2021 +0200 Deployed Git Lfs commit b8512e8ad996a817f243ff02483bfaabcd3704f3 Author: unfa Date: Tue Jun 22 13:46:32 2021 +0200 Updated gitignore commit 7564a2c32d5685c24068a639e8bb10b7bcb49dd0 Author: unfa Date: Tue Jun 22 13:44:28 2021 +0200 Temporarily disabled focus in PlayerInfo commit 5716e72d2df94efe5ea8da0a9e5c9e5716441a9a Author: unfa Date: Tue Jun 22 13:40:02 2021 +0200 Added Godot editor commit 12a5439e910b82e607f63b206dbbb9f129813821 Author: unfa Date: Tue Jun 22 12:53:41 2021 +0200 Added design files commit e4f57e300068ead2243247705bb257d88ba5ea39 Merge: 6a7cd37 0663c65 Author: unfa Date: Mon Jun 21 13:52:09 2021 +0200 Merge branch 'main' of https://github.com/unfa/liblast commit 6a7cd37613b64918ce553a12fb1ed4272d106a93 Author: unfa Date: Mon Jun 21 13:51:42 2021 +0200 Flame texture and typing icon commit 0663c65ef1cd6e5575efdd37818084f67a27e46d Author: unfa Date: Mon Jun 21 13:48:15 2021 +0200 Update README.md commit 9e3f60a4f184232837ff43a90b2cf2c5adcb7ebf Author: unfa Date: Sat Jun 19 03:40:10 2021 +0200 Formatted chat text, syncronizing player_info between peers (not working reliably) commit e8b9acb761dda1b28ddae51a78dbcbe50b6034f0 Author: unfa Date: Sat Jun 19 00:31:22 2021 +0200 Chat now uses player names; random player names for testing commit dedcc92787cc4ba727cbdbcd5a0c376b43e1cafe Author: unfa Date: Fri Jun 18 13:13:49 2021 +0200 VFX -> Effects commit 5b264706ced1c74b6ecea7ca92ddecb258c96a55 Author: unfa Date: Fri Jun 18 13:05:23 2021 +0200 Testing good vs bad texture in Muzzle Flash commit 6a280cc0ba0d6e528435bab5ee4980c4816bd045 Author: unfa Date: Fri Jun 18 02:49:59 2021 +0200 Tweaking muzzle flash commit 7de4dfb580d5bb9ed6fad125313396eb5c226c6b Author: unfa Date: Fri Jun 18 02:36:20 2021 +0200 Remote weapon firing commit 65fed80abc57a06c00322b2195430dd801209234 Author: unfa Date: Fri Jun 18 02:22:00 2021 +0200 Replaced Flash.png commit 541b9e26f9b3afb5a8acb2d1c1d658e8fabadc76 Author: unfa Date: Fri Jun 18 02:14:02 2021 +0200 Added text muzzle flash. commit 1e1c5afed246dfe2e50fe7e6a26f1fdf60f9a356 Author: unfa Date: Fri Jun 18 01:44:08 2021 +0200 Added Muzzle Flash to Weapon commit df1762014918741bf130e57d4d3b73ffee0ce6f8 Author: unfa Date: Fri Jun 18 01:43:10 2021 +0200 Added Player-Weapon trigger API commit cfaa3e2ba16aee89691a04f4b643784c35f622f2 Author: unfa Date: Tue Jun 15 01:11:04 2021 +0200 Fixed basic multiplayer. Mivement is a bit jittery, but overall works. commit 651c582ce69ca504f10fee714edc7c0884e5c70d Author: unfa Date: Mon Jun 14 14:22:40 2021 +0200 Basic movement sync. Replaced beer cans. commit 4bc03de49558124e37437ba48b2fb32bc5b11d2b Author: unfa Date: Mon Jun 14 14:06:17 2021 +0200 Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. commit 3401343dc48bf715191e27792fc8a2bbaf92a23a Author: unfa Date: Wed Jun 9 19:41:52 2021 +0200 Player spawning commit 709b6961883d44389902682049d2e7895f826d0b Author: unfa Date: Mon Jun 7 19:11:42 2021 +0200 Updated KinematicBody3D to CharacterBody3D. Cleaned up Chat code, chat works on RPC commit b1e2eec8341c8725465c4fbfcf34bcfc6fafb152 Author: unfa Date: Mon Jun 7 11:56:16 2021 +0200 Chat UI tweaks commit 1bd5547df8b50a749899dd365c361df44bae9785 Author: unfa Date: Mon Jun 7 00:54:43 2021 +0200 Fixed chat typing recieving trigger key commit 627d865d2665528defd9b62ec7a7fb9ce87d636e Author: unfa Date: Sun Jun 6 01:58:04 2021 +0200 Almost working chat and basic networking test commit edda7abc6f1c975c4895e924998c53a0151fef68 Author: unfa Date: Fri Jun 4 02:33:26 2021 +0200 Replaced ENUM values with Ints to workaround Godot bug commit a54eb54293aa771a6b4bd642eee7312af7422e96 Author: unfa Date: Fri Jun 4 00:38:30 2021 +0200 Finalized input map, started implementing chat - broken by Enum Godot bugs commit 9927ab2d6fe5622a68677f8893d86a32125e037f Author: unfa Date: Thu Jun 3 22:34:36 2021 +0200 Refactored Main.gd a bit, moved HUD out of Level commit 53c8ee86fd6fb82a8b692bb25f5991c0b9bc628e Author: unfa Date: Thu Jun 3 19:03:43 2021 +0200 Refactored Menu state and added states for typing or AFK in the Enum commit 4ec9f7974c7a0684f4ef8126a63d3ee63fcb4a7c Author: Jan Heemstra Date: Thu Jun 3 17:44:25 2021 +0200 forgotten file commit 2f7cf0ef810b175fa20e2d864e3a8df25370a69d Author: Jan Heemstra Date: Wed Jun 2 23:32:07 2021 +0200 Implemented menu browsing commit 0a9b3f96d116412e69dcda469ad35370cf3badd1 Author: Jan Heemstra Date: Wed Jun 2 17:00:28 2021 +0200 Rework GUI system commit 28ecbd472978849013f196f27d00775931cd369b Author: Jan Heemstra Date: Tue Jun 1 23:53:32 2021 +0200 Added menu system commit 7c9b6711a5775a7b7d63ac1067058da12fa961d9 Author: unfa Date: Tue Jun 1 01:03:11 2021 +0200 Created a parent Weapon class commit 33051a5dab340646d811de71fb2fe3dc26a1d7b5 Author: unfa Date: Mon May 31 23:49:57 2021 +0200 Removed duplicate Camera Tween commit 45023bf09530a971323a00c13945ff8d7aa9e632 Author: unfa Date: Mon May 31 23:34:26 2021 +0200 Added placeholder Handgun model to Player commit 7813108c994befbfa54c1ed5d39f15707a51ab22 Author: unfa Date: Tue May 25 01:14:37 2021 +0200 Made climbing not totally broken. But not entirely working either. commit 45e9f47b69149a1f67ebbbfc7ddfb1b0332d5c1f Author: unfa Date: Mon May 24 22:18:46 2021 +0200 Fixed zoom vignette and added Can test prop on DM1. commit 4da7fe79255d46e36da7d97378ec13b7e697a49a Merge: a03947f 38ee209 Author: unfa Date: Mon May 24 22:08:59 2021 +0200 Merge branch 'main' of https://github.com/unfa/liblast into HEAD commit a03947ff159f3ef25c42b966f5c313de2996a04b Author: unfa Date: Mon May 24 22:05:17 2021 +0200 Fixed zoom latch glitch commit 43d91e2e9898fb53826d77e324d5059ea4bdbec4 Author: unfa Date: Mon May 24 21:57:19 2021 +0200 Re-implemented zooming (without division by zero) and a test implementation of stair climbing commit 38ee209cc1410fa9aeaeab3c53d0a175540bf0c9 Author: unfa Date: Sat May 22 18:56:29 2021 +0200 Enabled full zoom funuctionality - still crashing GPU commit 2ef705c4fd168639ee8812e14326bcf5f48694a2 Author: unfa Date: Sat May 22 18:52:29 2021 +0200 Fixed Vignette (but still crashes GPU), fixed camera fov on zoom commit 860478b09ce6ec2592d67b4bb79b932233d75001 Author: unfa Date: Sat May 22 18:08:26 2021 +0200 Implemented camera zooming (Z key). Added vignette but it crashes GPU. commit 6316952ca524cd1e16bc0b49354c1aace7ed3ddd Author: unfa Date: Sat May 22 02:10:00 2021 +0200 Attempt at fixing player ledge jump glitch commit c4cf1d789af47f81b29dd399bae3c239feff2b51 Author: unfa Date: Fri May 21 23:20:44 2021 +0200 Added aRdem's Village and dev textures commit 1f519b59284efa38b08195265fedcadaa6deb8ff Author: unfa Date: Fri May 21 22:35:44 2021 +0200 Updated BeerCan. commit bc9f856e8d88d1dfc7caa8c559eeec8bf1d267a8 Author: unfa Date: Fri May 21 22:17:38 2021 +0200 Beer can with a pacifier. commit 99ba374f352de380f80890db6edff8a207e5680a Author: unfa Date: Wed May 19 21:29:09 2021 +0200 Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. commit 0e65304b8e06d0949dffbbf56ebb26ac71bcc9f3 Author: unfa Date: Wed May 19 14:40:49 2021 +0200 Basic crosshair design commit 5d31cee75ce10f57ea3ff7facab31eb3fa8cc856 Author: unfa Date: Wed May 19 01:59:58 2021 +0200 Updated player controller. Better, but still breaks when jumping against ledges. commit 24552a6cfccf772192e1ead4f263580934a886a1 Author: unfa Date: Wed May 19 00:56:18 2021 +0200 Added basic movement to Player commit 4406c2e0d46e653b91f92729305aecb573628b71 Author: unfa Date: Fri May 14 23:52:36 2021 +0200 Added a crosshair. commit 404d48807c27777da06ae281f6c16b4b813dbc3c Merge: 445cae2 0f89fe7 Author: unfa Date: Fri May 14 21:32:45 2021 +0200 Merge branch 'main' of github.com:unfa/liblast commit 445cae2cd3169d6ec69f351e11c67db552f0cab3 Author: unfa Date: Fri May 14 21:31:39 2021 +0200 Initial Godot 4.0 commit. commit a40cb8234a4838678977c767c285a5a0f57718f8 Author: unfa Date: Fri May 14 21:00:16 2021 +0200 Deleting legacy game files. commit 0f89fe79a74a483e587704ec26fd9cbdfd663029 Author: unfa Date: Fri May 14 20:59:09 2021 +0200 Update README.md commit 48ba0320abfe873ba58170e463429ab576c51381 Author: unfa Date: Mon May 10 11:10:36 2021 +0200 Update README.md commit 24147a860519bfc8b45f2eb34db50137d2ef5d8d Author: unfa Date: Mon May 10 02:14:10 2021 +0200 Update README.md commit 9c6b37a77e0ec3ee7ee2c93b11d0622dc522d856 Author: unfa Date: Mon May 10 02:09:44 2021 +0200 Update README.md commit 98f59389ef06da6a04a8a90badeb648006a90e31 (tag: GrenadesTest) Author: unfa Date: Thu May 6 01:32:44 2021 +0200 Grenade explosion. commit ce2d337256497670c354d96c91dfe370891defef Author: unfa Date: Wed May 5 23:02:24 2021 +0200 Updated grenade model, textures and scene. commit a2c00aa699c20a09dd66c975c411c39935286ef0 Merge: 4d5bf6a b85c82f Author: Jan Heemstra Date: Mon May 3 01:04:40 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 4d5bf6a8ad54f65ee86786180b09281b2807d092 Author: Jan Heemstra Date: Mon May 3 01:04:32 2021 +0200 rotated grenade to face the correct way commit b85c82f3cfdd5f31d10f9326fc165e2ea7f6791b Author: unfa Date: Mon May 3 01:03:45 2021 +0200 Updated GrenadeLauncher and Grenade source .blend files. commit 04a3662bab485b1353f02e23f41aac61cada1d93 Merge: f667f66 ec58bb5 Author: unfa Date: Mon May 3 00:55:00 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit f667f6625b2a9ad9b2f5841799dcecafe1498e94 Author: unfa Date: Mon May 3 00:54:05 2021 +0200 Added basic grenade explosion effect. commit ec58bb525f9567dca8f51fc11535e7aac3b030f2 Merge: 09be57f 9f44d6f Author: Jan Heemstra Date: Mon May 3 00:49:56 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 09be57ff207908253d07dba4f3517f8b321e54bd Author: Jan Heemstra Date: Mon May 3 00:49:51 2021 +0200 Added functioning grenade launcher commit 9f44d6fc57e196d05d5223c843f4afb4f723a27d Author: unfa Date: Mon May 3 00:41:25 2021 +0200 Updated Grenade model. commit 39a0f9e26522a01de21c86c6f8b38e90debc754b Author: unfa Date: Mon May 3 00:22:10 2021 +0200 Created Grenade model commit 1d0680eebf0226823f0182bdf9d5501519e06dd3 Author: Jan Heemstra Date: Sun May 2 23:50:22 2021 +0200 Moved handgun code to handgun commit 428934850b7a9f6cea07cdabdbda509e5b1101cf Author: unfa Date: Sun May 2 23:30:34 2021 +0200 Script extension in Handgun.tscn commit a632ac98923b78a0cc38c995d262bee92e0d2ea7 Author: unfa Date: Sun May 2 23:27:25 2021 +0200 Started implementing proper weapon control API commit 94e527bc751bcf4c7589e9ea20f42df1a5d704c7 Author: unfa Date: Sat Apr 24 17:39:42 2021 +0200 REduced amount of dynamic lights, twekaed glow and AA settings, teaked lights. commit f592609d8a66ae813e4e86b9332fb1b72dce047e Author: unfa Date: Sat Apr 24 15:20:36 2021 +0200 Upgraded to Godot 3.3. Added a lightmap. Lighting tweaks. Enabled FXAA and alpha scissors for metal grid material. commit 5c4591ac6f87d49d0658c42756786dab02372d71 Merge: 23cbe81 773331b Author: unfa Date: Thu Apr 22 00:03:09 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 23cbe81176890a7a9f125deadde3bdaf024effec Author: unfa Date: Thu Apr 22 00:01:45 2021 +0200 Made GrenadeLauncher into an unstoppable machinegun temporarily. commit 773331bddfedb4242e20c13741f6b9cd45230f58 Author: Jan Heemstra Date: Wed Apr 21 23:44:27 2021 +0200 You can't kill dead players anymore commit 9e9ea5ef4af45479cdcf0a5c9711c8198e51a3e1 Merge: d10dbba c364021 Author: Jan Heemstra Date: Wed Apr 21 23:40:53 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit d10dbbafae3d86f18499735f8d879092cfd09677 Author: Jan Heemstra Date: Wed Apr 21 23:40:47 2021 +0200 Player stats are now synchronized properly even when joining a game late commit c3640218100f1a84ac775e2d5587caf6cad8044e Author: unfa Date: Wed Apr 21 23:28:14 2021 +0200 Removed a debug print. commit d914bc299965540b4687f574051fbd3460180eac Merge: 40079d2 0563d5a Author: unfa Date: Wed Apr 21 23:22:31 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 0563d5a15560c7f675848522844108d777a73923 Merge: abf9f5a d2a1c7e Author: Jan Heemstra Date: Wed Apr 21 23:22:18 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit abf9f5af5ce304d3d1b459e178284cdc20c5d4f2 Author: Jan Heemstra Date: Wed Apr 21 23:22:08 2021 +0200 Added score based on kill count commit 40079d2b0ac2265fc563af75cb0afef11b81a46a Author: unfa Date: Wed Apr 21 23:22:00 2021 +0200 Zoom the view with "z" key - it's not possible to shoot while zoomed in (to avoid sniping with all weapons). commit d2a1c7e121096f4d581af877738bd4aa58733ddc Author: unfa Date: Wed Apr 21 22:46:00 2021 +0200 Weapons reset to full ammo on respawn. commit e8ce94ed61c121733a99316fe0b932b439c9f7c1 Author: unfa Date: Wed Apr 21 12:30:26 2021 +0200 Update README.md commit 4070ddb966f08eeec9ee8c77662f23502d00f92f Author: unfa Date: Sun Apr 18 20:50:25 2021 +0200 Tweaked the bullet hit effect for more visibility and better performance. commit ae5dd93ed766e0a66180280c2edc31ef5e02a287 Author: unfa Date: Wed Apr 14 22:44:10 2021 +0200 Nice looking bullet holes for concrete walls. commit 9765443023c9852175fc317f04fd904000394714 Author: Jan Heemstra Date: Mon Apr 12 23:49:21 2021 +0200 Fixed bullet impact effect direction commit 63eef67c37b3cf702fe49f66983d3e1b267aa9fb Merge: 673f193 fe010e2 Author: Jan Heemstra Date: Mon Apr 12 22:57:23 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 673f193ae7ab5711c6506b0c0d1c0195152c9556 Merge: f352500 44645b4 Author: Jan Heemstra Date: Mon Apr 12 22:57:16 2021 +0200 merge commit f35250009628036d5ac7bcdc8a719370d308766e Author: Jan Heemstra Date: Mon Apr 12 22:55:42 2021 +0200 Fixed ammo count not showing correctly commit fe010e283983f6d10489c6eea917186cdf373a9e Author: unfa Date: Mon Apr 12 22:55:38 2021 +0200 Added proximity fade to bullet hit smoke. commit 44645b404b91071dbf611a91e472f92541185792 Author: unfa Date: Mon Apr 12 22:53:22 2021 +0200 Added player scores to the score table. commit b37c6866029c4ee719f6033f68ea89db28263eb2 Author: unfa Date: Mon Apr 12 22:39:33 2021 +0200 Made bullet tracer spawn bullet hit effects. commit 1e2ec5120cc2c1539a7277c0e7c8d7a97a2556a2 Merge: f581cd1 054f9ee Author: unfa Date: Mon Apr 12 21:46:06 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit f581cd16961b3a9f57364788b68be1029aebcc83 Author: unfa Date: Mon Apr 12 21:45:29 2021 +0200 Started implementing player stats and score tracking commit 054f9ee56a16ad096e20c8ed326b8b230cf17739 Author: Jan Heemstra Date: Mon Apr 12 02:08:28 2021 +0200 Fixed bullet tracers commit 79e566b00dfcc6c8e98557d31c9310d547b42ccd Author: Jan Heemstra Date: Sun Apr 11 23:54:04 2021 +0200 Fixed weapon damage_dealt signal not being connected to HUD for hitmarkers commit 05b18a1b9664198a4f25911e3fa57d0d03f80fc5 Author: unfa Date: Sun Apr 11 23:28:07 2021 +0200 Laying groundwork for fixing hit/kill confirmation commit 9fb3da561cbef4616aa25c6bb8bcb78bf1841aaf Author: unfa Date: Sun Apr 11 20:55:00 2021 +0200 Added secondary shell casing drop sound - created for a video tutorial. commit 656283508e5ff9976dd28150d3a04230e8527696 Merge: d1281b2 a59dbbf Author: Jan Heemstra Date: Sun Apr 11 20:47:58 2021 +0200 Merge pull request #44 from luizcarlos1405/crouch 18 - Crouch commit d1281b250e9e196e9180e0eafe16fbc4a6970817 Merge: be06a9f 81e79dd Author: Jan Heemstra Date: Sun Apr 11 18:03:52 2021 +0200 git push origin masterMerge branch 'luizcarlos1405-master' commit a59dbbf8c249606283df27f556bda2f4771d76c0 Author: Luiz de Oliveira Date: Sat Apr 10 20:27:30 2021 -0300 18 - Implements crouching commit 81e79dd0a5a33e2a19f1fac269803ef206a54ec9 Author: Luiz de Oliveira Date: Sat Apr 10 11:40:17 2021 -0300 30 - simple TextChat commit be06a9fc6e22e5729c3f071870cd5906a5a5d9b8 Author: Jan Heemstra Date: Fri Apr 9 16:08:26 2021 +0200 Added killfloor to level DM1 commit c562a84da1dc72a91238263b02bf3b92371990db (tag: pre-alpha_0.1e) Author: Jan Heemstra Date: Thu Apr 8 00:09:12 2021 +0200 Fixed jetpack graphics synchronisation for real now commit fd1fc90b3547743a6c7ba4c4bfa66f10a8b8d27c Merge: 041d1cf 2a7d3fc Author: Jan Heemstra Date: Wed Apr 7 23:54:58 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 041d1cfd4f788b40c975866e8336db76a0f914de Author: Jan Heemstra Date: Wed Apr 7 23:54:52 2021 +0200 now really fixed jetpack graphics synchronisation commit 2a7d3fc8f6af488c9f61b0126deb93b68c08b71c Author: unfa Date: Wed Apr 7 23:43:15 2021 +0200 Disabled debug prints. And added a boolean to turn them on easily. commit 2ee196b26f8efca7b96d5fc87107097dd23be889 Merge: 7166bec f60e77c Author: unfa Date: Wed Apr 7 23:30:11 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 7166becf1569bad903b1a92e4fe4f437ae2f6946 Author: unfa Date: Wed Apr 7 23:28:34 2021 +0200 Fixed audio randomization, and typos. Other fixes. Added voicing support. commit f60e77c6cebb9423a9e8f5d593422a921083a468 Merge: f3b1904 c1196cb Author: Jan Heemstra Date: Wed Apr 7 22:54:55 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit f3b190470246828c071b90f28dcb52cded10b640 Author: Jan Heemstra Date: Wed Apr 7 22:54:52 2021 +0200 Fixed jetpack effects synchronisation commit c1196cb44fce7457a2ef08a113ab8285e267cda6 Author: unfa Date: Wed Apr 7 21:55:10 2021 +0200 Fixed bad sound for BulletFlyby. commit 890857946c096c8e4b72430c2044691e898a4ce7 Author: unfa Date: Wed Apr 7 01:49:53 2021 +0200 Tweaked Handgun sound layers attenuation and filtering. commit 8bc42e8fbcd773a75752db99dd76252831d12bb8 Author: unfa Date: Wed Apr 7 01:26:12 2021 +0200 Implemented sound layer handling. commit 17749dc2413a110ce69197a82df8841ec9e7c7d3 Author: unfa Date: Wed Apr 7 01:05:43 2021 +0200 Replaced - with _ in all audio file names. commit 63674f88f064e923655c2aa437579a3b3fa54270 Author: unfa Date: Wed Apr 7 00:00:49 2021 +0200 Added ambient sound to the blue deco thingy on DM1 commit 085cb64b953660a1c9868be4cbbaaf65b1acc7cc Author: unfa Date: Tue Apr 6 23:56:53 2021 +0200 Added muzzle flash omnilight. Moved sound and light effects to Weapon scene isntead of Handgun scene. commit b9b004474c4760f76777831f14189072e9dfb251 (origin/layered_gunshot) Author: unfa Date: Mon Apr 5 04:36:33 2021 +0200 Finally fixed the failed preload. It was a removed sound file. commit d2d1f585bdf3f67fd53d6187f6ca2c2ae098c5ce Author: unfa Date: Mon Apr 5 04:28:23 2021 +0200 Tweaks, and simplifications. commit 070ec0d432cd4568c894deee2577d7fa5c30c52c Author: unfa Date: Mon Apr 5 04:20:39 2021 +0200 Renamed Weapon next/prev actions in Action Map to be consistent with the rest. commit a86214275a3010927c1fd7e9c3b5df7d5f6f9d19 Author: unfa Date: Mon Apr 5 04:14:09 2021 +0200 Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn commit 7316ea12c2639406cba92759d393e50cb11b83c3 Author: unfa Date: Mon Apr 5 03:52:58 2021 +0200 Created the layered gunshot asset. commit 0a6846af9e8910c4f8f1c85526ab53ccbd7076c8 Author: unfa Date: Sun Apr 4 23:25:11 2021 +0200 Renamed GrenadeLauncher, added it into the Player. Tried fixing errors. commit a505392644807a6d244a3b45f9d8e539c8bfc611 Author: unfa Date: Sun Apr 4 22:58:17 2021 +0200 Missing Ardour session plug-in states. commit f49e82c6416aad74cd8e178200f40ae2e9e52be6 Merge: 6c6d340 cbe6acb Author: unfa Date: Sun Apr 4 22:51:48 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 6c6d3400bdd0abe59d72127d83324c1c920a3bfb Author: unfa Date: Sun Apr 4 22:51:26 2021 +0200 Fixed jetpack effects logic and added smoke trail. commit cbe6acbe8aadf39d831f7a45d0ffa830aab696d2 Author: Jan Heemstra Date: Sun Apr 4 22:49:52 2021 +0200 Fixed player list commit 6ca7e4873d1c3e688a215dcb562a214243e9eacd Author: unfa Date: Sun Apr 4 22:24:06 2021 +0200 Added visual effects for jetpack in (particles and light - doens't work!) commit 78c2429f9e259c950f452658bee7da409428e2b8 Author: unfa Date: Sun Apr 4 22:01:50 2021 +0200 Changed Fridge ambient sound to a generic ambient called BuzzAndHum. commit 9391eabbc56b0c938eb4c370e910e8b6ad649a95 Author: unfa Date: Fri Apr 2 02:08:07 2021 +0200 Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. commit 0427e9dd2fe9d7b0803894a6f33d6ff0e00dd24c Author: unfa Date: Thu Apr 1 23:30:10 2021 +0200 Addd the Godot Trail System Add-on. commit e6366f8fea3ecb0e982922733463b1fcd7fab6cd Author: Jan Heemstra Date: Wed Mar 31 23:22:12 2021 +0200 implement correct behavior of Max Health attribute of Player commit cfd33f791c0eb4613ee5032391c2babf5f9c455f (tag: shagoth_1) Author: Jan Heemstra Date: Wed Mar 31 22:51:07 2021 +0200 Added player mesh for jetpack class commit 68cb21cf6f4d53bdf8b95022581508dbdc23642b Author: Jan Heemstra Date: Wed Mar 31 22:38:05 2021 +0200 fixed HUD of all players showing commit 4ba40f00edfc01d579292c614d89ace3e0f20cb2 Merge: 8a7caca aea76b1 Author: Jan Heemstra Date: Wed Mar 31 13:51:58 2021 +0200 Merge pull request #42 from tokc/weapon-switching Weapon switching commit aea76b12d03e7c9083b3aa855e6cc9e80619f9f0 Author: tokc Date: Wed Mar 31 12:52:20 2021 +0200 Add networking to weapon switching. commit c4c1e243f91380c36b5776bcd91111cd1eeae88c Author: tokc Date: Wed Mar 31 12:05:35 2021 +0200 Remove unused class name. commit 7215803015f0b627619a948d02b2b4c3cce9eec9 Author: tokc Date: Wed Mar 31 11:58:07 2021 +0200 Clean up commented-out bits. commit f648e162feaec2e2582f1205efb4ce1656e0c92b Author: tokc Date: Wed Mar 31 11:51:25 2021 +0200 Use class name for type check since it is available. commit 9d3b70f76f7d1c74056f4ddc2d9c815179f8ee68 Author: tokc Date: Wed Mar 31 11:50:53 2021 +0200 Implement weapon switching. commit 8a7cacafd0b8d8744c962014509054d3fcfa8e3f Author: unfa Date: Tue Mar 30 22:56:52 2021 +0200 Update README.md commit 3b27d0593df09121b79b639759f1d05b4d47b76a Author: unfa Date: Tue Mar 30 22:56:12 2021 +0200 Changes after reimporting project in Godot 3.2.3. commit 00d1e99f6e854aeb394eb62e5286b6d1d38ee18d Author: unfa Date: Tue Mar 30 22:53:16 2021 +0200 Removed Godot editor binaries. commit ff6d820439f41a0336fed99eec6827feeaffa717 Merge: 8076f00 263111b Author: unfa Date: Tue Mar 30 22:42:04 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit 8076f00530c70f6b12dc1e14ad9b38cd3ea9fd8b Author: unfa Date: Tue Mar 30 22:41:33 2021 +0200 Removed .import folder and added it to .gitignore again commit 263111b03a802baa1824733e759ddd11f64fc8c6 Author: unfa Date: Tue Mar 30 22:36:37 2021 +0200 Update README.md commit 6440aa41c5b0d4bfdf11763e639ec4aa6add9d6d Author: unfa Date: Tue Mar 30 22:24:18 2021 +0200 Deleted unneeded .import files commit e74480bd15f9832e78d51690e674226641c89e78 Author: unfa Date: Tue Mar 30 22:14:01 2021 +0200 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. commit 007c91a4bd5208c88f3e456562b41d81d43f87eb Author: unfa Date: Tue Mar 30 20:19:05 2021 +0200 Looped the jetpack thrust sound. commit 969356dc2fe5e533d74ef393e1feea23998b2838 Merge: fb7ae50 104cdc7 Author: unfa Date: Tue Mar 30 20:08:29 2021 +0200 Merge pull request #40 from tokc/tokc/jetpack Reimplement jetpack based on earlier code from before rework. commit fb7ae50b44689e8acc047d2be396f62549940145 Merge: 2bb5756 49ec380 Author: unfa Date: Tue Mar 30 20:08:05 2021 +0200 Merge pull request #41 from tokc/refactor-spawn-point Select a randomised spawn point every time the player spawns. commit 49ec380c0bb3f0f15281b20100f18f2efe719f8f Author: tokc Date: Tue Mar 30 18:16:52 2021 +0200 Update project.godot. commit 895607642bab96a1b93d9f5a86d7543744a40a65 Author: tokc Date: Tue Mar 30 17:54:28 2021 +0200 Select a randomised spawn point every time the player spawns. commit 104cdc76e0e9403264469244fc3ccd44cffc14ac Author: tokc Date: Tue Mar 30 17:31:16 2021 +0200 Make jetpack versions easily swappable in the code. commit 2aab6e1287f495e4005f0afbd1525572f0f7973a Merge: 197b361 a220840 Author: tokc Date: Tue Mar 30 17:17:05 2021 +0200 Merge branch 'master' into tokc/jetpack commit a220840aa282e327a87ca5e0480458b36d21e6f5 Merge: 93e4839 2bb5756 Author: tokc Date: Tue Mar 30 17:14:28 2021 +0200 Merge https://github.com/unfa/liblast commit 197b36116998f840d7891294553626db48c24e53 Merge: 0cb0cb5 93e4839 Author: tokc Date: Tue Mar 30 17:07:17 2021 +0200 Merge branch 'master' into tokc/jetpack commit 93e48392d01bb00c7471cfae2fead2136090bcb7 Author: tokc Date: Tue Mar 30 17:02:09 2021 +0200 Revert "Add more stray changes created by Godot during import and first play." This reverts commit 42641243652836f36d5fffe06550f272d64ece0f. commit 2bb57563ba5ae7562479ffc17e587615de006422 Merge: ee023df fbd1073 Author: Jan Heemstra Date: Tue Mar 30 16:03:36 2021 +0200 Merge branch 'master' of github.com:unfa/liblast commit ee023df467a8603f7b35ab27a8e0a8dc212ec46a Author: Jan Heemstra Date: Tue Mar 30 16:03:30 2021 +0200 Updated movement code commit 42641243652836f36d5fffe06550f272d64ece0f Author: tokc Date: Tue Mar 30 16:01:43 2021 +0200 Add more stray changes created by Godot during import and first play. commit fbd1073adbe70d370bcc3a0ca0d0d80d9b2a6aae Author: unfa Date: Tue Mar 30 14:07:15 2021 +0200 Delete .godot directory It seems these files were created when the project was opened in Godot 4 for testing and were later commited by mistake. commit f9506926cfa42cec621aa1df3480da6c7f76b0eb Author: Jan Heemstra Date: Tue Mar 30 14:04:10 2021 +0200 Added Godot import files commit e5e9a8d866c7e620ce2e41d32952e5a04513135e Author: unfa Date: Tue Mar 30 00:42:51 2021 +0200 Fixed Arena reverb and weapon sounds not playing in the center for First Person view. commit 67f1087d94aa834d2e1630659796e28ea16e4ce9 Author: unfa Date: Mon Mar 29 23:35:12 2021 +0200 A lot of missing import files. commit 889648f536c12c13cc045b1aed3fc0aed90f3380 Author: unfa Date: Mon Mar 29 23:23:14 2021 +0200 Implemented new sounds (a bit) and some other stuff. commit 8485485a88b4221ee48868f60fea0d57dc791925 Author: unfa Date: Mon Mar 29 01:32:27 2021 +0200 Remaining sound changes. commit e5d815ce774de0366467ae06f8da0fa26529a52d Author: unfa Date: Mon Mar 29 01:27:51 2021 +0200 Added new Hit Confirm and Kill Confirm sounds. commit 5b654d9071dd9d4ba254536a6f77a367c5f0d8ac Merge: 9951831 30d4e1c Author: unfa Date: Mon Mar 29 01:16:51 2021 +0200 Merge branch 'master' of github.com:unfa/jam-01 commit 9951831c03405026b4ad3a9e5e131d2a6d6fdc3a Author: unfa Date: Mon Mar 29 01:16:10 2021 +0200 New sounds and Ardour 6 session that produced them. commit 30d4e1c5eff3bb969916a239ca023a4c809963e9 (tag: liblast_livestream_april) Author: Jan Heemstra Date: Sun Mar 28 19:36:24 2021 +0200 Added new test server for quick connect commit 0cb0cb521b9ed17d3ae579947c0b437afc9322a4 Author: tokc Date: Sun Mar 28 03:13:26 2021 +0200 Comment out debug text. commit 0f087daff86b7e60656496076a1f24c34858380d Author: unfa Date: Sun Mar 28 01:43:24 2021 +0100 added URL to download the currently used Godot Engine version commit 7bd23e237ef3615360191d588fc3c91026669eda Merge: 728136b 5ca3111 Author: unfa Date: Sun Mar 28 01:39:10 2021 +0100 Merge pull request #36 from tokc/master Remove .import directory from repo. commit 728136b27c5ff55c4c3172578edadd91198a22c5 Author: unfa Date: Sun Mar 28 01:31:45 2021 +0100 Changes to DM1 geometry commit 0db4882c8356ac0f960ad1a4f62216483e9b0488 Author: tokc Date: Sat Mar 27 08:26:14 2021 +0100 Comment out debug text. commit 945818439eecba3ba7037bbca60b556bb03186e9 Author: tokc Date: Sat Mar 27 08:21:28 2021 +0100 Add two jetpack implementations based on earlier jetpack code. commit 3e5758ccb55374d5535c7af63d8f08ad93ed7758 Author: tokc Date: Sat Mar 27 06:45:46 2021 +0100 Remove debug print. commit 8c6a11cd90680300c838e01222212dfea23d1024 Author: tokc Date: Sat Mar 27 06:43:45 2021 +0100 Make long comment fit within line length guide. commit 5ca3111549da85d5260077f0c0c715014690ceb9 Author: tokc Date: Fri Mar 26 12:39:31 2021 +0100 Remove *.import from .gitignore to allow versioning of .import files. These are important for Godot to import the project correctly. From the documentation: "Importing will add an extra .import file, containing the import configuration. Make sure to commit these to your version control system!" https://docs.godotengine.org/en/3.0/getting_started/workflow/assets/import_process.html#files-generated commit 1589801b603847392e36ca7413ca817e64502ba3 Author: tokc Date: Fri Mar 26 12:00:16 2021 +0100 Remove .import directory from repo. commit 9d3f9165589220183d080db85cafdd66d1e8e021 Merge: 34271ee 8a2a0fa Author: Jan Heemstra Date: Thu Mar 25 19:33:54 2021 +0100 Merge pull request #35 from tokc/master Reload when attempting to fire while empty. commit 8a2a0fa38769f1e2551dfb4733d91a5e9aa5cd2a Author: tokc Date: Thu Mar 25 18:27:00 2021 +0100 Reload when attempting to fire while empty. commit 34271ee0a65c55a1984d6a48d131ec7dd1b878a0 Author: unfa Date: Wed Mar 24 20:48:44 2021 +0100 Update README.md commit 0682dbce0869c67eda74b7bcfa2fa8bf6fbd6244 Merge: 126c713 52e0aab Author: unfa Date: Wed Mar 24 20:47:59 2021 +0100 Merge branch 'master' of github.com:unfa/jam-01 commit 126c713a0113613d07b74a69a8df3727032c56fe Author: unfa Date: Wed Mar 24 20:47:47 2021 +0100 New screenshot. commit 52e0aab99bbbbf1d585480c96e27ab076d1d27b4 Author: unfa Date: Wed Mar 24 20:45:50 2021 +0100 Update README.md commit 9cd7bdfb6546ad8662781e1c2be32e9ca87d3e35 Author: unfa Date: Wed Mar 24 20:42:31 2021 +0100 Update README.md commit e36c0943d31f045f5c4da6b28c591e16ba69932f Author: unfa Date: Wed Mar 24 20:41:59 2021 +0100 Updated screenshot commit eed1700c2b4abb751f9c60486f3ff6a7702f36dd Author: unfa Date: Wed Mar 24 20:40:23 2021 +0100 Added a screenshot. commit f70f0a4d361f3d4ae280e42f41b388b53ec8831f Author: unfa Date: Wed Mar 24 20:36:04 2021 +0100 Updated lightmap bake and clouds on DM1. commit 9706d77be28641ded7e18506feb8cff2457ce4cc Author: unfa Date: Wed Mar 24 20:26:57 2021 +0100 Added procedural smoke, fire and clouds. commit 410e2f513dc393fc6f08ebd501f8acd3ea3970b2 Author: unfa Date: Wed Mar 24 00:53:32 2021 +0100 Updated PLayer scene for weapon bob animations. commit 9b04e3b0995695541385d6e100dd3abe619d0ef7 Author: unfa Date: Tue Mar 23 21:56:34 2021 +0100 Added basic weapon bob animations with an animation tree. commit 383156e9a669e017b28277c612d8d4f072b9626b Author: unfa Date: Tue Mar 23 00:11:08 2021 +0100 Added a grenade launcher model and a hand model. commit 17e8663e83d84122b04e6dfb64e7701637362677 Author: Jan Heemstra Date: Sun Mar 21 20:42:11 2021 +0100 This should fix lightmap errors commit 38a0cc2622cc88efae028275f82b8883645112e0 Author: Jan Heemstra Date: Thu Mar 18 00:05:57 2021 +0100 Started rework on player movement commit 28d773b44b3f1a2afb3ec3a62d178e1ebd1dcd1c Author: unfa Date: Wed Mar 17 22:44:36 2021 +0100 DM1 update commit 1b8f0549bb7e2b13ea02e1b662703e7f4592f20d Author: unfa Date: Wed Mar 17 22:43:03 2021 +0100 Tweaks to Metal Floor commit f04a9b8f8a50eeeeb264ad3882acee7e0cec6133 Author: unfa Date: Wed Mar 17 22:21:38 2021 +0100 Player.gd changes - jetpack? commit 4243dd507ef7aaa58d1ee098046a7a315375355d Author: unfa Date: Wed Mar 17 22:21:10 2021 +0100 Added new actions for Jetpack. commit 527fc4ffe204b9972640f6125c27b9341d80daba Author: unfa Date: Wed Mar 17 22:00:23 2021 +0100 Fixed light placement on DM1 commit f1bf2512b3f7dc16c7e718336531293f50016b33 Merge: 2072f68 207a803 Author: unfa Date: Wed Mar 17 21:44:57 2021 +0100 Merge branch 'master' of github.com:unfa/jam-01 commit 2072f684895d7d3abe12f12df0cd3bab570cf08a Author: unfa Date: Wed Mar 17 21:44:35 2021 +0100 DM1 level work and stuff commit 207a8035435c0f583b39440e13d0fe4be73a34d3 Author: unfa Date: Sun Feb 28 15:34:22 2021 +0100 Update README.md commit 73fa01036b35306087c8a0a0fca450d6f503371e Author: unfa Date: Sun Feb 28 03:46:08 2021 +0100 Update README.md commit b5f3c39776fc389b5990b63d092d9dd58ff4911d Author: unfa Date: Sun Feb 28 03:45:21 2021 +0100 Missing files needed for new level and lightmaps. commit 12a4e61620c7a6f882150a0fb99fa6809a02da03 Author: unfa Date: Sun Feb 28 03:41:16 2021 +0100 Added initial lighting and a baked lightmap. Reqires Godot 3.2.4RC3+. commit f4f18a346d997f3c657675fd7826ccd4aa6c48b2 Author: desktop Date: Sat Feb 27 00:20:51 2021 +0100 Final fix for character select commit bc8c3800801c62c9305dde2480848f319e3287e4 Author: unfa Date: Sat Feb 27 00:00:47 2021 +0100 Updated level and jetpack. commit 35130fe5b8487b4eaa09033432bf2efa72f44579 Author: unfa Date: Fri Feb 26 23:50:38 2021 +0100 Jetpack sound file commit fb4bed82ccf2be2a498e2a9d58e6d77de2843cba Author: unfa Date: Fri Feb 26 23:50:14 2021 +0100 Initial Jetpack implementation and sound. commit f420a7c68a1f086be01876e3c15cb4a32eb7488c Author: desktop Date: Fri Feb 26 23:44:52 2021 +0100 Fixed smart fridge commit 6622d2797705e70bfd319c81e973268277274efe Author: desktop Date: Fri Feb 26 23:25:41 2021 +0100 Fixed character selection bug commit 0e0d54180cf9c06e8f1c29c5acdafd29ff26ac07 Author: desktop Date: Fri Feb 26 23:14:31 2021 +0100 Added server debug statement commit 4e7b455db04afe1bcbd48e59eeaaf28a9545ca46 Merge: 9ca09b2 656b1b9 Author: desktop Date: Fri Feb 26 22:47:23 2021 +0100 Merge branch 'master' of https://github.com/unfa/liblast commit 9ca09b25eeb96c4041cdeedb8119f47accaede15 Author: desktop Date: Fri Feb 26 22:47:10 2021 +0100 Added player selection commit 656b1b921b64e35b11285f041e3f392a0a44d1de Author: unfa Date: Fri Feb 26 22:46:18 2021 +0100 Updated level DM1 commit a7f941c1e0e2c3613c88ff0eba16b0931c2a56cb Merge: eeb7608 1b9d5bc Author: unfa Date: Fri Feb 26 22:20:18 2021 +0100 Merge branch 'master' of github.com:unfa/jam-01 commit eeb76086451c6ee1a443007cdd3f7d5c7d027fc3 Author: unfa Date: Fri Feb 26 22:19:20 2021 +0100 Initial DM1 level commit 1b9d5bc78125b3ee82590bb755418ba7a61fc8c6 Author: desktop Date: Fri Feb 26 22:17:00 2021 +0100 Added rudimentary character select commit 3e40b6b1079c219b47d38dfe9b180e7b159a9cd8 Author: desktop Date: Fri Feb 26 21:36:30 2021 +0100 Added default player character as default player character commit 512d3a22e9ee7f3c165a26429b5b8cdc04be5047 Author: unfa Date: Wed Dec 16 01:30:25 2020 +0100 Perfected unfa SDF logo! commit 0dd86e4f1afabac28621d97dfefe32ba782e0f1a Author: unfa Date: Tue Dec 15 23:27:59 2020 +0100 Improved unfa SDF shape. commit dcb4a061d873c3184b2a6b428005fa7e592dfaeb Author: unfa Date: Mon Dec 14 23:19:48 2020 +0100 Added an SDF-based unfa logo for decoration. commit f0846510b8704b6d3ce879520c55c80af9e018e8 Author: desktop Date: Sun Dec 13 15:42:12 2020 +0100 Added material dependency commit 0e4be7077fc5090b882eb9cb2ac2ed19852310b0 Author: desktop Date: Sat Dec 12 01:20:27 2020 +0100 Added smart fridge commit c71083879339cfe84c53137d8046cbd2bae00320 Author: desktop Date: Fri Dec 11 23:57:11 2020 +0100 Implemented character preview when selecting character commit fe92968dcd63a6bb9732bfdc35dc24d9b16163c0 Author: desktop Date: Fri Dec 11 23:14:56 2020 +0100 Added CharacterOption scene commit b6277954e55d1c1337dfde76001dc25c9fcf75ef Author: desktop Date: Fri Dec 11 22:54:40 2020 +0100 Fix stuck walking key glitch commit b07f1cadade0f0836d7b37ae655ca01625a9f537 Author: desktop Date: Fri Dec 11 13:24:37 2020 +0100 Added options menu in-game commit 810801c4c6eb8976bdcea423ad6ba13616ceb1fd Author: unfa Date: Thu Dec 10 22:37:22 2020 +0100 Removing royalguard.blend1 commit 6bd0084e8729629b9e8ac30a31443090b28908ee Merge: 4e9ca5d 9005ad2 Author: unfa Date: Thu Dec 10 22:34:01 2020 +0100 Merge branch 'master' of github.com:unfa/jam-01 commit 4e9ca5d5de46038222da29290439a7a97facd656 Author: unfa Date: Thu Dec 10 22:33:05 2020 +0100 Rotor material change? commit 9005ad2ac7e7f2b037b1b4881580ad5d33e6e9dc Author: desktop Date: Thu Dec 10 00:26:43 2020 +0100 Added disconnect button back commit 056c040878b26b6f12054f6deebaf59b93917edd Author: unfa Date: Sat Oct 17 21:15:03 2020 +0200 Updated Rotor level. commit e415e6643bf9fede2e9f78e455752e983c60b536 Author: unfa Date: Sat Oct 17 14:42:32 2020 +0200 Added rotation to the Rotor level's crank shaft. commit aaa7c0afa919aa7bfbc21ca472391167300137f6 Author: unfa Date: Sat Oct 17 01:00:15 2020 +0200 Implemented the Roto level into the testing one for test. commit 0a987bd78efa1147f132844cecc1cbf33ee9ce56 Merge: 970c705 415ac79 Author: unfa Date: Sat Oct 17 00:34:51 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 970c7053777d36aa852097661afb0cc7b9dbd091 Author: unfa Date: Sat Oct 17 00:31:25 2020 +0200 Initial Rotor level commit. commit 415ac79531143a43d8ff26e4ac80fc1d5be51aff Author: Jan Date: Wed Oct 14 00:45:11 2020 +0200 Added character select screen commit e88246b5b1838f859ad8a98a960621d7ae11a9bc Author: unfa Date: Tue Oct 13 19:31:21 2020 +0200 Added new layer of pores. commit a6e302f4f08aa05d6881ed1a45395ba686715a47 Author: unfa Date: Tue Oct 13 19:21:27 2020 +0200 Tweked the holes a bit. commit e9f181bf7fddc54809bbd282b5e2c5ee3c974add Author: unfa Date: Tue Oct 13 00:33:19 2020 +0200 More grime, detail, cracks and added parallax mapping depth map. commit 28d88690a5d065846b9a0f0215bdc21585d63f5e Author: unfa Date: Mon Oct 12 20:52:11 2020 +0200 Added green grime on the concrete wall. commit f92744d5fdd98cb93a8bb0abbc796c04ffcf083f Author: unfa Date: Mon Oct 12 19:48:43 2020 +0200 Added concrete material made in Material Maker. commit f56bf1d6127469c66a398fa19655ff83ec0248dd Author: unfa Date: Mon Oct 12 01:26:29 2020 +0200 Floor 01 material made in Material Maker. commit 855e9dfb9e0ef87da04276c6deb727c399f74506 Author: unfa Date: Mon Oct 12 00:10:57 2020 +0200 Added reload sound and attempted to add empty firing sound, but it only plays once. commit 684934a42f4ec3f98ef428cf34c92e23f8b98088 Author: unfa Date: Sun Oct 11 23:59:44 2020 +0200 Added Reload and Empty sound effect files. commit 0fe38d4646e466d3e9b1deba3b19b9422c9bf5d8 Merge: 9e7dc3e 5afacc3 Author: unfa Date: Thu Oct 8 23:24:20 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 5afacc34c106216a4649a3fa1ecb68aa38f5936d Author: Jan Date: Thu Oct 8 23:24:02 2020 +0200 fix commit 9e7dc3eb38dd9c81c0ba53f85b96ff4b54540e5e Merge: 8386373 f9ecf39 Author: unfa Date: Thu Oct 8 23:20:40 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit f9ecf395f8e50e087d548480a8ef6c6173075019 Author: Jan Date: Thu Oct 8 23:18:46 2020 +0200 added royal guard commit 8386373fe2ea6a5291d660792e8ee7266fcbc6ea Merge: 10c5891 df25e99 Author: unfa Date: Tue Oct 6 21:40:26 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit df25e99f043dad33078e7997cc3bbb5f32739b38 Author: Jan Date: Mon Oct 5 16:34:44 2020 +0200 Fixed players not being their own network master when joining a spectator host commit 2cc72db9f6a8f1c2d5bef856c700eeae93285329 (tag: pre-alpha_0.1d) Author: Jan Date: Sun Oct 4 01:16:20 2020 +0200 Fix errors and incorrect behavior when reconnecting commit 10c5891d0bfc26d72e19b62204ff91cb8d4d57b9 Merge: 5554104 7cb93f1 Author: unfa Date: Sat Oct 3 23:54:05 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 7cb93f1192888e693018e1fc5ad95ce8991b44af Author: Jan Date: Sat Oct 3 23:53:31 2020 +0200 fixed missing file commit 55541045039be1f83f6ee336ffde7fe39d6c724f Merge: e022436 59a6a2e Author: unfa Date: Sat Oct 3 23:52:03 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 59a6a2e1d6f4fa7d64820c24ff7e72635b071a59 Author: Jan Date: Sat Oct 3 23:26:35 2020 +0200 Added list of connected people commit e02243699f0a87318e2ffc5be861cdb97be379fe Merge: d30a521 1fc1edc Author: unfa Date: Sat Oct 3 22:54:54 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 1fc1edc6c1158847d40a94779ab2ba3157ee3d41 (tag: pre-alpha_0.1c) Author: Jan Date: Sat Oct 3 01:57:33 2020 +0200 Added custom GUI theming commit d30a52102dcc2ed630f8da66a653a2b384ec0241 Merge: 90d6c3c 4e82d3f Author: unfa Date: Fri Oct 2 21:14:14 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 4e82d3fbae0018fe8bc28114f419073bea26b6d6 Author: Jan Date: Fri Oct 2 20:55:46 2020 +0200 Hide billboard of local player commit b06ee510c8e4c14c31435f403b2857c1f770b87d Author: Jan Date: Fri Oct 2 20:43:45 2020 +0200 Added name tag and health bar billboard for each player commit 90d6c3c79e9e788c7349a1f7e7d9212c1d9a7a1f Merge: 8671df9 e242185 Author: unfa Date: Fri Oct 2 19:24:33 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit e242185d4318e8d2e21025b8a8427ac7e6b1cc33 (tag: pre-alpha_0.1b, tag: Pre-release) Author: unfa Date: Wed Sep 30 13:54:24 2020 +0200 Update README.md commit 9518ee718964531cef63340640ba38915ca69a04 Author: Tobiasz Karoń Date: Wed Sep 30 13:37:54 2020 +0200 Added a quick conect button. commit 63b48d45a9805297ad17059eabec7d7d890aac1e Author: Jan Date: Wed Sep 30 02:08:16 2020 +0200 Added weapon reloading commit 23a4bf0bad385f63347cabb5e497f89a498a34e4 Author: Jan Date: Tue Sep 29 23:24:33 2020 +0200 Fix all HUDs of players being shown, rather than just the local player commit 2f3fcc633760cd2fe98bbff1d73c45c2db0d49d3 Author: Jan Date: Tue Sep 29 23:12:12 2020 +0200 Updated connect GUI commit a6956bc3c9cf38527e079403859f09ce9a29c371 (tag: pre-alpha) Author: unfa Date: Tue Sep 29 10:38:10 2020 +0200 Update README.md commit 85788d9c5ce2d1d3d74a88093027e75d9122e3f5 Author: Jan Heemstra Date: Tue Sep 29 00:35:12 2020 +0200 Made footsteps not play when the player is killed, and always play the kill sound when dying Made footsteps not play when the player is stuck against a wall. Made the death sound play when dying, not when taking hit AND dying, so killfloor also triggers it. commit 8671df9142289eece77d31b2e3e36f1f9f3eb26e Author: unfa Date: Tue Sep 29 00:28:33 2020 +0200 Made footsteps not play when the player is stuck against a wall. Made the death sound play when dying, not when taking hit AND dying, so killfloor also triggers it. commit 15f9859b3568bdc6b83a2d69c23057ad8e4159c8 Author: unfa Date: Tue Sep 29 00:17:19 2020 +0200 Helath bar working, crosshair ported. commit 62189103631b994d0b041c7bd313d210b16a012d Merge: 5f41983 8385095 Author: unfa Date: Mon Sep 28 23:53:04 2020 +0200 Merge branch 'master' of https://github.com/unfa/liblast into master commit 5f419837be32e71cb72511e071eaf4bba80ae5e4 Author: unfa Date: Mon Sep 28 23:52:41 2020 +0200 Fixed bad texture ref. commit 8385095babd675c12dd9b5384bb21d87f31dd1af Author: unfa Date: Mon Sep 28 23:51:32 2020 +0200 Fixed HUD texture bad reference. commit ef0ef825ac798b100b861efb8a0acbbb87d791d2 Author: unfa Date: Mon Sep 28 23:41:44 2020 +0200 Corrected HUD texture names. commit 91427e976d0372e0c54a589b01431fbbc99d9182 Merge: 9296df5 641f363 Author: unfa Date: Mon Sep 28 22:35:10 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 9296df56d30a12e116f4a47d50aef4826a10c4e9 Author: unfa Date: Mon Sep 28 22:34:54 2020 +0200 Small fix to HUD. commit 2b4f4d54197c79a90533c8a1ad8d9a8c7173b3a4 Author: unfa Date: Mon Sep 28 22:33:44 2020 +0200 Some Player.gd cleanup. commit e19f7733c35f253f1cb8b0e3ff7fed11488b310e Author: unfa Date: Mon Sep 28 22:21:26 2020 +0200 Basic HUD: health bar and ewapon/ammo info (mockup-y, not functional) commit 641f363c91ec3e73b272aae8896070dc22b80b9f Merge: 7cda3be 6919432 Author: Jan Date: Mon Sep 28 00:32:19 2020 +0200 Merge branch 'master' of https://github.com/unfa/liblast commit 7cda3bec9e92808b1ef5826a4934f359469db3f5 Author: Jan Date: Mon Sep 28 00:31:59 2020 +0200 Sync player hurt and death sounds commit 69194327e1dffafb1d474d3f8267af5ac3857aef Author: unfa Date: Mon Sep 28 00:27:40 2020 +0200 Weapon empty and reload animation. commit 3a39087f1ff57d0ca7625e3ff8ef5b0e37ecacb9 Merge: 354dfd6 db788a1 Author: unfa Date: Mon Sep 28 00:08:35 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit db788a1246f4246a09f3334ffc009b066b0a64f4 Author: Jan Date: Mon Sep 28 00:06:43 2020 +0200 Sound synchronization commit 354dfd682f16838bd35c1deecde3c7a96cc4996a Author: unfa Date: Sun Sep 27 17:42:09 2020 +0200 Started separating the Weapon class. commit 7714f274f6d3b49ac2708ff32053407dbb33d52a Author: unfa Date: Sun Sep 27 17:39:05 2020 +0200 Handgun material tweaks, shell casing smoke particles. commit 013eaa6b94facfb64752cfd554194f06974ec9f4 Merge: 520d292 fcc5c11 Author: unfa Date: Sun Sep 27 16:58:09 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 520d29249b9c055841a034f8d9a352721535354a Author: unfa Date: Sun Sep 27 16:57:44 2020 +0200 New Handgun materials and model improvements. commit 065ae9a51abcff076958601ec7d2da88952caffc Merge: bf5d5a0 34ab99b Author: unfa Date: Sat Sep 26 02:07:48 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit bf5d5a0be872835b7899b2b1a950392e7bb32c57 Author: unfa Date: Sat Sep 26 02:07:35 2020 +0200 Trying to fix broked death. commit f9c8ccaf35438d16d852ef5388d9870aff079434 Merge: 8af9ff7 e448620 Author: unfa Date: Sat Sep 26 01:39:03 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 8af9ff7ba3192ac96ad441b1097b64ffb699a33d Author: unfa Date: Sat Sep 26 01:38:52 2020 +0200 Tracer and player stuff. commit fcc5c11e4f5c751209aa22b1dea5baa2e6ea7328 Author: Jan Heemstra Date: Sat Sep 26 00:13:45 2020 +0200 Some cleaning work commit 34ab99b6873c7cd28b6e07018111911cd827fde6 Author: Jan Heemstra Date: Sat Sep 26 00:07:21 2020 +0200 Fix synchronising blood splatter commit e4486203065fdaf8ed1d37fb6521db67c4871e67 Author: Jan Heemstra Date: Fri Sep 25 23:38:22 2020 +0200 Fixed flyby sounds commit eb4423d184b9c145db054f3d52924ab45bf00d3d Author: Jan Heemstra Date: Fri Sep 25 23:25:13 2020 +0200 Fix error on bullet flyby commit 3bda9b8cff6d61b82b5c0ac7751757e87222f2f4 Author: unfa Date: Sat Sep 26 01:24:53 2020 +0200 Added helpful comments, reordered some code in kill() commit eb1751fb06ebc73e78889b71448902780286caa5 Merge: 5d7211e 70d8de0 Author: unfa Date: Sat Sep 26 01:21:27 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 5d7211eeac5f3766d280cfe1f2b587b0e227f8ed Author: unfa Date: Sat Sep 26 01:21:12 2020 +0200 Started work on overhauling the Weapon system. commit 6cc02549a6dd1d9c0dc429f3a24b7e204e82b9ba Merge: 56169fb a45a242 Author: unfa Date: Sat Sep 26 01:07:14 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 56169fb5f3a568e316bd91a923007d2a547c6f07 Author: unfa Date: Sat Sep 26 01:06:56 2020 +0200 Added pitch randomization and pitch scale to SoundPlayer. commit 9efb1baa1840797129408bd213cded0f32e7d470 Author: unfa Date: Sat Sep 26 01:01:43 2020 +0200 BulletFlyBySoundPlayer scene commit 176786ecad0f99a79003eed26732d2266e8ef775 Author: unfa Date: Sat Sep 26 00:56:52 2020 +0200 Commented out needless debug prints in SOundPLayer.gd commit 3e8239281c3c544d4de93f6608c1a95951993c58 Merge: e18e3cd fdcfc92 Author: unfa Date: Sat Sep 26 00:44:52 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit e18e3cdf0d7b473453afed3dc5ce153ffa1d72a6 Author: unfa Date: Sat Sep 26 00:44:21 2020 +0200 Tweaked crosshair hit marker. disabled collision for dead players. commit bd1b200964e442e4080cd242afe32906e37f19d8 Author: unfa Date: Sat Sep 26 00:32:11 2020 +0200 Fixed player getting stuck walking aon death. commit 6eb54f93526c27b35e08d20c6985c6a44338f895 Author: unfa Date: Sat Sep 26 00:30:22 2020 +0200 Disabeld shell casing sounds for now. commit 9ee79f551bb4a522ff40fd6d4a46e4b5c2c0ef75 Author: unfa Date: Sat Sep 26 00:20:40 2020 +0200 Improved dead player mode and respawning. commit 9f0af3818d38468803f0ee174a5dc49fd4cc4303 Author: unfa Date: Sat Sep 26 00:16:13 2020 +0200 Added player dead mode. commit 61ed17235b32fa0be83546ca8686689cf3007cbc Author: unfa Date: Sat Sep 26 00:06:36 2020 +0200 Fixed gibs braking shooting collisions. commit 70d8de082e8655b74f713859559bf932a7a5bed9 Author: Jan Heemstra Date: Fri Sep 25 23:19:38 2020 +0200 Implemented bullet flyby sounds commit a45a2428035c2dfdd749f5d825215d8992964f68 Author: Jan Heemstra Date: Fri Sep 25 23:02:39 2020 +0200 Implement transformations for bullet flyby sounds commit fdcfc92344862137162b554b808af04578a6e854 Author: Jan Heemstra Date: Fri Sep 25 22:44:06 2020 +0200 Synchronize gun effects commit 0426c10ca3fdb7e660b22ed76b63bdf595ca2618 Author: unfa Date: Fri Sep 25 01:11:11 2020 +0200 Shell casing sounds implemented and some other stuff. commit ea643d7a6da688ef55d18593b0cb84f5529cacf1 Author: unfa Date: Fri Sep 25 00:56:46 2020 +0200 Shell casing collision sound. commit fd7561b023eec6fd90a343751e68c3312324a18b Author: unfa Date: Fri Sep 25 00:26:19 2020 +0200 Fixed a silly error. commit c041adc7865c034222d61cfd532f8fa7b2104058 Author: unfa Date: Fri Sep 25 00:23:09 2020 +0200 Improved bullet tracer graphics, fixed shell casing velocity and rotation (not entirely, but almost - player vlocity is not applied, becasue it contains gravity and that's nnot good for this case). Also fixed bullet tracer spawning a little further away to not clip the weapon. Also synced spawning the shell casing wiht the animation. commit 8035a3037d0399e3a2f0d40a5a79d044f9413d18 Author: unfa Date: Wed Sep 23 21:17:14 2020 +0200 Player Gibs. commit de5ef99a7e6693e4cf241b9410d0ad4a77297185 Author: unfa Date: Tue Sep 22 10:19:15 2020 +0200 Tweaked the glow settings. commit a503f63273c5cdd706ad5bce0909fd49123482c6 Author: unfa Date: Mon Sep 21 23:12:45 2020 +0200 New bullet Tracer material. commit cf64f5ddc403cce9714815eb0c5daa4799ca45a8 Author: unfa Date: Mon Sep 21 23:12:30 2020 +0200 Exteneded the test level. commit a2c954f978251a0dfb0743f490327f5054cb54dd Author: unfa Date: Mon Sep 21 22:41:54 2020 +0200 Fixed Tracer direction. Changed server port. commit 762f776a204f493217d6aa9044cf8fc90df35f6c Merge: a812715 b3c65bb Author: unfa Date: Mon Sep 21 22:26:49 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit a812715d1f4b748b35aab11090127795b9fb9ab2 Author: unfa Date: Mon Sep 21 22:26:41 2020 +0200 Muzzle flash. commit b3c65bb0d45e4080bb972ffbc651515fb137d003 Author: Jan Date: Mon Sep 21 19:40:53 2020 +0200 For testing purposes, made port 80 the default port commit 2a0a7f19ffc0e72c106795538702df14e394accc Author: Jan Date: Mon Sep 21 17:01:39 2020 +0200 Added auto host option and server scene to automatically start server through CLI commit 1ba9acb790689aec95662ec8e856d84c3d044355 Merge: 0882c77 7646985 Author: Jan Date: Mon Sep 21 15:17:46 2020 +0200 Merge branch 'master' of https://github.com/unfa/liblast commit 0882c770f4bbd5e4cb63e0da56e547862136960e Author: Jan Date: Mon Sep 21 15:17:29 2020 +0200 Added host as spectator option. Fix #15 commit 76469851d51277bd6c9c18d4b007419c3f1eb967 Merge: 3458d30 cf13adf Author: Tobiasz Karoń Date: Sat Sep 19 20:27:18 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 commit 3458d3000b4d304bb3c3ea168dcc191b4dfe4ca8 Author: Tobiasz Karoń Date: Sat Sep 19 20:26:51 2020 +0200 Started expanding the Weapon system. commit cf13adf1e1f2bcaf73fc979d5c963275ae27a5d2 Author: Jan Date: Sat Sep 19 14:10:30 2020 +0200 Add get_closest_point method to Player commit 1456dacc300763151473bb61b54cf610f475aa11 Author: Tobiasz Karoń Date: Sat Sep 19 13:23:33 2020 +0200 Fixed player spawning blood effect parented to himself. commit e9424e2160d8217602e5ee7cb76b24b9d3b7cd3b Author: Tobiasz Karoń Date: Sat Sep 19 13:07:44 2020 +0200 Implemented more SFX, implemented blood particle effects with sound. commit 8052ee8b3d486f215864a034b17417c0df1f543d Author: Tobiasz Karoń Date: Sat Sep 19 12:45:14 2020 +0200 Added bullet hit sounds and implemented auto play in SoundPlayer. commit 5cc997b5b7e6135dcfb1a77bcbe4ad966da18a66 Author: Tobiasz Karoń Date: Sat Sep 19 12:38:23 2020 +0200 Implemented minimum delay in SoundPlayere class. Renamed Hitmarker to HitConfirmation for consistency. commit 73538ea4b64444bf3ce70ec5d9ce1fb0ca674b8a Author: Tobiasz Karoń Date: Sat Sep 19 11:22:41 2020 +0200 Working SoundPlayer. commit a09ed4eded146f8238aa1a03f44d2d36ceb68b7b Merge: ca22ffa 711088d Author: Tobiasz Karoń Date: Sat Sep 19 10:23:37 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 commit ca22ffae29dbd1e5943edfa702cbf2601ad04d68 Author: Tobiasz Karoń Date: Sat Sep 19 10:19:55 2020 +0200 Sterted work on a Sound playback scene. commit 711088d9016e191238190b7a650fa5b7bf3a4c44 Author: Jan Date: Sat Sep 19 00:54:13 2020 +0200 Fixed direct connect to IP commit ee0df4c8864ef7ab61867128a61730b5a455f76d Author: Jan Date: Sat Sep 19 00:30:59 2020 +0200 Some refactoring commit a4959068cffd772d9ed119ac341ef88b40295ec1 Author: Jan Date: Sat Sep 19 00:11:33 2020 +0200 Add gitignore file commit 2898a0a129a241d544ba0d25a54c0f2f4a635b0c Author: Jan Date: Fri Sep 18 23:47:43 2020 +0200 Fix #14 commit 1aec5602bcd985c6f6b026d22503860baf8fd80b Merge: c2fed43 0e41faa Author: Jan Date: Fri Sep 18 22:39:35 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit c2fed43e8612009c9a5522828b48188db9394673 Author: Jan Date: Fri Sep 18 22:39:22 2020 +0200 Added multiplayer synchronization for bullet impact effects commit 0e41faa982e73b6f1b5ac4b002f2470cd76ab0e5 Author: unfa Date: Fri Sep 18 22:30:13 2020 +0200 Hit confirmation in crosshair. commit aa09ee92c2ae00fffc773ee700f663403b511306 Author: unfa Date: Fri Sep 18 22:25:00 2020 +0200 Placeholder bullet hit and flyby sounds. commit 259182f275a46cdf91d5b895c45c8d28ca839dea Author: unfa Date: Fri Sep 18 01:24:54 2020 +0200 Randomized tracer movement. commit 9d28597f298a5ec51ee25347a576a01373d957ff Author: unfa Date: Fri Sep 18 01:10:40 2020 +0200 Body hit particle effect. commit 53b32892e2ba8ca3247f5e85c03b2a959c7f446b Author: unfa Date: Fri Sep 18 01:09:54 2020 +0200 Bullet tracers. commit 68f54b503a8d19d79430d1eeeb625de6e28720b7 Author: unfa Date: Fri Sep 18 00:33:51 2020 +0200 Footsteps. commit ae28e5d2546763844f212bb650911af4a2e17506 Author: unfa Date: Fri Sep 18 00:11:59 2020 +0200 Shooting sound scene. commit cac43ba3e3e42eb77ac5155ec2e510843a1138c9 Author: unfa Date: Fri Sep 18 00:05:41 2020 +0200 Shooting sound. commit 0bcde2e3d909655b7402de7c9f2d589e20c21bb1 Author: unfa Date: Thu Sep 17 23:58:03 2020 +0200 Replaced FLAC SFX with WAV. commit 6e38493ded0703710732eb8f9b903f0a4903807c Author: unfa Date: Thu Sep 17 23:55:55 2020 +0200 Fixed bad SFX filename. commit 7468a022a713e8ae56c8d0f8f059af6cb45864c6 Author: unfa Date: Thu Sep 17 23:53:57 2020 +0200 Updated Godot project metadata. commit 1ec246d0f23e60db7d1d457176dab35312b8baf3 Author: unfa Date: Thu Sep 17 23:52:12 2020 +0200 Placeholder SFX. commit f879c45f647eadff308a4983e183c816f5cc9c59 Merge: c29fb35 38b2530 Author: unfa Date: Thu Sep 17 23:45:33 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit c29fb35743252ea37aa7ffb36a6fa64e9f46b55b Author: unfa Date: Thu Sep 17 23:45:15 2020 +0200 Hit confirmation sound. commit 38b2530ee586fc52dcc6bdaf9a083f16887728d0 Author: unfa Date: Thu Sep 17 23:35:01 2020 +0200 Update README.md commit 90af0569281a8331b6715f9d3d503c20e303642c Author: unfa Date: Thu Sep 17 23:25:02 2020 +0200 Residual Handgun.blend commit. commit 8616c8b431e002733302dd18ff8cf712a520e2f3 Author: Jan Date: Thu Sep 17 23:09:28 2020 +0200 Fix #10 commit 54221054eb2ffa0c22f82b2f58fee094a9ab2049 Author: Jan Date: Wed Sep 16 19:21:56 2020 +0200 Fix #11 commit cb680365a45c60d82475e91c86caf274931d49a8 Merge: d14fa60 4fe7ab4 Author: Jan Date: Wed Sep 16 19:09:47 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit d14fa60634e846c967347e9276653a7c57ab2f6b Author: Jan Date: Wed Sep 16 19:09:44 2020 +0200 Fix player view direction synchronization commit 4fe7ab413ad68481ef2b7157ffaf2de5ada7314f Merge: cf48f10 95171a4 Author: unfa Date: Wed Sep 16 19:07:03 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit cf48f10a2283a680bb82151770d4431fef3e5604 Author: unfa Date: Wed Sep 16 19:06:47 2020 +0200 Missing files. commit 95171a475b5e92894f8bcc4f968dacb8f1103713 Author: Jan Date: Wed Sep 16 19:06:33 2020 +0200 Fix player view direction synchronization commit 048225e90f40b2f4cca0d602890c2ea3479b4070 Author: Jan Date: Wed Sep 16 18:54:27 2020 +0200 intermediate work on player view direction commit bc7ddad24c5afb343402b5bc22ca268b0466fc76 Author: unfa Date: Tue Sep 15 00:03:52 2020 +0200 Initial velocity for shell casing. commit 0e9ddd9dc1a10f6aac935bbcfb46b72597656286 Merge: 50f73c7 41a8571 Author: unfa Date: Mon Sep 14 23:52:33 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 into master commit 50f73c7f28a198be9487233179d3ace8a56c7b61 Author: unfa Date: Mon Sep 14 23:52:16 2020 +0200 Shell casings. commit 41a85717ebb19c179e941bd5025d47e0fa32dcfc Author: Jan Date: Mon Sep 14 23:51:03 2020 +0200 Tweaks on player movement commit 92f9937b14f11310983352db0cf092d4ec926fd6 Author: unfa Date: Mon Sep 14 22:59:57 2020 +0200 Weapon shooting animation. commit 92b91aeded44ff3dfaa794dde2bfbd8cf6947e30 Author: Jan Date: Mon Sep 14 11:58:10 2020 +0200 Fix gun not shooting precisely at crosshair center commit 03402c7031a44e0bb7211b8f1133f42ff4cd26e1 Author: Jan Date: Mon Sep 14 00:25:53 2020 +0200 fix #7 commit 9e0ab1307989b2be1256233dd7429625ef150120 Merge: 79a5a2e 026598d Author: Jan Date: Sat Sep 12 23:40:35 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit 79a5a2e0aef9e6eb34cb8cd2b6da12375eaa2234 Author: Jan Date: Sat Sep 12 23:40:31 2020 +0200 fix #13 commit 026598dd19d29a77200510b01eaec9f747a1a5fb Author: unfa Date: Sat Sep 12 22:58:06 2020 +0200 Removed doubled move_and_slide call commit 5e110b2fcaa30a9ee9f5cc8373e6219403c4145c Author: unfa Date: Sat Sep 12 22:54:59 2020 +0200 Attempting to fix player velocity not being affected by collisions commit 2ff5df50d6a684b1088d7799ff60492414aa6c86 Author: unfa Date: Sat Sep 12 22:44:03 2020 +0200 Tweaked Glow and player spawn point for testing commit abe5cb82a55d064fd59c0086a0dbcd350403146e Author: unfa Date: Sat Sep 12 22:41:29 2020 +0200 Reworking handgun animations with a skeleton, not individual objects. commit 272ef53f4cdec0b6e5d2adf654ca4db76480cef1 Author: unfa Date: Sat Sep 12 22:40:43 2020 +0200 Bullet hit effects die after 15 seconds commit 7aa510b84c6fe4b40f6838beff1841a18e04ae0a Author: unfa Date: Tue Jun 23 01:44:19 2020 +0200 Updated Handgun model .import files commit 1bb5fcf66f8bfa8db2e2c163cf9d80d3084cb06a Author: unfa Date: Tue Jun 23 01:38:29 2020 +0200 Extra work on the bullet hit effect. commit ec9ce2a1aaa902875152f95368e0a8f90f200ac8 Author: unfa Date: Tue Jun 23 01:37:54 2020 +0200 Added bloom, tonemapping and SSAO postprocessing effects. commit 922e845951b33d26c8d3095c0e88284d007a1fdd Author: unfa Date: Tue Jun 23 01:36:19 2020 +0200 Added possibly required import files related to the Handgun model. commit 7daa77ae8b57dad059ef020f3e535d9b618a0157 Author: unfa Date: Tue Jun 23 01:14:10 2020 +0200 Implemented the bullet hit particle effect spawning. Fixed Particles not emitting on spawn. commit 831863b397ae8672916bca4c88fd62c5c3594e56 Author: unfa Date: Tue Jun 23 01:06:14 2020 +0200 Upped the import resolution of particle sprites. commit e13f52ab622dcda8b849b10f9154abd73a501306 Author: unfa Date: Tue Jun 23 01:05:33 2020 +0200 Created a bullet hit effect. commit 50fd6bba77a7622e30b94da11806edbbd08e0e84 Merge: bbb37e1 5f0cce8 Author: unfa Date: Sun Jun 21 00:34:26 2020 +0200 Merge branch 'master' of github.com:unfa/jam-01 commit bbb37e1eec38d5084ab81594d765bec3ceaee4f0 Author: unfa Date: Sun Jun 21 00:30:45 2020 +0200 Small changes of Handgun model. commit 5f0cce8057748fe867ec09ac86b475efe7c8af75 Merge: fa04e92 c5935f2 Author: Jan Date: Sat Jun 20 00:35:47 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit fa04e92ab377354c42a69e016fb9fc14f0e307c4 Author: Jan Date: Sat Jun 20 00:35:42 2020 +0200 Added menu options for fullscreen and mouse sensitivity commit c5935f22064f43f0e065cc27bf4b8f00fbce7777 Author: unfa Date: Fri Jun 19 23:15:01 2020 +0200 Empty Weapon.gd script. commit 748bce278f1e9c7634f9e4041dfc22c681686b41 Author: unfa Date: Fri Jun 19 23:14:12 2020 +0200 Updated handgun model and animations. commit b43022bbcc6fef29a474d89f0b29bf2aacb5d5d6 Author: unfa Date: Fri Jun 19 23:13:30 2020 +0200 Particle effect basic textures. commit 9e96bca10c4bbce89c4803991aedd366a6f9c010 Merge: eebfff2 0f355f1 Author: Jan Date: Fri Jun 19 22:49:28 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit eebfff29290d065d3da92b1fe6bc5b42670abab8 Author: Jan Date: Fri Jun 19 22:49:02 2020 +0200 Added escape button menu navigation commit 0f355f1bb296866d7f973968f006df4362f8a965 Author: unfa Date: Fri Jun 19 22:46:08 2020 +0200 Handgun model and scene. commit c4608990a62cd4bd7b6713dfb0efe4be766ae330 Author: Jan Date: Fri Jun 19 01:41:44 2020 +0200 fixed issues with Level.tscn commit 15b0a89853d1baebfab9455245a95eba6ac8561a Author: unfa Date: Fri Jun 19 01:36:53 2020 +0200 Possibly outdated, but possibly unbroken Level.tscn commit 03a7f7d7ea595e65e9291ec71796444b51bdc900 Merge: f829461 5a673ba Author: unfa Date: Fri Jun 19 01:34:53 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit f8294614b7c2d9556115692ca291c1720ebe43d3 Author: unfa Date: Fri Jun 19 01:34:26 2020 +0200 Handgun scale fixes and missing files. commit 5a673ba0afbac9e5715dbd11f260e8ba8236275c Author: Jan Date: Fri Jun 19 01:30:53 2020 +0200 Forgot to add some things commit 03f16038f87c5b971ebdea4f741c6a759f7477ab Author: unfa Date: Fri Jun 19 01:27:00 2020 +0200 Added a handgun model. commit 1e61fa2e2d56a90a906d7b8d975e3d3af32486cb Merge: d423da3 e7295bb Author: Jan Date: Fri Jun 19 01:22:30 2020 +0200 merge commit d423da3c1b33ee3bc083f38f00968485b1b5ec40 Author: Jan Date: Fri Jun 19 01:21:17 2020 +0200 Added killfloor and respawn commit e7295bb3773d390ca02edc989b4c948334583c31 Author: unfa Date: Fri Jun 19 01:05:00 2020 +0200 Added sun and some generic procedural concrete texture to the level. commit 8db36703d70e09e7db9fc596c2944afca5d0b9cd Author: unfa Date: Fri Jun 19 00:30:39 2020 +0200 Fixed player scale, tidied up the crosshair node names, altered jump and walk speed. commit 7e5986c5c5e13b7cbdd3e90c84b2daa4bd169d13 Merge: 0bf8c83 ef98d6c Author: Jan Date: Fri Jun 19 00:11:09 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit 0bf8c83f1ef431006cbef8998988c2915495fe0f Author: Jan Date: Fri Jun 19 00:11:03 2020 +0200 fix debug information being from the wrong player commit ef98d6ca5fb300b0195be5e43fff310a6acc4742 Author: unfa Date: Fri Jun 19 00:10:21 2020 +0200 ColorRect Crosshair commit 402ad8c927649939d58928b77a4ea596b04b789e Author: Jan Date: Thu Jun 18 22:02:59 2020 +0200 Added quick join feature commit 3b92b0fd6c1dbe75f0197e0b3a93115a80ae0543 Author: Jan Date: Thu Jun 18 01:16:46 2020 +0200 Add rudimentary menu commit bf510a7c9e79a582478765641c289c46b569b08f Author: Jan Date: Wed Jun 17 22:38:26 2020 +0200 Added 'pausing' and input capturing commit a43524999b949079a3030dae2c252e7645342140 Merge: 2f344d1 fdda03d Author: Jan Date: Wed Jun 17 22:01:15 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit 2f344d1989ff2748e8b167b11e53e17c0318659c Author: Jan Date: Wed Jun 17 22:01:12 2020 +0200 Added shooting commit fdda03de9a55f7bccfa57096b00ef9bd7d01427c Author: unfa Date: Wed Jun 17 00:46:15 2020 +0200 Listed common Server IPs in an export hint commit 7f1d6228a5cc233fd09f3254cdf982f1152a414c Merge: 996becf afbaac7 Author: unfa Date: Tue Jun 16 23:53:13 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit 996becf1e5c2946e428ce2136d7e3b099c4763d7 Author: unfa Date: Mon Jun 15 23:48:20 2020 +0200 Enlarged player camera near clipping distance. Unhid the player Mesh, added server IP. commit afbaac7647ecdc041fabf377af6a1956cde186fa Author: Jan Date: Mon Jun 15 15:24:26 2020 +0200 Multiple players now works commit 8204bf91baae25f2880638204ee88733aa598cae Author: unfa Date: Sun Jun 14 22:16:42 2020 +0200 Hide debug label for remote peers commit 3eb3aba7eb61467411aa3efa497d2e3b9b5e995a Author: Jan Date: Sun Jun 14 22:06:45 2020 +0200 multiple players commit bf32d86855a3b3f12f4e5d0cfd4f7f69198d92f9 Merge: be52610 13491e7 Author: Jan Date: Sun Jun 14 21:55:22 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit be5261020e4804ca74c5ff4544e1997ed11e55ee Author: Jan Date: Sun Jun 14 21:55:10 2020 +0200 Multiple players commit 13491e7f0b162b9e1fb2d6bb2af6be2b1bcf4990 Author: unfa Date: Sun Jun 14 21:54:52 2020 +0200 Fixed weird rotation inertia with mouselook. commit efb7dace84f248c14a5a431f9a907c486ac18e31 Author: unfa Date: Sun Jun 14 21:50:07 2020 +0200 Stopped player sliding off of a slope. commit abfad802e15b95874bbc0262c83c8d668a3d881f Author: unfa Date: Sun Jun 14 21:42:56 2020 +0200 Fixed level ramps commit d723d74fa71771487ae95d9965da57f503611cbc Author: Jan Date: Sun Jun 14 21:40:50 2020 +0200 Changes to player spawning upon connection commit f8e0f905072c4ea1e5e62b6f8867eae3237594ea Author: unfa Date: Sun Jun 14 21:38:04 2020 +0200 Added ramps to the level. commit cc628da61568b5f6e2fefb41f58d3fdb1b04ce73 Author: Jan Date: Sun Jun 14 21:34:17 2020 +0200 multiple players commit 88d94918c4016693cb680ebf4766b93ef7eb9bd1 Author: unfa Date: Sun Jun 14 21:29:36 2020 +0200 Moved debug label into Player scene commit 932ea33b0cabd80f1921dc96d90df4e6904faf1e Merge: d1b5943 3e946da Author: unfa Date: Sun Jun 14 21:24:13 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit 3e946da06250c6fb03196ab0205aef151bfc81ab Merge: 5a0c3c1 b536ce2 Author: Jan Date: Sun Jun 14 21:23:39 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit 5a0c3c14d2a2971d190b8e257391f95c22f0e73f Author: Jan Date: Sun Jun 14 21:23:34 2020 +0200 Multiple players commit d1b59436776d9db5b34b79a8a64a369325c2c09e Author: unfa Date: Sun Jun 14 21:23:10 2020 +0200 Fixed player accelerating downwards while standing on the ground. commit b536ce2c36f3c466237364ef75bcff1370d89491 Author: unfa Date: Sun Jun 14 21:20:49 2020 +0200 Ground check for jumping commit edea49ca8957bec84d441a7d0e2167182f920b78 Author: unfa Date: Sun Jun 14 21:19:37 2020 +0200 Air control. commit 1b00359d81f57278c686146b1a939d5050b12f04 Author: unfa Date: Sun Jun 14 21:16:33 2020 +0200 Walk velocity interpolation. commit fcfe733ef718f4354b6a89e09906231e1a3a3abf Author: unfa Date: Sun Jun 14 21:03:31 2020 +0200 Made the player mesh invisible. commit 064bf1a5f558c8e7fe42ae2132034269488eb4a7 Author: unfa Date: Sun Jun 14 21:02:51 2020 +0200 Debug label in Game.tscn commit 26cce0539952c062d1c04b560ee283fe3b2b9493 Merge: 855df69 8b75f4f Author: unfa Date: Sun Jun 14 21:02:03 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit 855df698faeb57a2d77506750008e80d0f507bd7 Author: unfa Date: Sun Jun 14 21:01:48 2020 +0200 More Movement logic. commit 8b75f4ffa6408e8af0d40ac44c73729abe4ab89b Author: Jan Date: Sun Jun 14 20:59:37 2020 +0200 Fixed network status debugging commit e7e5f6b3486981c88c299d908e47ccea39a74c0f Author: Jan Date: Sun Jun 14 15:58:05 2020 +0200 Debugging connection status commit 5b21aedbad19a5d15a1ad1ac89651dd1ece7ad28 Author: Jan Date: Sun Jun 14 02:17:43 2020 +0200 Input handling on mouselook commit 0967492b812ce8ae940cac656e0e5a253fb961b6 Merge: d575a8b d923fc7 Author: Jan Date: Sun Jun 14 02:11:07 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit d575a8bcf86c5260bed2952347ff9a3bf9f56990 Author: Jan Date: Sun Jun 14 02:11:02 2020 +0200 separated mouselook function commit d923fc700cc352739e920981cdc38c7f6c7258d5 Author: unfa Date: Sun Jun 14 02:09:52 2020 +0200 Walking moves forward taking rotation into account commit c8e0300a2b6a391d2c85299ac82c9508cb0160f3 Author: unfa Date: Sun Jun 14 02:07:37 2020 +0200 Basics of mouselook commit dd5ef1859bce2c289a7584eb1d966ae5aea6ab23 Author: unfa Date: Sun Jun 14 01:46:37 2020 +0200 Fixing remote movement commit 3551188a0e4d022a37d12c9214a582a8e7c2286b Author: unfa Date: Sun Jun 14 01:41:51 2020 +0200 Passing walk direction as a walk() argument for rpc to work commit 2323dc6cd563fdf0fb479f48535729e72b902d80 Author: unfa Date: Sun Jun 14 01:39:42 2020 +0200 Made walk remote commit 0254a8b5bf79706f7110a5cabe7c36237e36247f Author: unfa Date: Sun Jun 14 01:37:44 2020 +0200 Movement not glitching out commit 7057aafcb1b1b600bfa6827ab189850456697512 Author: unfa Date: Sun Jun 14 01:32:44 2020 +0200 Walking direction checks in _input working. commit e3470b94379ffac57e74c431fe486cd0d003bac1 Author: unfa Date: Sun Jun 14 01:20:04 2020 +0200 Level progress commit ea0220852a3546984e91ad6205c2618eb888bcc5 Author: unfa Date: Sun Jun 14 01:14:58 2020 +0200 Separated the level from the Game scene. commit b5c5b4d274aba50ee7ab95029095bde16f74d757 Author: Jan Date: Sun Jun 14 01:13:43 2020 +0200 Changes in network debugging commit 8cfcc7c9f211d655fae25cac8190be95a0a35b81 Author: Jan Date: Sun Jun 14 01:05:03 2020 +0200 Networked jumping commit 54922318ed260ee9a4c7383a5f5cfd8511a152c0 Author: unfa Date: Sun Jun 14 00:59:21 2020 +0200 Jump key commit 0394a94c359f70999c944f99d89f290d7e7d8939 Author: unfa Date: Sun Jun 14 00:59:06 2020 +0200 Jumping commit 71b36b5a56256970324e60dced59a30a11ae53e6 Author: unfa Date: Sun Jun 14 00:50:54 2020 +0200 Separated the player into it's own scene. Removed player script print. commit 96c8607987979afa0b4cb3c714d141120a134bf6 Merge: ad7bf88 232aae5 Author: unfa Date: Sun Jun 14 00:47:29 2020 +0200 Merge branch 'master' of https://github.com/unfa/jam-01 commit ad7bf888bb19886757957156a8eb8afa10bb914d Author: unfa Date: Sun Jun 14 00:47:26 2020 +0200 Player walk direction commit 232aae54e19388e678e22b43e0f94a8e268c5295 Author: Jan Date: Sun Jun 14 00:46:44 2020 +0200 debugging on connections commit 71c5d60dfe1140e186d1b982609e4c53fc979743 Author: unfa Date: Sun Jun 14 00:40:07 2020 +0200 Attached Game script to Game node commit d911a68556e5cc23084bbdef955f5932ebf7eece Author: unfa Date: Sun Jun 14 00:38:15 2020 +0200 More player movement code commit 7cfa56d974152c4514ee3583bf66cce6f3672def Author: unfa Date: Sun Jun 14 00:37:12 2020 +0200 WASD keys commit 79b6821ec1ae8df7b294d9ecda0e13f9d3919b62 Merge: dcdea85 47af6a0 Author: Jan Date: Sun Jun 14 00:32:57 2020 +0200 Merge with Unfa commit 47af6a05318336ca9734409c135b9491c0d7c57e Author: unfa Date: Sun Jun 14 00:29:58 2020 +0200 Started work on Player movement commit 7a55360a4ed3caea80e37b2b3fcca67c17fa4160 Author: unfa Date: Sun Jun 14 00:29:20 2020 +0200 Changed gametree commit dcdea85c5334d64c4a166c93ab76792c83af335e Author: Jan Date: Sun Jun 14 00:29:01 2020 +0200 Networking code commit 7c15467c313a2340f4a17161e3db39d9d1d3fdb1 Author: unfa Date: Sun Jun 14 00:17:45 2020 +0200 Initial CSG level, initial player, test rigid body. commit f50aed48a7c09666f956b3742587c82433497085 Author: unfa Date: Sat Jun 13 23:53:33 2020 +0200 Empty Godot project commit 8a10e6569d67b6237a1704505167287756b993aa Author: unfa Date: Sat Jun 13 23:46:45 2020 +0200 Initial commit