[gd_scene load_steps=3 format=2] [ext_resource path="res://Audio/SoundPlayer.tscn" type="PackedScene" id=1] [ext_resource path="res://Audio/BulletFlyBySoundPlayer.gd" type="Script" id=2] [node name="BulletFlyBySoundPlayer" type="Spatial"] script = ExtResource( 2 ) [node name="SoundPlayer" parent="." instance=ExtResource( 1 )] SoundClip = "res://Assets/SFX/Weapons-BulletFlyBy-01.wav" AutoPlay = true RandomizePitch = 0.3 [connection signal="finished" from="SoundPlayer/AudioStreamPlayer3D" to="." method="_on_AudioStreamPlayer3D_finished"] [editable path="SoundPlayer"]