extends Area3D # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass func _on_Hazard_body_entered(body): #body.rpc(&'take_damage', -1, body.global_transform.origin, Vector3.ZERO, 1000, body.global_transform.origin, 0, 0 ) body.rpc(&'die', body.get_multiplayer_authority())