[gd_scene load_steps=12 format=2] [ext_resource path="res://Player.gd" type="Script" id=1] [ext_resource path="res://Assets/Weapons/Handgun/Handgun.tscn" type="PackedScene" id=2] [ext_resource path="res://Assets/HUD/HUD.tscn" type="PackedScene" id=3] [ext_resource path="res://Billboard.gd" type="Script" id=4] [ext_resource path="res://Fonts/Roboto_Condensed/RobotoCondensed-Regular-dynamic.tres" type="DynamicFont" id=5] [ext_resource path="res://Health.tscn" type="PackedScene" id=6] [ext_resource path="res://Audio/SoundPlayer.tscn" type="PackedScene" id=7] [sub_resource type="QuadMesh" id=1] size = Vector2( 2, 0.6 ) [sub_resource type="CapsuleShape" id=3] radius = 0.33 height = 1.1 [sub_resource type="CylinderShape" id=4] radius = 0.2 height = 0.3 [sub_resource type="CapsuleMesh" id=5] radius = 0.33 mid_height = 1.1 [node name="Player" type="KinematicBody"] script = ExtResource( 1 ) [node name="Camera" type="Camera" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.53592, -0.0651628 ) [node name="Hand" type="Spatial" parent="Camera"] transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.4, -0.559 ) [node name="Weapon" parent="Camera/Hand" instance=ExtResource( 2 )] [node name="Billboard" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.03304, 0 ) mesh = SubResource( 1 ) material/0 = null script = ExtResource( 4 ) [node name="Viewport" type="Viewport" parent="Billboard"] size = Vector2( 500, 150 ) transparent_bg = true handle_input_locally = false hdr = false usage = 0 render_target_v_flip = true gui_disable_input = true [node name="VBoxContainer" type="VBoxContainer" parent="Billboard/Viewport"] margin_right = 500.0 margin_bottom = 111.0 __meta__ = { "_edit_use_anchors_": false } [node name="Nametag" type="Label" parent="Billboard/Viewport/VBoxContainer"] margin_right = 500.0 margin_bottom = 57.0 rect_min_size = Vector2( 500, 50 ) custom_fonts/font = ExtResource( 5 ) text = "guest" align = 1 valign = 1 __meta__ = { "_edit_use_anchors_": false } [node name="Health" parent="Billboard/Viewport/VBoxContainer" instance=ExtResource( 6 )] anchor_top = 0.0 anchor_bottom = 0.0 margin_left = 0.0 margin_top = 61.0 margin_right = 500.0 margin_bottom = 111.0 [node name="CollisionShapeBody" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0.882822, 0 ) shape = SubResource( 3 ) [node name="CollisionShapeFeet" type="CollisionShape" parent="."] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.150321, 0 ) shape = SubResource( 4 ) [node name="MeshInstance" type="MeshInstance" parent="."] transform = Transform( 1, 0, 0, 0, -1.62921e-07, -1, 0, 1, -1.62921e-07, 0, 0.882822, 0 ) mesh = SubResource( 5 ) material/0 = null [node name="Debug" type="Label" parent="."] margin_right = 41.0 margin_bottom = 14.0 custom_colors/font_color_shadow = Color( 0, 0, 0, 1 ) text = "Debug" __meta__ = { "_edit_use_anchors_": false } [node name="Sounds" type="Spatial" parent="."] [node name="Jump" parent="Sounds" instance=ExtResource( 7 )] SoundClip = "res://Assets/SFX/Player-Jump-01.wav" [node name="Footsteps" parent="Sounds" instance=ExtResource( 7 )] SoundClip = "res://Assets/SFX/Player-Step-Concrete-01.wav" PlayUntilEnd = true MinDelay = 0.2 RandomizePitch = 0.2 [node name="Death" parent="Sounds" instance=ExtResource( 7 )] SoundClip = "res://Assets/SFX/Player-Death-01.wav" MinDelay = 0.2 [node name="Pain" parent="Sounds" instance=ExtResource( 7 )] SoundClip = "res://Assets/SFX/Player-Pain-01.wav" MinDelay = 0.2 [node name="HUD" parent="." instance=ExtResource( 3 )] visible = false [connection signal="ammo_changed" from="Camera/Hand/Weapon" to="HUD" method="update_ammo"] [connection signal="damage_dealt" from="Camera/Hand/Weapon" to="HUD" method="update_crosshair" binds= [ true, true ]]