[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://yk4vct6jlpoo"] [ext_resource type="Texture2D" uid="uid://djny4vk6xkldu" path="res://Assets/Effects/BloodParticles_albedo.png" id="1"] [ext_resource type="Texture2D" uid="uid://cexb4sower0cc" path="res://Assets/Effects/BloodParticles_normal.png" id="3"] [resource] transparency = 2 alpha_scissor_threshold = 0.05 alpha_antialiasing_mode = 1 alpha_antialiasing_edge = 0.9 vertex_color_use_as_albedo = true albedo_color = Color(0.566406, 0, 0, 1) albedo_texture = ExtResource( "1" ) roughness = 0.0 normal_texture = ExtResource( "3" ) backlight_enabled = true backlight = Color(0.396078, 0.396078, 0.396078, 1) backlight_texture = ExtResource( "1" ) disable_receive_shadows = true billboard_mode = 3 particles_anim_h_frames = 2 particles_anim_v_frames = 2 particles_anim_loop = false