[gd_scene load_steps=5 format=3 uid="uid://d4iqe4blqefah"] [ext_resource type="PackedScene" uid="uid://c5cwnfuw4go1b" path="res://Assets/Audio/SoundPlayer.tscn" id="1"] [ext_resource type="Script" path="res://Assets/Audio/BulletFlyBySoundPlayer.gd" id="2"] [ext_resource type="AudioStream" uid="uid://dlbnvd5ypkwor" path="res://Assets/SFX/Weapons_BulletFlyBy_01.wav" id="3_rujqw"] [sub_resource type="BoxMesh" id="BoxMesh_8lyvt"] [node name="BulletFlyBySoundPlayer" type="Node3D"] script = ExtResource( "2" ) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] transform = Transform3D(0.1, 0, 0, 0, 0.1, 0, 0, 0, 0.1, 0, 0, 0) mesh = SubResource( "BoxMesh_8lyvt" ) [node name="SoundPlayer" parent="." instance=ExtResource( "1" )] SoundClip = "res://Assets/SFX/Weapons_BulletFlyBy_01.wav" AutoPlay = true RandomizePitch = 0.3 [node name="AudioStreamPlayer3D" parent="SoundPlayer" index="0"] stream = ExtResource( "3_rujqw" ) [connection signal="SoundPlayer_finished" from="SoundPlayer" to="." method="_on_SoundPlayer_SoundPlayer_finished"] [connection signal="finished" from="SoundPlayer/AudioStreamPlayer3D" to="SoundPlayer" method="_on_AudioStreamPlayer3D_finished"] [editable path="SoundPlayer"]