[gd_scene load_steps=17 format=3 uid="uid://cwuys43c7ak61"] [ext_resource type="Script" path="res://Assets/Characters/Player.gd" id="1"] [ext_resource type="PackedScene" path="res://Assets/Weapons/Weapon.tscn" id="3"] [ext_resource type="Texture2D" uid="uid://cguy76rs8e220" path="res://Assets/Effects/Flame.png" id="3_jw7jd"] [sub_resource type="StandardMaterial3D" id="4"] albedo_color = Color(0.545098, 0.545098, 0.545098, 1) roughness = 0.22 rim_enabled = true rim_tint = 0.0 proximity_fade_distance = 0.68 distance_fade_max_distance = 0.4 [sub_resource type="CapsuleMesh" id="1"] material = SubResource( "4" ) radius = 0.4 height = 1.7 [sub_resource type="CapsuleShape3D" id="2"] radius = 0.4 height = 1.7 [sub_resource type="CylinderShape3D" id="3"] radius = 0.25 height = 0.5 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_y4s21"] albedo_color = Color(0.243137, 0.243137, 0.243137, 1) metallic = 1.0 roughness = 0.45 [sub_resource type="CylinderMesh" id="CylinderMesh_8yana"] top_radius = 0.1 bottom_radius = 0.1 height = 0.8 [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_mytx0"] blend_mode = 1 shading_mode = 0 vertex_color_use_as_albedo = true albedo_color = Color(3, 3, 3, 1) albedo_texture = ExtResource( "3_jw7jd" ) albedo_tex_force_srgb = true billboard_mode = 3 particles_anim_h_frames = 2 particles_anim_v_frames = 2 particles_anim_loop = false [sub_resource type="QuadMesh" id="QuadMesh_355ks"] material = SubResource( "StandardMaterial3D_mytx0" ) [sub_resource type="Curve" id="Curve_elwjc"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] [sub_resource type="Gradient" id="Gradient_fu53v"] offsets = PackedFloat32Array(0, 0.0888031, 0.227799, 0.393822, 1) colors = PackedColorArray(0, 0, 0, 1, 0.671875, 0.946167, 1, 1, 0.996185, 1, 0.511719, 1, 1, 0.732788, 0.222656, 1, 0, 0, 0, 1) [sub_resource type="GradientTexture" id="GradientTexture_nta0d"] gradient = SubResource( "Gradient_fu53v" ) width = 128 [sub_resource type="CurveTexture" id="CurveTexture_cvegn"] width = 512 texture_mode = 1 curve = SubResource( "Curve_elwjc" ) [sub_resource type="ParticlesMaterial" id="ParticlesMaterial_px65a"] scale_curve = SubResource( "CurveTexture_cvegn" ) color_ramp = SubResource( "GradientTexture_nta0d" ) anim_offset_min = -100.0 anim_offset_max = 100.0 collision_friction = 1.0 [node name="Player" type="CharacterBody3D"] script = ExtResource( "1" ) [node name="Mesh" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.852763, 0) mesh = SubResource( "1" ) surface_material_override/0 = null script = null [node name="Head" type="Node3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.45276, 0) script = null [node name="Camera" type="Camera3D" parent="Head"] transform = Transform3D(1, 0, 2.38419e-07, 0, 1, 0, -2.38419e-07, 0, 1, 0, 0, 0) current = true fov = 90.0 script = null [node name="Hand" type="Node3D" parent="Head/Camera"] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.3, -0.4, -0.6) script = null [node name="Weapon" parent="Head/Camera/Hand" instance=ExtResource( "3" )] [node name="Tween" type="Node" parent="Head/Camera"] script = null [node name="Body" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.852763, 0) shape = SubResource( "2" ) script = null [node name="Feet" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.252763, 0) shape = SubResource( "3" ) disabled = true script = null [node name="GroundCheck" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.952763, 0) target_position = Vector3(0, -1.1, 0) debug_shape_thickness = 5.0 script = null [node name="ClimbCheck" type="RayCast3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.60905, -0.5) target_position = Vector3(0, -1.35, 0) script = null [node name="ClimbTween" type="Node" parent="."] script = null [node name="Camera3D" type="Camera3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.00117874, 2.00811, 2.99957) script = null [node name="Jetpack" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.93832, 0.5022) material_override = SubResource( "StandardMaterial3D_y4s21" ) mesh = SubResource( "CylinderMesh_8yana" ) surface_material_override/0 = null script = null [node name="GPUParticles3D" type="CPUParticles3D" parent="Jetpack"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.45039, 0.00259888) emitting = false amount = 128 lifetime = 0.5 fixed_fps = 30 local_coords = false mesh = SubResource( "QuadMesh_355ks" ) scale_amount_curve = SubResource( "Curve_elwjc" ) color_ramp = SubResource( "Gradient_fu53v" ) anim_offset_min = -100.0 anim_offset_max = 100.0 script = null [node name="GPUParticles3D2" type="GPUParticles3D" parent="Jetpack"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.45039, 0.00259888) visible = false emitting = false lifetime = 3.0 local_coords = false process_material = SubResource( "ParticlesMaterial_px65a" ) draw_pass_1 = SubResource( "QuadMesh_355ks" ) script = null