[gd_scene load_steps=4 format=3 uid="uid://bk1wgcptqyxmk"] [ext_resource type="Texture2D" uid="uid://4fe0w7db5jy7" path="res://Assets/Decals/Puddle_Albedo.png" id="1_l38n8"] [ext_resource type="Texture2D" uid="uid://bw47ok2363v8p" path="res://Assets/Decals/Puddle_Normal.png" id="2_wur0t"] [ext_resource type="Texture2D" uid="uid://daphvbx7ktd4p" path="res://Assets/Decals/Puddle_ORM.png" id="3_yfbgs"] [node name="Puddle" type="Decal"] transform = Transform3D(0.965926, 3.60267e-09, -0.258819, -0.258819, -3.45404e-08, -0.965926, 1.73827e-08, 1, -3.83592e-08, -1.30654, 0.350086, -3.57002) extents = Vector3(2, 1, 2) texture_albedo = ExtResource( "1_l38n8" ) texture_normal = ExtResource( "2_wur0t" ) texture_orm = ExtResource( "3_yfbgs" ) albedo_mix = 0.5 cull_mask = 1