[gd_resource type="SpatialMaterial" load_steps=4 format=2] [ext_resource path="res://Assets/Maps/Materials/Floor 01_albedo.png" type="Texture" id=1] [ext_resource path="res://Assets/Maps/Materials/Floor 01_orm.png" type="Texture" id=2] [ext_resource path="res://Assets/Maps/Materials/Floor 01_normal.png" type="Texture" id=3] [resource] albedo_texture = ExtResource( 1 ) metallic = 1.0 metallic_texture = ExtResource( 2 ) metallic_texture_channel = 2 roughness_texture = ExtResource( 2 ) roughness_texture_channel = 1 normal_enabled = true normal_scale = 1.0 normal_texture = ExtResource( 3 ) ao_enabled = true ao_light_affect = 1.0 ao_texture = ExtResource( 2 ) ao_on_uv2 = false ao_texture_channel = 0