[gd_scene load_steps=9 format=2] [ext_resource path="res://Assets/HUD/Vignette.png" type="Texture2D" id=1] [ext_resource path="res://Assets/HUD/Crosshair.png" type="Texture2D" id=2] [ext_resource path="res://Assets/SFX/UI_Confirm_Kill.wav" type="AudioStream" id=3] [ext_resource path="res://Assets/SFX/UI_Confirm_Hit.wav" type="AudioStream" id=4] [ext_resource path="res://Assets/HUD/Crosshair.gd" type="Script" id=5] [sub_resource type="Animation" id=1] resource_name = "Default" length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("Crosshair:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PackedFloat32Array( 0 ), "transitions": PackedFloat32Array( 1 ), "update": 0, "values": [ Color( 1, 1, 1, 1 ) ] } [sub_resource type="Animation" id=2] length = 0.2 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath("Crosshair:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PackedFloat32Array( 0, 0.1, 0.2 ), "transitions": PackedFloat32Array( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 0.716667, 0, 1 ), Color( 1, 0.716667, 0, 1 ), Color( 1, 1, 1, 1 ) ] } tracks/1/type = "audio" tracks/1/path = NodePath("Hit_Confirmation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "clips": [ { "end_offset": 0.0, "start_offset": 0.0, "stream": ExtResource( 4 ) } ], "times": PackedFloat32Array( 0 ) } [sub_resource type="Animation" id=3] length = 0.5 step = 0.05 tracks/0/type = "value" tracks/0/path = NodePath("Crosshair:modulate") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PackedFloat32Array( 0, 0.25, 0.5 ), "transitions": PackedFloat32Array( 1, 1, 1 ), "update": 0, "values": [ Color( 1, 0.0532926, 0, 1 ), Color( 1, 0.0532926, 0, 1 ), Color( 1, 1, 1, 1 ) ] } tracks/1/type = "audio" tracks/1/path = NodePath("Hit_Confirmation") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "clips": [ { "end_offset": 0.0, "start_offset": 0.0, "stream": ExtResource( 3 ) } ], "times": PackedFloat32Array( 0 ) } [node name="HUD" type="Control"] anchor_right = 1.0 anchor_bottom = 1.0 script = null __meta__ = { "_edit_use_anchors_": false } [node name="Crosshair" type="Control" parent="."] anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 script = ExtResource( 5 ) __meta__ = { "_edit_use_anchors_": false } [node name="Crosshair" type="TextureRect" parent="Crosshair"] texture_filter = 2 anchor_left = 0.5 anchor_top = 0.5 anchor_right = 0.5 anchor_bottom = 0.5 offset_left = -32.0 offset_top = -32.0 offset_right = 96.0 offset_bottom = 96.0 rect_scale = Vector2( 0.5, 0.5 ) texture = ExtResource( 2 ) expand = true script = null __meta__ = { "_edit_use_anchors_": false } [node name="AnimationPlayer" type="AnimationPlayer" parent="Crosshair"] autoplay = "Default" anims/Default = SubResource( 1 ) anims/Hit = SubResource( 2 ) anims/Kill = SubResource( 3 ) blend_times = [ ] script = null [node name="Hit_Confirmation" type="AudioStreamPlayer" parent="Crosshair"] stream = ExtResource( 3 ) script = null [node name="Vignette" type="TextureRect" parent="."] anchor_right = 1.0 anchor_bottom = 1.0 texture = ExtResource( 1 ) expand = true stretch_mode = 7 script = null __meta__ = { "_edit_use_anchors_": false }