[gd_scene load_steps=7 format=3 uid="uid://dfwe3bvh8lbbp"] [ext_resource type="PackedScene" uid="uid://b6aa41e8u5cxi" path="res://Assets/Weapons/Handgun/Casing.gltf" id="1"] [ext_resource type="Script" path="res://Assets/Weapons/Handgun/Casing.gd" id="1_kwgjj"] [ext_resource type="PackedScene" uid="uid://c5cwnfuw4go1b" path="res://Assets/Audio/SoundPlayer.tscn" id="3_47hc3"] [sub_resource type="CylinderShape3D" id="2"] radius = 0.0119513 height = 0.0560047 [sub_resource type="Animation" id="Animation_euct2"] resource_name = "Fade" length = 3.0 tracks/0/type = "value" tracks/0/path = NodePath("Casing_LOD0:surface_material_override/0:transparency") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [1] } tracks/1/type = "value" tracks/1/path = NodePath("Casing_LOD0:surface_material_override/0:albedo_color") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PackedFloat32Array(0, 3), "transitions": PackedFloat32Array(1, 1), "update": 0, "values": [Color(0.905882, 0.701961, 0.309804, 1), Color(0.905882, 0.701961, 0.309804, 0)] } tracks/2/type = "value" tracks/2/path = NodePath("Casing_LOD0:surface_material_override/0:depth_draw_mode") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [1] } tracks/3/type = "value" tracks/3/path = NodePath("Casing_LOD0:surface_material_override/0:cull_mode") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 1, "values": [0] } tracks/4/type = "method" tracks/4/path = NodePath("..") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PackedFloat32Array(3), "transitions": PackedFloat32Array(1), "values": [{ "args": [], "method": &"queue_free" }] } [sub_resource type="Animation" id="Animation_u4pct"] length = 0.001 tracks/0/type = "value" tracks/0/path = NodePath("Casing_LOD0:mesh:surface_1/material:transparency") tracks/0/interp = 1 tracks/0/loop_wrap = true tracks/0/imported = false tracks/0/enabled = true tracks/0/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0] } tracks/1/type = "value" tracks/1/path = NodePath("Casing_LOD0:mesh:surface_1/material:albedo_color") tracks/1/interp = 1 tracks/1/loop_wrap = true tracks/1/imported = false tracks/1/enabled = true tracks/1/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [Color(0.906332, 0.703778, 0.309292, 1)] } tracks/2/type = "value" tracks/2/path = NodePath("Casing_LOD0:mesh:surface_1/material:depth_draw_mode") tracks/2/interp = 1 tracks/2/loop_wrap = true tracks/2/imported = false tracks/2/enabled = true tracks/2/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [1] } tracks/3/type = "value" tracks/3/path = NodePath("Casing_LOD0:mesh:surface_1/material:cull_mode") tracks/3/interp = 1 tracks/3/loop_wrap = true tracks/3/imported = false tracks/3/enabled = true tracks/3/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [0] } tracks/4/type = "value" tracks/4/path = NodePath("Casing_LOD0:surface_material_override/0:transparency") tracks/4/interp = 1 tracks/4/loop_wrap = true tracks/4/imported = false tracks/4/enabled = true tracks/4/keys = { "times": PackedFloat32Array(0), "transitions": PackedFloat32Array(1), "update": 0, "values": [1] } [node name="Casing" type="RigidDynamicBody3D"] transform = Transform3D(0.998201, 0, 0, 0, 0.998201, 0, 0, 0, 0.998201, 0, 0, 0) collision_layer = 8 collision_mask = 15 continuous_cd = true contacts_reported = 1 contact_monitor = true script = ExtResource( "1_kwgjj" ) [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1.91069e-15, 4.37114e-08, 1, 1, -4.37114e-08, 0, 4.37114e-08, 1, -4.37114e-08, 0, 0, 0) shape = SubResource( "2" ) script = null [node name="Casing" parent="." instance=ExtResource( "1" )] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) [node name="Casing_LOD0" parent="Casing" index="0"] gi_mode = 2 [node name="Timer" type="Timer" parent="."] wait_time = 5.0 one_shot = true autostart = true script = null [node name="Sound" parent="." instance=ExtResource( "3_47hc3" )] SoundClip = "res://Assets/SFX/Weapons_Handgun_Casing_01.wav" PitchScale = 1.2 RandomizePitch = 0.01 Voice_Count = 2 [node name="AudioStreamPlayer3D" parent="Sound" index="0"] unit_db = -12.0 unit_size = 2.0 max_db = -3.0 pitch_scale = 1.5 [node name="AnimationPlayer" type="AnimationPlayer" parent="."] root_node = NodePath("../Casing") anims/Fade = SubResource( "Animation_euct2" ) anims/RESET = SubResource( "Animation_u4pct" ) blend_times = [] script = null [connection signal="body_entered" from="." to="." method="_on_Casing_body_entered"] [connection signal="timeout" from="Timer" to="." method="_on_Timer_timeout"] [editable path="Casing"] [editable path="Sound"]