[gd_scene load_steps=8 format=2] [ext_resource path="res://Assets/Maps/Village/Village_a.glb" type="PackedScene" id=1] [ext_resource path="res://Classes/LevelComponents/Killfloor.tscn" type="PackedScene" id=2] [ext_resource path="res://Classes/LevelComponents/SpawnPoint.tscn" type="PackedScene" id=3] [ext_resource path="res://Classes/LevelComponents/SpawnPointsManager.gd" type="Script" id=4] [sub_resource type="ProceduralSky" id=1] sun_color = Color( 1, 0.898039, 0.658824, 1 ) sun_latitude = -37.0 [sub_resource type="Environment" id=2] background_mode = 2 background_sky = SubResource( 1 ) ambient_light_sky_contribution = 0.44 fog_enabled = true fog_color = Color( 0.588235, 0.694118, 0.694118, 1 ) fog_sun_color = Color( 0.866667, 0.843137, 0.796078, 1 ) fog_depth_begin = 8.7 fog_depth_end = 130.3 fog_height_min = 5.4 tonemap_mode = 2 ssao_radius = 0.3 ssao_intensity = 1.5 dof_blur_far_distance = 60.0 glow_bloom = 0.52 adjustment_enabled = true adjustment_contrast = 1.2 [sub_resource type="BoxShape" id=3] extents = Vector3( 200, 1, 200 ) [node name="Level" type="Spatial"] [node name="WorldEnvironment" type="WorldEnvironment" parent="."] environment = SubResource( 2 ) [node name="DirectionalLight" type="DirectionalLight" parent="."] transform = Transform( 0.176796, -0.565167, -0.80581, 0.233663, -0.7712, 0.592159, -0.956109, -0.292979, -0.00428561, -0.669708, 12.9859, -3.1344 ) light_color = Color( 0.913725, 0.87451, 0.803922, 1 ) light_energy = 1.19 shadow_enabled = true shadow_color = Color( 0.321569, 0.25098, 0.482353, 1 ) __meta__ = { "_edit_group_": true } [node name="SpawnPoints" type="Spatial" parent="."] script = ExtResource( 4 ) __meta__ = { "_edit_lock_": true } [node name="SpawnPoint" parent="SpawnPoints" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.369711, 0 ) [node name="SpawnPoint2" parent="SpawnPoints" instance=ExtResource( 3 )] transform = Transform( -0.261145, 0, -0.9653, 0, 1, 0, 0.9653, 0, -0.261145, 20.2624, 3.9627, -8.75194 ) [node name="SpawnPoint3" parent="SpawnPoints" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0.828999, 4.14488, -41.6758 ) [node name="SpawnPoint4" parent="SpawnPoints" instance=ExtResource( 3 )] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 37.5622, 0.458, 8.97927 ) [node name="village_a" parent="." instance=ExtResource( 1 )] [node name="Killfloor" parent="." instance=ExtResource( 2 )] [node name="CollisionShape2" type="CollisionShape" parent="Killfloor"] transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -7.16652, 0 ) shape = SubResource( 3 )