This repository has been archived on 2022-01-09. You can view files and clone it, but cannot push or open issues/pull-requests.
liblast/Game/Assets/HUD
unfa 004247e8bf Fixed failing HUD referencing in Player.gd 2021-07-16 02:52:18 +02:00
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Chat.gd Added a server scene and removed needless reference to main.local_player in Chat.gd 2021-07-04 00:44:00 +02:00
Crosshair.gd Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
Crosshair.png Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
Crosshair.png.import Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
HUD.tscn Fixed failing HUD referencing in Player.gd 2021-07-16 02:52:18 +02:00
Theme.tres Formatted chat text, syncronizing player_info between peers (not working reliably) 2021-06-19 03:40:10 +02:00
Vignette.png Moved UI assets to their own folder, updted the code for new version of Godot. 2021-07-12 22:40:23 +02:00
Vignette.png.import Implemented camera zooming (Z key). Added vignette but it crashes GPU. 2021-05-22 18:08:26 +02:00