58 lines
2.4 KiB
Markdown
58 lines
2.4 KiB
Markdown
# Liblast
|
|
Libre Multiplayer FPS Game built with Godot game engine and a fully FOSS toolchain.
|
|
|
|
![Screenshot 01](https://github.com/unfa/liblast/raw/legacy/Screenshots/01.png)
|
|
![Screenshot 02](https://github.com/unfa/liblast/raw/legacy/Screenshots/02.png)
|
|
|
|
## Rewrite Status
|
|
|
|
The game is currently scheduled to be rewritten from scratch in Godot 4 once the first Alpha releasae is there.
|
|
The current version of the game has served well as a prototype and a testbed to help us figure out what we want to do. We've also learned some important lessons on our mistakes.
|
|
We wanted to take advantage of the improvement performance, features and workflow of Godot 4 and since the GDScript syntax is changing significantly - we've decided we'll take this opportunity to rebuild the game from scratch and improve our design.
|
|
|
|
Hence - if you'd like to contribute to the project, please get in touch first, as things are very much in flux right now, and we'd hate to have any effort wasted!
|
|
|
|
## Get in touch
|
|
|
|
If you want to talk to the devs and discuss the game in an instant manner, go here:
|
|
https://chat.unfa.xyz/channel/liblast
|
|
|
|
## Controls
|
|
|
|
Standard FPS stuff:
|
|
- W,A,S,D to move
|
|
- Mouse to look around
|
|
- Left mouse button to shoot
|
|
- Space to jump
|
|
- R to reload
|
|
|
|
Less standard:
|
|
- Shift to use jetpack (you have 1 second of jetpack, and it recharges for 5 seconds - ther's not HUD fro this and it's broken, also balance changes will most likely ensue, you can use it to get to that high platform on the DM1 level)
|
|
- Tab to show a list of currently connected players
|
|
|
|
## Features in 0.1 pre-alpha release
|
|
|
|
The game currently has:
|
|
|
|
- ~~a public online server at unfa.xyz (accessible via Quick Connect)~~ only deployed on demand for now
|
|
- a deathmach level for 2-4 people (DM1)
|
|
- simple but exciting gameplay
|
|
- one weapon (a handgun)
|
|
- a very basic HUD with health and ammo indication
|
|
- some particle effects
|
|
- mouth-made sound effects for various things and some better SFX here and there
|
|
- bullet fly-by sound effects!
|
|
- gun animation, bouncing shell casings and smoke effects
|
|
- sentient fridge stacking in multiplayer
|
|
|
|
A livestream where I've made a couple of new sound effects for the game:
|
|
https://youtu.be/aUtSLNzvqvI
|
|
|
|
Video of a version of the game not long before 0.1 release:
|
|
https://youtu.be/g3KvNeu4X54 (quite outdated as of 2021-02)
|
|
|
|
# What's with the name?
|
|
|
|
`Libre` + `Blast` = `Liblast`
|
|
No, it's not a library. Sorry if it's confusing.
|