liblast/Game/Map.tscn

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[gd_scene load_steps=23 format=3 uid="uid://b1078bn8gy2qf"]
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[ext_resource type="PackedScene" path="res://Assets/MapComponents/SpawnPoint.tscn" id="1"]
[ext_resource type="PackedScene" uid="uid://caipucfu7hjkk" path="res://Assets/Props/BeerCan.tscn" id="1_ecbkv"]
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[ext_resource type="Texture2D" uid="uid://4fe0w7db5jy7" path="res://Assets/Decals/Puddle_Albedo.png" id="1_ucgnk"]
[ext_resource type="PackedScene" uid="uid://diwti216q43ll" path="res://Assets/Props/Resonator.tscn" id="2_2mxc7"]
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[ext_resource type="Texture2D" uid="uid://bw47ok2363v8p" path="res://Assets/Decals/Puddle_Normal.png" id="2_lx0ok"]
[ext_resource type="Texture2D" uid="uid://daphvbx7ktd4p" path="res://Assets/Decals/Puddle_ORM.png" id="3_j0uem"]
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[ext_resource type="Texture2D" uid="uid://d24tv4e0dptk0" path="res://Assets/Effects/Logo.png" id="4_mci55"]
[ext_resource type="Script" path="res://Assets/Decals/Logo.gd" id="5_yr76j"]
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[ext_resource type="PackedScene" uid="uid://w476ulvte1f6" path="res://Assets/Maps/DM1/DM1.glb" id="6"]
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[sub_resource type="OpenSimplexNoise" id="OpenSimplexNoise_8aprf"]
octaves = 6
persistence = 0.875
lacunarity = 2.93
[sub_resource type="NoiseTexture" id="NoiseTexture_jtudr"]
width = 2048
height = 2048
noise = SubResource( "OpenSimplexNoise_8aprf" )
[sub_resource type="BoxShape3D" id="BoxShape3D_on65k"]
size = Vector3(61.2473, 26.9827, 39.3003)
[sub_resource type="BoxShape3D" id="BoxShape3D_iekbm"]
size = Vector3(21.6411, 9.90431, 5.14328)
[sub_resource type="BoxShape3D" id="BoxShape3D_ifsu4"]
size = Vector3(9.57142, 4.33482, 7.24653)
[sub_resource type="BoxShape3D" id="BoxShape3D_yyeg3"]
size = Vector3(4.98326, 6.23288, 20.4744)
[sub_resource type="PhysicalSkyMaterial" id="1"]
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[sub_resource type="Sky" id="2"]
sky_material = SubResource( "1" )
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[sub_resource type="Environment" id="3"]
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background_mode = 2
sky = SubResource( "2" )
ambient_light_source = 3
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ambient_light_sky_contribution = 0.1
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tonemap_mode = 2
tonemap_white = 2.0
ssao_enabled = true
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ssao_radius = 8.0
ssao_intensity = 1.0
sdfgi_use_occlusion = true
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sdfgi_read_sky_light = true
sdfgi_bounce_feedback = 1.24
sdfgi_cascades = 0
sdfgi_min_cell_size = 0.25
sdfgi_cascade0_distance = 16.0
sdfgi_max_distance = 256.0
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glow_enabled = true
glow_levels/3 = 0.6
glow_levels/4 = 0.47
glow_levels/5 = 0.17
glow_levels/6 = 0.05
glow_normalized = true
glow_intensity = 2.0
glow_hdr_threshold = 2.0
glow_hdr_scale = 4.0
glow_hdr_luminance_cap = 5.0
volumetric_fog_density = 0.001
volumetric_fog_gi_inject = 0.1
[sub_resource type="CameraEffects" id="4"]
[sub_resource type="VoxelGIData" id="VoxelGIData_838pm"]
_data = {
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"level_counts": PackedInt32Array(1, 4, 29, 169, 793, 3542, 13912),
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"octree_size": Vector3(64, 32, 64),
"to_cell_xform": Transform3D(1.18519, 0, 0, 0, 1.18519, 0, 0, 0, 1.18519, 32, 15.4074, 26.0741)
}
energy = 0.25
normal_bias = 1.74
use_two_bounces = true
2021-06-02 23:32:07 +02:00
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"_edit_lock_": true
}
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[node name="SpawnPoints" type="Node3D" parent="."]
script = null
__meta__ = {
"_edit_lock_": true
}
[node name="SpawnPoint" parent="SpawnPoints" instance=ExtResource( "1" )]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11.7456, 17)
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[node name="SpawnPoint2" parent="SpawnPoints" instance=ExtResource( "1" )]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 2, 17, -14)
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[node name="SpawnPoint3" parent="SpawnPoints" instance=ExtResource( "1" )]
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transform = Transform3D(1.19249e-08, 0, -1, 0, 1, 0, 1, 0, 1.19249e-08, -15.6104, 5.01745, -0.166348)
[node name="SpawnPoint4" parent="SpawnPoints" instance=ExtResource( "1" )]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30.0169, 4.1427, -9.16634)
[node name="SpawnPoint5" parent="SpawnPoints" instance=ExtResource( "1" )]
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 30.0169, 4.1427, 8.83366)
[node name="Camera" type="Camera3D" parent="."]
transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, -19, 12.3983, -8.74228e-08)
effects = SubResource( "CameraEffects_i6883" )
current = true
fov = 60.0
script = null
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