forked from unfa/liblast
Basic Map template
parent
d9584026de
commit
94695f99e4
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@ -0,0 +1,13 @@
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[gd_scene load_steps=3 format=3 uid="uid://bkromihd82ufg"]
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[ext_resource type="Texture2D" uid="uid://d24tv4e0dptk0" path="res://Assets/Effects/Logo.png" id="1_ecf88"]
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[ext_resource type="Script" path="res://Assets/Decals/Logo.gd" id="2_cwoln"]
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[node name="Logo" type="Decal"]
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transform = Transform3D(-0.856436, -0.965923, -2.4869e-13, -3.19626, 0.258819, 2.89283e-07, -2.79426e-07, 2.26266e-08, -3.30902, 32.0208, -8.71308, 13.8818)
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extents = Vector3(1, 0.0327708, 1)
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texture_emission = ExtResource( "1_ecf88" )
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emission_energy = 2.0
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albedo_mix = 0.0
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cull_mask = 1
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script = ExtResource( "2_cwoln" )
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@ -0,0 +1,14 @@
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[gd_scene load_steps=4 format=3 uid="uid://bk1wgcptqyxmk"]
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[ext_resource type="Texture2D" uid="uid://4fe0w7db5jy7" path="res://Assets/Decals/Puddle_Albedo.png" id="1_l38n8"]
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[ext_resource type="Texture2D" uid="uid://bw47ok2363v8p" path="res://Assets/Decals/Puddle_Normal.png" id="2_wur0t"]
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[ext_resource type="Texture2D" uid="uid://daphvbx7ktd4p" path="res://Assets/Decals/Puddle_ORM.png" id="3_yfbgs"]
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[node name="Puddle" type="Decal"]
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transform = Transform3D(0.965926, 3.60267e-09, -0.258819, -0.258819, -3.45404e-08, -0.965926, 1.73827e-08, 1, -3.83592e-08, -1.30654, 0.350086, -3.57002)
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extents = Vector3(2, 1, 2)
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texture_albedo = ExtResource( "1_l38n8" )
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texture_normal = ExtResource( "2_wur0t" )
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texture_orm = ExtResource( "3_yfbgs" )
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albedo_mix = 0.5
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cull_mask = 1
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@ -1,4 +1,3 @@
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[gd_scene format=2]
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[gd_scene format=3 uid="uid://n3ktc2gomi2p"]
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[node name="SpawnPoint" type="Position3D"]
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script = null
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@ -0,0 +1,10 @@
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[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://dsq5f4ams7ibh"]
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[ext_resource type="Texture2D" uid="uid://ccue6q8bujhlw" path="res://Assets/Maps/Materials/dev_materials/textures/dev_grey_dark.png" id="1_d20po"]
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[resource]
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albedo_texture = ExtResource( "1_d20po" )
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roughness = 0.37
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uv1_triplanar = true
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uv1_triplanar_sharpness = 0.0118415
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uv1_world_triplanar = true
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@ -175,8 +175,8 @@ nodes/fragment/connections = PackedInt32Array(2, 0, 4, 0, 8, 0, 9, 0, 9, 0, 7, 2
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[sub_resource type="ShaderMaterial" id="ShaderMaterial_4ynd0"]
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resource_local_to_scene = true
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shader = SubResource( "VisualShader_nmuki" )
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shader_param/Depth = 0.33
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shader_param/Damage = 0.0
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shader_param/Depth = 0.33
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[node name="Main" type="Node"]
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script = ExtResource( "3" )
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@ -267,10 +267,6 @@ __meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="LightmapProbe" type="LightmapProbe" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 17, 0)
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visible = false
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[node name="Announcer" type="AudioStreamPlayer" parent="."]
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stream = ExtResource( "5_ilayd" )
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bus = &"Announcer"
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388
Game/Map.tscn
388
Game/Map.tscn
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