forked from unfa/liblast
Added suicide button
parent
94695f99e4
commit
e1e022d5e2
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@ -2,7 +2,7 @@
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[ext_resource type="Script" path="res://Assets/Characters/Player.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://bemrov0tiy08n" path="res://Assets/Weapons/Weapon.tscn" id="3"]
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[ext_resource type="Texture2D" uid="uid://cguy76rs8e220" path="res://Assets/Effects/Flame.png" id="3_jw7jd"]
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[ext_resource type="Texture2D" uid="uid://pnh872qjk0oy" path="res://Assets/Effects/Flame.png" id="3_jw7jd"]
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[ext_resource type="AudioStream" uid="uid://bmjh522fpxeee" path="res://Assets/SFX/Player_Jetpack.wav" id="4_k24if"]
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[ext_resource type="AudioStream" uid="uid://3kb1cqt6lcaq" path="res://Assets/SFX/Player_Spawn.wav" id="5_bmajs"]
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[ext_resource type="PackedScene" uid="uid://c5cwnfuw4go1b" path="res://Assets/Audio/SoundPlayer.tscn" id="5_yiom2"]
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@ -66,7 +66,7 @@ _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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offsets = PackedFloat32Array(0, 0.0888031, 0.227799, 0.393822, 1)
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colors = PackedColorArray(0, 0, 0, 1, 0.671875, 0.946167, 1, 1, 0.996185, 1, 0.511719, 1, 1, 0.732788, 0.222656, 1, 0, 0, 0, 1)
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[sub_resource type="GradientTexture" id="GradientTexture_nta0d"]
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[sub_resource type="GradientTexture1D" id="GradientTexture_nta0d"]
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gradient = SubResource( "Gradient_fu53v" )
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width = 128
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@ -86,7 +86,7 @@ collision_friction = 1.0
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offsets = PackedFloat32Array(0, 0.186757, 1)
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colors = PackedColorArray(0, 0, 0, 1, 4, 4, 4, 1, 0, 0, 0, 1)
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[sub_resource type="GradientTexture" id="GradientTexture_h65ov"]
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[sub_resource type="GradientTexture1D" id="GradientTexture_h65ov"]
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gradient = SubResource( "Gradient_niqb5" )
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[sub_resource type="ParticlesMaterial" id="ParticlesMaterial_lo734"]
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@ -144,11 +144,11 @@ curve = SubResource( "Curve_gq708" )
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resource_name = "01"
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length = 0.5
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tracks/0/type = "audio"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("PainSFX")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"clips": [{
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"end_offset": 0.0,
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@ -162,11 +162,11 @@ tracks/0/keys = {
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resource_name = "02"
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length = 0.5
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tracks/0/type = "audio"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("PainSFX")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"clips": [{
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"end_offset": 0.271473,
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@ -180,11 +180,11 @@ tracks/0/keys = {
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resource_name = "03"
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length = 0.5
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tracks/0/type = "audio"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("PainSFX")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"clips": [{
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"end_offset": 0.216568,
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@ -198,11 +198,11 @@ tracks/0/keys = {
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resource_name = "04"
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length = 0.5
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tracks/0/type = "audio"
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/path = NodePath("PainSFX")
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tracks/0/interp = 1
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tracks/0/loop_wrap = true
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tracks/0/imported = false
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tracks/0/enabled = true
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tracks/0/keys = {
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"clips": [{
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"end_offset": 0.0,
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@ -234,72 +234,57 @@ script = ExtResource( "1" )
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.852763, 0)
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layers = 2
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mesh = SubResource( "1" )
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surface_material_override/0 = null
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script = null
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[node name="Head" type="Node3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.45276, 0)
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script = null
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[node name="Camera" type="Camera3D" parent="Head"]
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fov = 90.0
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script = null
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[node name="Hand" type="Node3D" parent="Head/Camera"]
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transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.3, -0.4, -0.6)
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script = null
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[node name="Weapon" parent="Head/Camera/Hand" instance=ExtResource( "3" )]
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[node name="Tween" type="Node" parent="Head/Camera"]
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script = null
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[node name="RayCast3D" type="RayCast3D" parent="Head/Camera"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 1.77099e-07, 0, -0.742805)
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target_position = Vector3(0, 0, -1000)
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collision_mask = 2
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script = null
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[node name="GPUParticlesCollisionSphere" type="GPUParticlesCollisionSphere" parent="."]
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transform = Transform3D(1, 0, 0, 0, 2.16632, 0, 0, 0, 1, 0.00910211, 0.760577, 0.00278068)
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layers = 7
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radius = 0.549216
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script = null
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[node name="Body" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.852763, 0)
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shape = SubResource( "2" )
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script = null
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[node name="Feet" type="CollisionShape3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.252763, 0)
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shape = SubResource( "3" )
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disabled = true
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script = null
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[node name="GroundCheck" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.952763, 0)
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target_position = Vector3(0, -1.1, 0)
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debug_shape_thickness = 5.0
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script = null
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[node name="ClimbCheck" type="RayCast3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.60905, -0.5)
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visible = false
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enabled = false
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target_position = Vector3(0, -1.35, 0)
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script = null
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[node name="ClimbTween" type="Node" parent="."]
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script = null
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[node name="Jetpack" type="MeshInstance3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.93832, 0.5022)
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layers = 2
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material_override = SubResource( "StandardMaterial3D_y4s21" )
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mesh = SubResource( "CylinderMesh_8yana" )
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surface_material_override/0 = null
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script = null
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[node name="OmniLight3D" type="OmniLight3D" parent="Jetpack"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.68079, 0)
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@ -310,7 +295,6 @@ light_size = 0.46
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light_specular = 0.27
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shadow_enabled = true
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shadow_blur = 0.85
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script = null
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[node name="GPUParticles3D" type="CPUParticles3D" parent="Jetpack"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.45039, 0.00259888)
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@ -333,7 +317,6 @@ scale_amount_curve = SubResource( "Curve_elwjc" )
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color_ramp = SubResource( "Gradient_fu53v" )
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anim_offset_min = -100.0
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anim_offset_max = 100.0
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script = null
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[node name="GPUParticles3D2" type="GPUParticles3D" parent="Jetpack"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.45039, 0.00259888)
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@ -343,7 +326,6 @@ lifetime = 3.0
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local_coords = false
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process_material = SubResource( "ParticlesMaterial_px65a" )
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draw_pass_1 = SubResource( "QuadMesh_355ks" )
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script = null
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[node name="JetpackSound" type="AudioStreamPlayer3D" parent="Jetpack"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.444909, 0)
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@ -353,12 +335,10 @@ unit_size = 4.0
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max_db = -12.0
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pitch_scale = 3.0
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doppler_tracking = 2
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script = null
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[node name="SpawnSFX" type="AudioStreamPlayer3D" parent="."]
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stream = ExtResource( "5_bmajs" )
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autoplay = true
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script = null
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[node name="SpawnVFX" type="GPUParticles3D" parent="."]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.918712, 0)
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@ -375,7 +355,6 @@ trail_enabled = true
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trail_length_secs = 0.35
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process_material = SubResource( "ParticlesMaterial_lo734" )
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draw_pass_1 = SubResource( "RibbonTrailMesh_34621" )
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script = null
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[node name="Pain" type="AnimationPlayer" parent="."]
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root_node = NodePath(".")
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@ -383,8 +362,6 @@ anims/01 = SubResource( "Animation_r1ffi" )
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anims/02 = SubResource( "Animation_dc3si" )
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anims/03 = SubResource( "Animation_uiuci" )
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anims/04 = SubResource( "Animation_66hai" )
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blend_times = []
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script = null
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[node name="PainSFX" type="AudioStreamPlayer3D" parent="Pain"]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.29486, 0)
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@ -392,7 +369,6 @@ stream = ExtResource( "9_bobut" )
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max_db = 0.0
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attenuation_filter_cutoff_hz = 10000.0
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attenuation_filter_db = -8.0
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script = null
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[node name="JumpSFX" parent="." instance=ExtResource( "5_yiom2" )]
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@ -404,7 +380,5 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2, 0)
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layers = 4
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cast_shadow = 0
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mesh = SubResource( "QuadMesh_nhjmb" )
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surface_material_override/0 = null
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script = null
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[editable path="JumpSFX"]
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@ -102,9 +102,9 @@ func set_fullscreen(is_fullscreen):
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func set_lighting(is_enabled):
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var map = get_tree().get_root().get_node("Main").get_node("Map")
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map.get_node("Lights").visible = is_enabled
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map.get_node("Decals").visible = is_enabled
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map.get_node("ReflectionProbes").visible = is_enabled
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#map.get_node("Lights").visible = is_enabled
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#map.get_node("Decals").visible = is_enabled
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#map.get_node("ReflectionProbes").visible = is_enabled
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func set_ambient_occlusion(is_enabled):
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# TODO
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@ -1,4 +1,11 @@
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extends "res://Assets/UI/Menu.gd"
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func on_visibility_changed():
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if visible:
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$SuicideButton.visible = (Main.role != Main.MultiplayerRole.NONE)
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func commit_suicide():
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Main.commit_suicide()
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func host_button_pressed():
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Main.host_server()
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@ -10,7 +10,7 @@ script = ExtResource( "2_pgqlf" )
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[node name="HostButton" parent="." index="0" instance=ExtResource( "2_oo0fl" )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_right = 73.0
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offset_right = 250.0
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offset_bottom = 29.0
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text = "host"
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label = "host"
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@ -19,7 +19,7 @@ label = "host"
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_top = 33.0
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offset_right = 73.0
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offset_right = 250.0
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offset_bottom = 62.0
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text = "connect"
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label = "connect"
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@ -28,15 +28,27 @@ label = "connect"
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_top = 66.0
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offset_right = 73.0
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offset_right = 250.0
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offset_bottom = 95.0
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text = "profile"
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label = "profile"
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[node name="Back" parent="." index="3"]
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[node name="SuicideButton" parent="." index="3" instance=ExtResource( "2_oo0fl" )]
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_top = 99.0
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offset_right = 250.0
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offset_bottom = 128.0
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theme_override_font_sizes/font_size = 16
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text = "commit suicide"
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label = "commit suicide"
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[node name="Back" parent="." index="4"]
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offset_top = 132.0
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offset_bottom = 161.0
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[connection signal="visibility_changed" from="." to="." method="on_visibility_changed"]
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[connection signal="pressed" from="HostButton" to="." method="host_button_pressed"]
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[connection signal="pressed" from="ConnectButton" to="." method="open_menu" binds= ["res://Assets/UI/ConnectMenu.tscn"]]
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[connection signal="pressed" from="ProfileButton" to="." method="open_menu" binds= ["res://Assets/UI/ProfileMenu.tscn"]]
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[connection signal="pressed" from="SuicideButton" to="." method="commit_suicide"]
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@ -418,6 +418,10 @@ func start_dedicated_server(): # start server without creating a local player
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func host_server():
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_on_Host_pressed()
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func commit_suicide():
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local_player.rpc(&"die", local_player.get_multiplayer_authority())
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focus = GameFocus.GAME
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func connect_to_server(ip):
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$NetworkTesting/Host.disabled = true
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$NetworkTesting/Connect.disabled = true
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