Commit Graph

679 Commits (main)

Author SHA1 Message Date
unfa 6a7cd37613 Flame texture and typing icon 2021-06-21 13:51:42 +02:00
unfa 0663c65ef1
Update README.md 2021-06-21 13:48:15 +02:00
unfa 9e3f60a4f1 Formatted chat text, syncronizing player_info between peers (not working reliably) 2021-06-19 03:40:10 +02:00
unfa e8b9acb761 Chat now uses player names; random player names for testing 2021-06-19 00:31:22 +02:00
unfa dedcc92787 VFX -> Effects 2021-06-18 13:13:49 +02:00
unfa 5b264706ce Testing good vs bad texture in Muzzle Flash 2021-06-18 13:05:23 +02:00
unfa 6a280cc0ba Tweaking muzzle flash 2021-06-18 02:49:59 +02:00
unfa 7de4dfb580 Remote weapon firing 2021-06-18 02:36:20 +02:00
unfa 65fed80abc Replaced Flash.png 2021-06-18 02:22:00 +02:00
unfa 541b9e26f9 Added text muzzle flash. 2021-06-18 02:14:02 +02:00
unfa 1e1c5afed2 Added Muzzle Flash to Weapon 2021-06-18 01:44:08 +02:00
unfa df17620149 Added Player-Weapon trigger API 2021-06-18 01:43:10 +02:00
unfa cfaa3e2ba1 Fixed basic multiplayer. Mivement is a bit jittery, but overall works. 2021-06-15 01:11:04 +02:00
unfa 651c582ce6 Basic movement sync. Replaced beer cans. 2021-06-14 14:22:40 +02:00
unfa 4bc03de495 Fixed BeerCan model. Normal Map has to be 8-bit and mesh tangents need to be exporeted in GLTF. 2021-06-14 14:06:17 +02:00
unfa 3401343dc4 Player spawning 2021-06-09 19:41:52 +02:00
unfa 709b696188 Updated KinematicBody3D to CharacterBody3D. Cleaned up Chat code, chat works on RPC 2021-06-07 19:11:42 +02:00
unfa b1e2eec834 Chat UI tweaks 2021-06-07 11:56:16 +02:00
unfa 1bd5547df8 Fixed chat typing recieving trigger key 2021-06-07 00:54:43 +02:00
unfa 627d865d26 Almost working chat and basic networking test 2021-06-06 01:58:04 +02:00
unfa edda7abc6f Replaced ENUM values with Ints to workaround Godot bug 2021-06-04 02:33:26 +02:00
unfa a54eb54293 Finalized input map, started implementing chat - broken by Enum Godot bugs 2021-06-04 00:38:30 +02:00
unfa 9927ab2d6f Refactored Main.gd a bit, moved HUD out of Level 2021-06-03 22:34:36 +02:00
unfa 53c8ee86fd Refactored Menu state and added states for typing or AFK in the Enum 2021-06-03 19:03:43 +02:00
Jan Heemstra 4ec9f7974c forgotten file 2021-06-03 17:44:25 +02:00
Jan Heemstra 2f7cf0ef81 Implemented menu browsing 2021-06-02 23:32:07 +02:00
Jan Heemstra 0a9b3f96d1 Rework GUI system 2021-06-02 17:00:28 +02:00
Jan Heemstra 28ecbd4729 Added menu system 2021-06-01 23:53:32 +02:00
unfa 7c9b6711a5 Created a parent Weapon class 2021-06-01 01:03:11 +02:00
unfa 33051a5dab Removed duplicate Camera Tween 2021-05-31 23:49:57 +02:00
unfa 45023bf095 Added placeholder Handgun model to Player 2021-05-31 23:34:26 +02:00
unfa 7813108c99 Made climbing not totally broken. But not entirely working either. 2021-05-25 01:14:37 +02:00
unfa 45e9f47b69 Fixed zoom vignette and added Can test prop on DM1. 2021-05-24 22:18:46 +02:00
unfa 4da7fe7925 Merge branch 'main' of https://github.com/unfa/liblast into HEAD 2021-05-24 22:08:59 +02:00
unfa a03947ff15 Fixed zoom latch glitch 2021-05-24 22:05:17 +02:00
unfa 43d91e2e98 Re-implemented zooming (without division by zero) and a test implementation of stair climbing 2021-05-24 21:57:19 +02:00
unfa 38ee209cc1 Enabled full zoom funuctionality - still crashing GPU 2021-05-22 18:56:29 +02:00
unfa 2ef705c4fd Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
unfa 860478b09c Implemented camera zooming (Z key). Added vignette but it crashes GPU. 2021-05-22 18:08:26 +02:00
unfa 6316952ca5 Attempt at fixing player ledge jump glitch 2021-05-22 02:10:00 +02:00
unfa c4cf1d789a Added aRdem's Village and dev textures 2021-05-21 23:20:44 +02:00
unfa 1f519b5928 Updated BeerCan. 2021-05-21 22:35:44 +02:00
unfa bc9f856e8d Beer can with a pacifier. 2021-05-21 22:17:38 +02:00
unfa 99ba374f35 Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
unfa 0e65304b8e Basic crosshair design 2021-05-19 14:40:49 +02:00
unfa 5d31cee75c Updated player controller. Better, but still breaks when jumping against ledges. 2021-05-19 01:59:58 +02:00
unfa 24552a6cfc Added basic movement to Player 2021-05-19 00:56:18 +02:00
unfa 4406c2e0d4 Added a crosshair. 2021-05-14 23:52:36 +02:00
unfa 404d48807c Merge branch 'main' of github.com:unfa/liblast 2021-05-14 21:32:45 +02:00
unfa 445cae2cd3 Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00