unfa
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f837559cd1
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Temporarily disabled SoundPlayer's logic in favor of a single-sound playback until Godot not bundling sounds in game exports is fixed
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2021-09-24 23:03:45 +02:00 |
unfa
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23e7b0c8aa
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Tweaked shell casing ejection, sound and collision
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2021-09-21 23:06:56 +02:00 |
unfa
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ab0cdf6868
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Fixed shell casing collision, sound and made the shells fade out rather than disappear
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2021-09-20 00:25:52 +02:00 |
unfa
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00ecd1f810
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Updated Casing to newest Godot version
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2021-09-19 22:31:55 +02:00 |
unfa
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614d6a3b80
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Fixed bad shading on Handgun, subdivided the hand geometry, fixed shell casing ejection angle and orientation
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2021-09-17 21:22:37 +02:00 |
unfa
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17688fef27
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Tweaks to shell casing sounds.
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2021-09-12 04:46:48 +02:00 |
unfa
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3520bfbe66
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Added shell casings sound.
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2021-09-12 04:28:38 +02:00 |
unfa
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e654f7e692
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Set simple physics layers, disabled shell casing collision with players
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2021-09-07 23:36:02 +02:00 |
unfa
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595ff48d05
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Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail.
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2021-07-26 20:51:54 +02:00 |
unfa
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0d1d2c86ea
|
Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
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2021-07-04 21:50:13 +02:00 |
unfa
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a40cb8234a
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Deleting legacy game files.
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2021-05-14 21:00:16 +02:00 |
unfa
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7166becf15
|
Fixed audio randomization, and typos. Other fixes. Added voicing support.
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2021-04-07 23:28:34 +02:00 |
unfa
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78c2429f9e
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Changed Fridge ambient sound to a generic ambient called BuzzAndHum.
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2021-04-04 22:01:50 +02:00 |
unfa
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9391eabbc5
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Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering.
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2021-04-02 02:08:07 +02:00 |
unfa
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e74480bd15
|
Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence.
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2021-03-30 22:14:01 +02:00 |