.. |
.godot
|
Initial Godot 4.0 commit.
|
2021-05-14 21:31:39 +02:00 |
Assets
|
Created a parent Weapon class
|
2021-06-01 01:03:11 +02:00 |
ControlsMenu.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
GUI.gd
|
Implemented menu browsing
|
2021-06-02 23:32:07 +02:00 |
GUI.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
GraphicsMenu.gd
|
Added menu system
|
2021-06-01 23:53:32 +02:00 |
GraphicsMenu.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
Level.tscn
|
Implemented menu browsing
|
2021-06-02 23:32:07 +02:00 |
Main.gd
|
Implemented menu browsing
|
2021-06-02 23:32:07 +02:00 |
Main.tscn
|
Implemented menu browsing
|
2021-06-02 23:32:07 +02:00 |
Menu.gd
|
Added menu system
|
2021-06-01 23:53:32 +02:00 |
Menu.tscn
|
Added menu system
|
2021-06-01 23:53:32 +02:00 |
MenuButton.gd
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
MenuButton.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
MenuCheckButton.gd
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
MenuCheckButton.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
MenuData.gd
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
MenuData.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
MenuItem.gd
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
MenuItem.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
OptionsMenu.tscn
|
Rework GUI system
|
2021-06-02 17:00:28 +02:00 |
default_env.tres
|
Initial Godot 4.0 commit.
|
2021-05-14 21:31:39 +02:00 |
icon.png
|
Initial Godot 4.0 commit.
|
2021-05-14 21:31:39 +02:00 |
icon.png.import
|
Initial Godot 4.0 commit.
|
2021-05-14 21:31:39 +02:00 |
project.godot
|
Re-implemented zooming (without division by zero) and a test implementation of stair climbing
|
2021-05-24 21:57:19 +02:00 |