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Sammy
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liblast
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36343d2d92
liblast
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Game
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Assets
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Weapons
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unfa
36343d2d92
Changed what is called via rpc on death. Now die() is called via rpc on all instances of Player's node, instead of previously destroy_player() being called this way for ma single die() call on a killer's local Player puppet
2021-09-19 20:51:47 +02:00
..
Handgun
Fixed bad shading on Handgun, subdivided the hand geometry, fixed shell casing ejection angle and orientation
2021-09-17 21:22:37 +02:00
Weapon.gd
Changed what is called via rpc on death. Now die() is called via rpc on all instances of Player's node, instead of previously destroy_player() being called this way for ma single die() call on a killer's local Player puppet
2021-09-19 20:51:47 +02:00
Weapon.tscn
Fixed bad shading on Handgun, subdivided the hand geometry, fixed shell casing ejection angle and orientation
2021-09-17 21:22:37 +02:00