liblast/Game/Assets/Characters
2021-09-19 20:51:47 +02:00
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Player.gd Changed what is called via rpc on death. Now die() is called via rpc on all instances of Player's node, instead of previously destroy_player() being called this way for ma single die() call on a killer's local Player puppet 2021-09-19 20:51:47 +02:00
Player.tscn Lowered jetpack volume 2021-09-12 13:14:51 +02:00