Loopp/src/gaudioeditor.hxx

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#ifndef LUPPP_AUDIO_EDITOR_H
#define LUPPP_AUDIO_EDITOR_H
#include <FL/Fl.H>
#include <FL/Fl_Double_Window.H>
//#include "avtk/waveform.h"
class AudioBuffer;
class AudioEditor
{
public:
AudioEditor();
~AudioEditor();
/// shows the window, and loads the audio buffer into the display
void show( AudioBuffer* ab );
private:
// GUI elements
Fl_Double_Window* window;
//Avtk::Waveform* waveform;
// Contents
AudioBuffer* ab;
};
#endif // LUPPP_AUDIO_EDITOR_H