Fix setting clips individual playspeed
parent
985db72d8d
commit
d3dfa921c7
|
@ -62,6 +62,10 @@ void LooperClip::init()
|
|||
_playhead = 0;
|
||||
_recordhead = 0;
|
||||
|
||||
_playbackSpeed = 1;
|
||||
_nextPlaybackSpeed = 1;
|
||||
_playbackSpeedChange = false;
|
||||
|
||||
_barsPlayed = 0;
|
||||
updateController();
|
||||
}
|
||||
|
@ -225,7 +229,9 @@ size_t LooperClip::audioBufferSize()
|
|||
void LooperClip::setBeats(int beats)
|
||||
{
|
||||
if ( _buffer ) {
|
||||
_buffer->setBeats( beats );
|
||||
_nextPlaybackSpeed =
|
||||
(long double)_buffer->getBeats() / (long double)beats;
|
||||
_playbackSpeedChange = true;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -256,17 +262,19 @@ void LooperClip::bar()
|
|||
_buffer->setAudioFrames( jack->getTimeManager()->getFpb() * _buffer->getBeats() );
|
||||
}
|
||||
|
||||
if(_playbackSpeedChange) {
|
||||
_playbackSpeed = _nextPlaybackSpeed;
|
||||
_playbackSpeedChange = false;
|
||||
}
|
||||
|
||||
if ( _playing ) {
|
||||
_barsPlayed++;
|
||||
}
|
||||
|
||||
// FIXME assumes 4 beats in a bar
|
||||
if ( (_playing && _barsPlayed >= getBeats() / 4) || _playhead >= _recordhead) {
|
||||
_barsPlayed = 0;
|
||||
_playhead = 0;
|
||||
#ifdef DEBUG_TIME
|
||||
cout << "reset: " << _playhead << " - " << _barsPlayed << "\n";
|
||||
#endif
|
||||
if((_playing && _barsPlayed >= (getBeats() / 4 / _playbackSpeed)) ||
|
||||
(_playing && _playhead >= _recordhead)) {
|
||||
resetPlayHead();
|
||||
}
|
||||
|
||||
if ( _queuePlay ) {
|
||||
|
@ -444,11 +452,10 @@ bool LooperClip::newBufferInTransit()
|
|||
void
|
||||
LooperClip::getSample(long double playSpeed, float *L, float *R)
|
||||
{
|
||||
playSpeed *= _playbackSpeed;
|
||||
if(_buffer && (_buffer->getSize() > 0)) {
|
||||
if(_playhead >= _recordhead ||
|
||||
_playhead >= _buffer->getSize() || _playhead < 0) {
|
||||
resetPlayHead();
|
||||
|
||||
// FIXME is there a better way than just output 0 if frames are missing?
|
||||
*L = 0.f;
|
||||
*R = 0.f;
|
||||
|
|
|
@ -147,6 +147,10 @@ private:
|
|||
float _recordhead;
|
||||
int _recFpb;
|
||||
|
||||
long double _playbackSpeed;
|
||||
long double _nextPlaybackSpeed;
|
||||
bool _playbackSpeedChange;
|
||||
|
||||
unsigned int _barsPlayed;
|
||||
AudioBuffer* _buffer;
|
||||
|
||||
|
|
Loading…
Reference in New Issue