138 lines
2.8 KiB
C++
138 lines
2.8 KiB
C++
/*
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* Author: Harry van Haaren 2013
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* harryhaaren@gmail.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "guicontroller.hxx"
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#include <iostream>
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#include "../jack.hxx"
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#include "../event.hxx"
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#include "../gridlogic.hxx"
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#include "../eventhandler.hxx"
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extern Jack* jack;
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LupppGUI::LupppGUI() :
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Controller()
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{
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}
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void LupppGUI::masterInputVol(float f)
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{
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EventMasterInputVol e( f );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::masterInputTo(int to,float f)
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{
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EventMasterInputTo e( (Event::INPUT_TO)to, f );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::masterInputToActive(int to,float f)
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{
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EventMasterInputToActive e( (Event::INPUT_TO)to, f );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::masterVolume(float f)
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{
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EventMasterVol e( f );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::masterReturnVolume(float f)
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{
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printf(" return %f ", f );
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EventMasterReturn e( RETURN_MAIN, f );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::metronomeEnable(bool r)
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{
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EventMetronomeActive e( r );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::recordArm(int t, bool r)
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{
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EventTrackRecordArm e( t, r );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::trackSend(int t, int send, float r)
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{
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EventTrackSend e( t, static_cast<Event::SEND_TYPE>(send), r );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::specialScene(int t, int s)
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{
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EventGridSelectNewChosen e( t, s );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::trackSendActive(int t, int send, bool a)
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{
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EventTrackSendActive e( t, static_cast<Event::SEND_TYPE>(send), a );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::setSceneState(int t, int clip, GridLogic::State s)
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{
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EventGridState e( t, clip, s );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::launchScene( int scene )
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{
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EventGridLaunchScene e( scene );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::mute(int t, bool b)
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{
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}
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void LupppGUI::tapTempo( bool b )
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{
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EventTimeTempoTap e(b);
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::bpm(int bpm)
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{
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EventTimeBPM e(bpm);
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::volume(int t, float f)
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{
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EventTrackVol e( t, f );
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writeToGuiRingbuffer( &e );
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}
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void LupppGUI::progress(int t, int s, float f)
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{
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EventLooperProgress e( t, f );
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writeToGuiRingbuffer( &e );
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}
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