72 lines
1.5 KiB
C++
72 lines
1.5 KiB
C++
/*
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* Author: Harry van Haaren 2013
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* harryhaaren@gmail.com
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "state.hxx"
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#include <iostream>
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#include "../event.hxx"
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#include "../eventhandler.hxx"
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#include "../jack.hxx"
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extern Jack* jack;
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using namespace std;
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State::State()
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{
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}
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void State::registerStately(Stately* s)
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{
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statelys.push_back( s );
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}
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void State::save()
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{
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for( unsigned int i = 0; i < statelys.size(); i++)
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{
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statelys.at(i)->save();
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}
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}
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void State::reset()
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{
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for( unsigned int i = 0; i < statelys.size(); i++)
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{
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statelys.at(i)->reset();
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}
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jack->getGridLogic()->updateState();
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}
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void State::finish()
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{
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// trigger the GUI to write the metadata to disk, as each component of the
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// engine is done saving
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EventStateSaveFinish e;
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writeToGuiRingbuffer( &e );
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}
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int State::getNumStatelys()
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{
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return statelys.size();
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}
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