forked from unfa/liblast
28 lines
720 B
GDScript
28 lines
720 B
GDScript
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extends Label
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# Declare member variables here. Examples:
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# var a = 2
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# var b = "text"
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@onready var main = get_tree().root.get_node("Main")
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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if not get_tree().multiplayer.has_multiplayer_peer():
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text = "Offline"
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elif get_tree().multiplayer.is_server():
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text = "Hosting"
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else:
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if main.ping_time >= 0:
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text = "Ping: " + str(round(main.ping_time * 1000)) + " ms"
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else:
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text = "Ping unknown"
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text += "\nFPS: " + str(Engine.get_frames_per_second())
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text += "\nLiblast 0.1.1 pre-alpha"
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