forked from unfa/liblast
Implemented player jump sound
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3ac920d495
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3 changed files with 12 additions and 2 deletions
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@ -109,7 +109,7 @@ func pick_random():
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assert(len(clips) > 0, "SoundPlayer has no clips to choose from")
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return randi() % len(clips)
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@rpc(sync, reliable) func play():
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@rpc(sync, any, reliable) func play():
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# temporary
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$AudioStreamPlayer3D.play()
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@ -281,6 +281,7 @@ func _physics_process(delta):
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if Input.is_action_just_pressed("move_jump") and is_on_floor():
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snap = Vector3.ZERO
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gravity_vec = Vector3.UP * jump
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$JumpSFX.rpc(&"play")
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if Input.is_action_pressed("move_forward"):
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direction -= transform.basis.z
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@ -1,9 +1,11 @@
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[gd_scene load_steps=18 format=3 uid="uid://cwuys43c7ak61"]
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[gd_scene load_steps=20 format=3 uid="uid://cwuys43c7ak61"]
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[ext_resource type="Script" path="res://Assets/Characters/Player.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://bemrov0tiy08n" path="res://Assets/Weapons/Weapon.tscn" id="3"]
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[ext_resource type="Texture2D" uid="uid://cguy76rs8e220" path="res://Assets/Effects/Flame.png" id="3_jw7jd"]
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[ext_resource type="AudioStream" uid="uid://bmjh522fpxeee" path="res://Assets/SFX/Player_Jetpack.wav" id="4_k24if"]
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[ext_resource type="PackedScene" uid="uid://c5cwnfuw4go1b" path="res://Assets/Audio/SoundPlayer.tscn" id="5_yiom2"]
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[ext_resource type="AudioStream" uid="uid://dpxtkvkdj2ri3" path="res://Assets/SFX/Player_Jump_02.wav" id="6_s024f"]
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[sub_resource type="StandardMaterial3D" id="4"]
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albedo_color = Color(0.545098, 0.545098, 0.545098, 1)
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@ -192,3 +194,10 @@ unit_size = 4.0
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max_db = -12.0
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pitch_scale = 3.0
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script = null
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[node name="JumpSFX" parent="." instance=ExtResource( "5_yiom2" )]
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[node name="AudioStreamPlayer3D" parent="JumpSFX" index="0"]
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stream = ExtResource( "6_s024f" )
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[editable path="JumpSFX"]
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