unfa
|
5797bf44fa
|
Moving camera management to Player
|
2021-09-11 23:07:01 +02:00 |
Jan Heemstra
|
d55c1e11fd
|
Fixed error on kill
|
2021-09-11 22:46:44 +02:00 |
Jan Heemstra
|
6adcedafc1
|
Merge
|
2021-09-11 22:45:17 +02:00 |
unfa
|
fefc483cbe
|
Score table improvements
|
2021-09-11 22:40:49 +02:00 |
Jan Heemstra
|
53d50c77ae
|
Re-added chat alert on player rename
|
2021-09-11 22:39:19 +02:00 |
unfa
|
7be3893dd5
|
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
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2021-09-11 22:25:18 +02:00 |
unfa
|
9bb149e1e4
|
Implemented a score table (accessible via TAB)
|
2021-09-11 22:25:08 +02:00 |
Jan Heemstra
|
8b3924c237
|
Fix player colors
|
2021-09-11 22:23:41 +02:00 |
Jan Heemstra
|
2c98b4b6be
|
Fixed player info sync
|
2021-09-11 21:39:49 +02:00 |
unfa
|
413b0f7a11
|
Merge branch 'main' of ssh://git.gieszer.link:2222/unfa/liblast
|
2021-09-11 21:32:05 +02:00 |
unfa
|
3864e0a9fa
|
Started workin on DM loop, removed garbage from muzzle flash.
|
2021-09-11 21:31:38 +02:00 |
Jan Heemstra
|
1294136800
|
Fixed player data synchronisation
|
2021-09-11 21:30:10 +02:00 |
unfa
|
bef8e92398
|
Implemented score, rank and lead/gap HUD display
|
2021-09-11 16:35:37 +02:00 |
unfa
|
a580e2ef7c
|
Respawn delay 5 seconds
|
2021-09-11 15:23:02 +02:00 |
unfa
|
55fe11328a
|
Jetpack. Fixed players not dying and health not resetting on respawn.
|
2021-09-11 14:35:07 +02:00 |
unfa
|
cb45568ffc
|
Fixed the deluge of RPC errors. Fixed VFX instancing error. Updated some scenes to new format.
|
2021-09-10 02:04:27 +02:00 |
unfa
|
f49d972c34
|
Improved jetpack implementation.
|
2021-09-08 23:54:04 +02:00 |
unfa
|
cbf16c9968
|
Fixed networking signals and weapon.gd rpc settings
|
2021-09-04 23:58:47 +02:00 |
unfa
|
cab608df5c
|
Started update to new netwroking code.
|
2021-09-04 22:37:13 +02:00 |
unfa
|
1a2bf9f11a
|
Fixed player data being messed up with respawns.
|
2021-08-29 22:47:40 +02:00 |
unfa
|
9664960cd8
|
Attempted implementation of player colors on world models. Not working.
|
2021-08-29 21:41:20 +02:00 |
unfa
|
bd2de8adb8
|
Implemented death and respawning (no delay)
|
2021-08-29 20:32:46 +02:00 |
unfa
|
f36e358ab8
|
Damage is now properly propagated to all peers.
|
2021-08-29 14:03:19 +02:00 |
unfa
|
c3226364f3
|
Started implementing actual shooting and damage, added placeholder particle effects
|
2021-08-23 01:57:47 +02:00 |
unfa
|
b0805f1426
|
Implemented network system messages in the chat.
|
2021-08-23 00:33:54 +02:00 |
unfa
|
df861143a4
|
Finished basic server-side player list implementation.
|
2021-08-22 23:33:33 +02:00 |
unfa
|
49f4e7c70f
|
Added debug display to help figure out syncing player_info between peers
|
2021-08-22 01:20:07 +02:00 |
unfa
|
53e7f60e1a
|
Reworking player_info and syncing the player list.
|
2021-08-21 15:03:51 +02:00 |
unfa
|
595ff48d05
|
Implemented shell casings. Laid groundwork for separating client/server functinality and to handle a server-side player list. Fixed vignette on at start. FIxed pause menu on after startign the game. Lowered visual detail.
|
2021-07-26 20:51:54 +02:00 |
unfa
|
7dfd455e2d
|
Moved UI assets to their own folder, updted the code for new version of Godot.
|
2021-07-12 22:40:23 +02:00 |
unfa
|
0d1d2c86ea
|
Rolled back some changes to make the game run on bundled version of Godot engine.
Added weapon flashes (again) this time on CPU Particles to avoid issues.
|
2021-07-04 21:50:13 +02:00 |
unfa
|
f088c711f9
|
Added a server scene and removed needless reference to main.local_player in Chat.gd
|
2021-07-04 00:44:00 +02:00 |
unfa
|
79fd57c344
|
Removed GPU particles from Weapon.tscn due to them being broken in Godot at the time
|
2021-07-01 13:53:05 +02:00 |
unfa
|
cfaa3e2ba1
|
Fixed basic multiplayer. Mivement is a bit jittery, but overall works.
|
2021-06-15 01:11:04 +02:00 |
unfa
|
651c582ce6
|
Basic movement sync. Replaced beer cans.
|
2021-06-14 14:22:40 +02:00 |
unfa
|
3401343dc4
|
Player spawning
|
2021-06-09 19:41:52 +02:00 |
unfa
|
627d865d26
|
Almost working chat and basic networking test
|
2021-06-06 01:58:04 +02:00 |
unfa
|
a54eb54293
|
Finalized input map, started implementing chat - broken by Enum Godot bugs
|
2021-06-04 00:38:30 +02:00 |
unfa
|
9927ab2d6f
|
Refactored Main.gd a bit, moved HUD out of Level
|
2021-06-03 22:34:36 +02:00 |
unfa
|
53c8ee86fd
|
Refactored Menu state and added states for typing or AFK in the Enum
|
2021-06-03 19:03:43 +02:00 |
Jan Heemstra
|
2f7cf0ef81
|
Implemented menu browsing
|
2021-06-02 23:32:07 +02:00 |