Commit Graph

21 Commits (edda7abc6f1c975c4895e924998c53a0151fef68)

Author SHA1 Message Date
Jan Heemstra 4ec9f7974c forgotten file 2021-06-03 17:44:25 +02:00
unfa 7c9b6711a5 Created a parent Weapon class 2021-06-01 01:03:11 +02:00
unfa 33051a5dab Removed duplicate Camera Tween 2021-05-31 23:49:57 +02:00
unfa 45023bf095 Added placeholder Handgun model to Player 2021-05-31 23:34:26 +02:00
unfa 7813108c99 Made climbing not totally broken. But not entirely working either. 2021-05-25 01:14:37 +02:00
unfa 45e9f47b69 Fixed zoom vignette and added Can test prop on DM1. 2021-05-24 22:18:46 +02:00
unfa 4da7fe7925 Merge branch 'main' of https://github.com/unfa/liblast into HEAD 2021-05-24 22:08:59 +02:00
unfa a03947ff15 Fixed zoom latch glitch 2021-05-24 22:05:17 +02:00
unfa 43d91e2e98 Re-implemented zooming (without division by zero) and a test implementation of stair climbing 2021-05-24 21:57:19 +02:00
unfa 38ee209cc1 Enabled full zoom funuctionality - still crashing GPU 2021-05-22 18:56:29 +02:00
unfa 2ef705c4fd Fixed Vignette (but still crashes GPU), fixed camera fov on zoom 2021-05-22 18:52:29 +02:00
unfa 860478b09c Implemented camera zooming (Z key). Added vignette but it crashes GPU. 2021-05-22 18:08:26 +02:00
unfa 6316952ca5 Attempt at fixing player ledge jump glitch 2021-05-22 02:10:00 +02:00
unfa 99ba374f35 Implemented an animated crosshair that'll play sounds and change color when hitting or killing enemies. 2021-05-19 21:29:09 +02:00
unfa a40cb8234a Deleting legacy game files. 2021-05-14 21:00:16 +02:00
unfa 17749dc241 Replaced - with _ in all audio file names. 2021-04-07 01:05:43 +02:00
unfa a86214275a Fixed dead resource references in Character scenes, also added layered sound effect playback to Weapon.tscn 2021-04-05 04:14:09 +02:00
unfa 0a6846af9e Renamed GrenadeLauncher, added it into the Player. Tried fixing errors. 2021-04-04 23:25:11 +02:00
Jan Heemstra e6366f8fea implement correct behavior of Max Health attribute of Player 2021-03-31 23:22:12 +02:00
Jan Heemstra cfd33f791c Added player mesh for jetpack class 2021-03-31 22:51:07 +02:00
unfa e74480bd15 Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00