forked from unfa/liblast
57 lines
1.4 KiB
Plaintext
57 lines
1.4 KiB
Plaintext
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Assets/Characters/Player.gd" type="Script" id=1]
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[sub_resource type="CapsuleMesh" id=1]
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radius = 0.5
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mid_height = 1.3
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[sub_resource type="CapsuleShape3D" id=2]
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radius = 0.5
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height = 1.3
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[sub_resource type="CylinderShape3D" id=3]
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radius = 0.25
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height = 0.5
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[node name="Player" type="KinematicBody3D"]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.2, 0 )
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script = ExtResource( 1 )
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[node name="Mesh" type="MeshInstance3D" parent="."]
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mesh = SubResource( 1 )
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surface_material_override/0 = null
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script = null
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[node name="Head" type="Node3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0 )
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script = null
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[node name="Camera" type="Camera3D" parent="Head"]
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transform = Transform( 1, 0, 2.38419e-07, 0, 1, 0, -2.38419e-07, 0, 1, 0, 0, 0 )
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current = true
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fov = 90.0
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script = null
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[node name="Tween" type="Tween" parent="Head/Camera"]
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script = null
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[node name="Hand" type="Node3D" parent="Head/Camera"]
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script = null
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[node name="Body" type="CollisionShape3D" parent="."]
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shape = SubResource( 2 )
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script = null
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[node name="Feet" type="CollisionShape3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.9, 0 )
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shape = SubResource( 3 )
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disabled = true
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script = null
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[node name="GroundCheck" type="RayCast3D" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -0.2, 0 )
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target_position = Vector3( 0, -1.1, 0 )
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debug_shape_thickness = 5.0
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script = null
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