liblast/Asset Sources
unfa 35086b6373 Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
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Audio/SFX/Ardour Tweaked shell casing ejection, sound and collision 2021-09-21 23:06:56 +02:00
Characters Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Decals Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
Effects Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
HUD Flame texture and typing icon 2021-06-21 13:51:42 +02:00
Maps Updated DM1 with textures. 2021-07-16 02:14:05 +02:00
Props/BeerCan Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Weapons Tweaked shell casing ejection, sound and collision 2021-09-21 23:06:56 +02:00