liblast/Game/Assets/Effects/BulletTracer.gltf.import

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[remap]
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://0lglx6ofswni"
path="res://.godot/imported/BulletTracer.gltf-df573e756fdb2178a91083c47d6b0f0d.scn"
[deps]
source_file="res://Assets/Effects/BulletTracer.gltf"
dest_files=["res://.godot/imported/BulletTracer.gltf-df573e756fdb2178a91083c47d6b0f0d.scn"]
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=2
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
animation/import=true
animation/fps=15
import_script/path=""
_subresources={
}