liblast/Game/Assets/Effects
unfa 498bb5a09e Added Rocket Launcher. Implemented weapon types.
Implemented a rocket, but it doesn't fly right...
2021-12-31 02:14:31 +01:00
..
BloodParticles.tres
BloodParticles_albedo.png
BloodParticles_albedo.png.import
BloodParticles_normal.png
BloodParticles_normal.png.import
BloodSpray.shader
BloodSpray.tres
BulletTracer.gd
BulletTracer.gltf
BulletTracer.gltf.import
BulletTracer.tscn
Busy.png
Busy.png.import
EnergyHit.shader
EnergyHit.tres
EnergyHit_texture_1.png
EnergyHit_texture_1.png.import
EnergyHit_texture_2.png
EnergyHit_texture_2.png.import
Flame.png
Flame.png.import
FocusAway.png
FocusAway.png.import
FocusChat.png
FocusChat.png.import
FocusMenu.png
FocusMenu.png.import
Gibs.gd
Gibs.tscn
Impact.gd Fixed bullet decal rotation and VFX. Added explosion effect (partcles + sound). Fixed a typo in Player.gd 2021-12-29 02:32:59 +01:00
ImpactBlood.gdshader
ImpactBlood.tscn
ImpactExplosion.tscn Added Rocket Launcher. Implemented weapon types. 2021-12-31 02:14:31 +01:00
ImpactSparks.tscn Updated VFX for bullet hit and explosion 2021-12-29 03:32:11 +01:00
Logo.png
Logo.png.import
MuzzleFlash.tscn Updated VFX for bullet hit and explosion 2021-12-29 03:32:11 +01:00
NoiseBlurredHorizontally.png Updated rotating noise 2021-12-26 16:28:53 +01:00
NoiseBlurredHorizontally.png.import Rotating noise projection in DM1 2021-12-26 16:21:22 +01:00
ScorchMark.tres
ScorchMark_albedo.png
ScorchMark_albedo.png.import
ScorchMark_orm.png
ScorchMark_orm.png.import