liblast/Game
unfa 975c2afca9 Fixed muzzle flash 2022-01-01 18:06:10 +01:00
..
.godot Added Team Meeting #6 notes 2021-11-29 11:15:19 +01:00
Assets Fixed muzzle flash 2022-01-01 18:06:10 +01:00
.gitignore Updated gitignore to ignore .godot 2021-12-26 16:36:58 +01:00
Main.gd Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
Main.tscn Updated maps 2021-12-26 16:17:50 +01:00
Map.tscn Added a Hazard node and used it as a killfloor in DM1 2021-12-28 01:35:36 +01:00
Server.gd
Server.tscn
default_bus_layout.tres Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
default_env.tres
export_presets.cfg Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
icon.png
icon.png.import Changed all textures to use VRAM_UNCOMPRESSED to workaround headless mode bug 2021-12-19 23:14:07 +01:00
project.godot Updated the game to Godot v4.0.dev.calinou [489f11ee0] 2021-12-23 14:53:59 +01:00
version.sh Added automatic git version info update 2021-12-06 21:17:17 +01:00