forked from unfa/liblast
unfa
2df250c3a3
Reverted texture compression change as the hedless mode bug is fixed Added a server message that should be sent to joining clients Added hotkeys P and C for "Play" and "Connect" buttons. You can now connect to the last used server by typing "PCC" after the game starts. Changed UI layout to facilitate engine change, added a margin. |
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godot-linux-nightly-x86_64.zip | ||
godot-templates-android-html5-linux-windows-nightly.tpz | ||
godot-windows-nightly-x86_64.zip |