forked from unfa/liblast
103 lines
2.5 KiB
Text
103 lines
2.5 KiB
Text
[gd_scene load_steps=5 format=2]
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[ext_resource path="res://Player.gd" type="Script" id=1]
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[ext_resource path="res://icon.png" type="Texture" id=2]
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[sub_resource type="CapsuleShape" id=1]
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[sub_resource type="CapsuleMesh" id=2]
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[node name="Player" type="KinematicBody"]
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script = ExtResource( 1 )
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[node name="Camera" type="Camera" parent="."]
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transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.70316, -0.0651628 )
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near = 1.0
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[node name="CollisionShape" type="CollisionShape" parent="."]
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0 )
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shape = SubResource( 1 )
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[node name="MeshInstance" type="MeshInstance" parent="."]
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transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0 )
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mesh = SubResource( 2 )
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material/0 = null
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[node name="Debug" type="Label" parent="."]
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margin_right = 40.0
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margin_bottom = 14.0
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custom_colors/font_color_shadow = Color( 0, 0, 0, 1 )
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text = "Debug"
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="CrosshairContainer" type="CenterContainer" parent="."]
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anchor_left = 0.5
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anchor_top = 0.5
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anchor_right = 0.5
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anchor_bottom = 0.5
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margin_left = -512.0
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margin_top = -300.0
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margin_right = 512.0
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margin_bottom = 300.0
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Control" type="Control" parent="CrosshairContainer"]
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margin_left = 512.0
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margin_top = 300.0
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margin_right = 512.0
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margin_bottom = 300.0
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[node name="ColorRect" type="ColorRect" parent="CrosshairContainer/Control"]
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margin_left = 8.0
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margin_top = -1.0
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margin_right = 20.0
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margin_bottom = 1.0
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rect_pivot_offset = Vector2( -8, 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ColorRect2" type="ColorRect" parent="CrosshairContainer/Control"]
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margin_left = 8.0
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margin_top = -1.0
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margin_right = 20.0
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margin_bottom = 1.0
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rect_rotation = 90.0
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rect_pivot_offset = Vector2( -8, 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ColorRect3" type="ColorRect" parent="CrosshairContainer/Control"]
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margin_left = 8.0
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margin_top = -1.0
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margin_right = 20.0
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margin_bottom = 1.0
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rect_rotation = 180.0
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rect_pivot_offset = Vector2( -8, 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="ColorRect4" type="ColorRect" parent="CrosshairContainer/Control"]
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margin_left = 8.0
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margin_top = -1.0
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margin_right = 20.0
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margin_bottom = 1.0
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rect_rotation = -90.0
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rect_pivot_offset = Vector2( -8, 1 )
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__meta__ = {
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"_edit_use_anchors_": false
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}
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[node name="Crosshair" type="TextureRect" parent="CrosshairContainer"]
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visible = false
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margin_left = 480.0
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margin_top = 268.0
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margin_right = 544.0
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margin_bottom = 332.0
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texture = ExtResource( 2 )
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