forked from unfa/liblast
Replaced - with _ in all audio file names.
This commit is contained in:
parent
63674f88f0
commit
17749dc241
133 changed files with 905 additions and 897 deletions
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Collision-ShellCasing.wav-36746246d9685a53823fbc530f47378a.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Collision-ShellCasing.wav"
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dest_files=[ "res://.import/Collision-ShellCasing.wav-36746246d9685a53823fbc530f47378a.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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21
Game/Assets/Audio/SFX/Collision_ShellCasing.wav.import
Normal file
21
Game/Assets/Audio/SFX/Collision_ShellCasing.wav.import
Normal file
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Collision_ShellCasing.wav-638cc24541ecd6851afb65342d394a22.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Collision_ShellCasing.wav"
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dest_files=[ "res://.import/Collision_ShellCasing.wav-638cc24541ecd6851afb65342d394a22.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Jetpack-Thrust.wav-ce7c9d2fe7ddc630c116b96fdd43d579.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Jetpack-Thrust.wav"
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dest_files=[ "res://.import/Jetpack-Thrust.wav-ce7c9d2fe7ddc630c116b96fdd43d579.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=true
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compress/mode=0
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21
Game/Assets/Audio/SFX/Jetpack_Thrust.wav.import
Normal file
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Game/Assets/Audio/SFX/Jetpack_Thrust.wav.import
Normal file
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@ -0,0 +1,21 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Jetpack_Thrust.wav-ee50378e6a4667746fbc7d06f1028f6a.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Jetpack_Thrust.wav"
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dest_files=[ "res://.import/Jetpack_Thrust.wav-ee50378e6a4667746fbc7d06f1028f6a.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=true
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Death-01.wav-a94349bf756a278b05c17460a7582921.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Death-01.wav"
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dest_files=[ "res://.import/Player-Death-01.wav-a94349bf756a278b05c17460a7582921.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Death-02.wav-a40d6933bac22612a1e6df1036866deb.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Death-02.wav"
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dest_files=[ "res://.import/Player-Death-02.wav-a40d6933bac22612a1e6df1036866deb.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Fall-Concrete-01.wav-05a559bc071526ca870ff3296d95089a.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Fall-Concrete-01.wav"
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dest_files=[ "res://.import/Player-Fall-Concrete-01.wav-05a559bc071526ca870ff3296d95089a.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Jump-01.wav-40a8d6e7e3dd0282f5b97ba336618da3.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Jump-01.wav"
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dest_files=[ "res://.import/Player-Jump-01.wav-40a8d6e7e3dd0282f5b97ba336618da3.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Jump-02.wav-9210de9a36aa3afcafbb751932a0a958.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Jump-02.wav"
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dest_files=[ "res://.import/Player-Jump-02.wav-9210de9a36aa3afcafbb751932a0a958.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Land-01.wav-265dbcbdacc0576ceced8a8ca22adfe6.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Land-01.wav"
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dest_files=[ "res://.import/Player-Land-01.wav-265dbcbdacc0576ceced8a8ca22adfe6.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Pain-01.wav-1ae03c2bfdcfd631f508d85dc9748b57.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Pain-01.wav"
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dest_files=[ "res://.import/Player-Pain-01.wav-1ae03c2bfdcfd631f508d85dc9748b57.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Pain-02.wav-8a030d627ef486833b963c5ddf1e7e04.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Pain-02.wav"
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dest_files=[ "res://.import/Player-Pain-02.wav-8a030d627ef486833b963c5ddf1e7e04.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Pain-03.wav-acda11b53c1326fff7d96ff85c75bd4c.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Pain-03.wav"
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dest_files=[ "res://.import/Player-Pain-03.wav-acda11b53c1326fff7d96ff85c75bd4c.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Step-Concrete-01.wav-790ea6b4aea9bf5d628773f69ae011bf.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Step-Concrete-01.wav"
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dest_files=[ "res://.import/Player-Step-Concrete-01.wav-790ea6b4aea9bf5d628773f69ae011bf.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Step-Concrete-02.wav-601b32d0ba3324a70d50b75eb0079af1.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Step-Concrete-02.wav"
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dest_files=[ "res://.import/Player-Step-Concrete-02.wav-601b32d0ba3324a70d50b75eb0079af1.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Step-Concrete-03.wav-4a911caefb5988958d2abeb38000b84f.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Step-Concrete-03.wav"
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dest_files=[ "res://.import/Player-Step-Concrete-03.wav-4a911caefb5988958d2abeb38000b84f.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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@ -1,21 +0,0 @@
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player-Step-Concrete-04.wav-3995ed38fa9886ec2d7f7d4e07e7db56.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player-Step-Concrete-04.wav"
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dest_files=[ "res://.import/Player-Step-Concrete-04.wav-3995ed38fa9886ec2d7f7d4e07e7db56.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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21
Game/Assets/Audio/SFX/Player_Death_01.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Death_01.wav.import
Normal file
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player_Death_01.wav-a6bb1670f8d25c9da3a9ee333d18197a.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player_Death_01.wav"
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dest_files=[ "res://.import/Player_Death_01.wav-a6bb1670f8d25c9da3a9ee333d18197a.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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21
Game/Assets/Audio/SFX/Player_Death_02.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Death_02.wav.import
Normal file
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player_Death_02.wav-807029114c33bcb627ea32e36b54b150.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player_Death_02.wav"
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dest_files=[ "res://.import/Player_Death_02.wav-807029114c33bcb627ea32e36b54b150.sample" ]
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[params]
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||||
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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21
Game/Assets/Audio/SFX/Player_Fall_Concrete-01.wav.import
Normal file
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Game/Assets/Audio/SFX/Player_Fall_Concrete-01.wav.import
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player_Fall_Concrete-01.wav-c55e9f33b64202897454af56073da828.sample"
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[deps]
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source_file="res://Assets/Audio/SFX/Player_Fall_Concrete-01.wav"
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dest_files=[ "res://.import/Player_Fall_Concrete-01.wav-c55e9f33b64202897454af56073da828.sample" ]
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[params]
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force/8_bit=false
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force/mono=false
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force/max_rate=false
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force/max_rate_hz=44100
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edit/trim=false
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edit/normalize=false
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edit/loop=false
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compress/mode=0
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21
Game/Assets/Audio/SFX/Player_Jump_01.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Jump_01.wav.import
Normal file
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[remap]
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importer="wav"
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type="AudioStreamSample"
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path="res://.import/Player_Jump_01.wav-5a8369e77e76727d03e50d2fec2d81c1.sample"
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[deps]
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||||
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source_file="res://Assets/Audio/SFX/Player_Jump_01.wav"
|
||||
dest_files=[ "res://.import/Player_Jump_01.wav-5a8369e77e76727d03e50d2fec2d81c1.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Jump_02.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Jump_02.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Jump_02.wav-27837d737f92488c16abc40129ae12a3.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Jump_02.wav"
|
||||
dest_files=[ "res://.import/Player_Jump_02.wav-27837d737f92488c16abc40129ae12a3.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Land_01.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Land_01.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Land_01.wav-c646bcb1341a6c405933ab27c3a6667d.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Land_01.wav"
|
||||
dest_files=[ "res://.import/Player_Land_01.wav-c646bcb1341a6c405933ab27c3a6667d.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Pain_01.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Pain_01.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Pain_01.wav-8462d31adff5d8c3ea8fff535ed7987f.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Pain_01.wav"
|
||||
dest_files=[ "res://.import/Player_Pain_01.wav-8462d31adff5d8c3ea8fff535ed7987f.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Pain_02.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Pain_02.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Pain_02.wav-884f92c45ec5e1f38257f9a72ae39706.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Pain_02.wav"
|
||||
dest_files=[ "res://.import/Player_Pain_02.wav-884f92c45ec5e1f38257f9a72ae39706.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Pain_03.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Pain_03.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Pain_03.wav-281c3b6468c2dfa0e52434d7b5b716ea.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Pain_03.wav"
|
||||
dest_files=[ "res://.import/Player_Pain_03.wav-281c3b6468c2dfa0e52434d7b5b716ea.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Step_Concrete-01.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Step_Concrete-01.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Step_Concrete-01.wav-6eedb28b20199343fdd85edb1a54b369.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Step_Concrete-01.wav"
|
||||
dest_files=[ "res://.import/Player_Step_Concrete-01.wav-6eedb28b20199343fdd85edb1a54b369.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Step_Concrete-02.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Step_Concrete-02.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Step_Concrete-02.wav-750ac3424d3776baa69a7b243a0be83f.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Step_Concrete-02.wav"
|
||||
dest_files=[ "res://.import/Player_Step_Concrete-02.wav-750ac3424d3776baa69a7b243a0be83f.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Step_Concrete-03.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Step_Concrete-03.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Step_Concrete-03.wav-7357ff4ef847280f7d95eda04852cb38.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Step_Concrete-03.wav"
|
||||
dest_files=[ "res://.import/Player_Step_Concrete-03.wav-7357ff4ef847280f7d95eda04852cb38.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Player_Step_Concrete-04.wav.import
Normal file
21
Game/Assets/Audio/SFX/Player_Step_Concrete-04.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Player_Step_Concrete-04.wav-2e42dcbb92a83f0fc80aaf454a80b25d.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Player_Step_Concrete-04.wav"
|
||||
dest_files=[ "res://.import/Player_Step_Concrete-04.wav-2e42dcbb92a83f0fc80aaf454a80b25d.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -2,12 +2,12 @@
|
|||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Test-01.wav-39d14206e0f011831059de69abf9c89d.sample"
|
||||
path="res://.import/Test_01.wav-97f18178ccfa75c42690b847cb19e030.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Test-01.wav"
|
||||
dest_files=[ "res://.import/Test-01.wav-39d14206e0f011831059de69abf9c89d.sample" ]
|
||||
source_file="res://Assets/Audio/SFX/Test_01.wav"
|
||||
dest_files=[ "res://.import/Test_01.wav-97f18178ccfa75c42690b847cb19e030.sample" ]
|
||||
|
||||
[params]
|
||||
|
Binary file not shown.
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/UI-HitConfirmation.wav-a98ce7a6d8e770e05768ec4e9edc17a8.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/UI-HitConfirmation.wav"
|
||||
dest_files=[ "res://.import/UI-HitConfirmation.wav-a98ce7a6d8e770e05768ec4e9edc17a8.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletFlyBy-01.wav-cdfd5dd5a0d8aa4525eef8c43f554139.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletFlyBy-01.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletFlyBy-01.wav-cdfd5dd5a0d8aa4525eef8c43f554139.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletFlyBy-02.wav-622f6a90e4ea336ac0ba39106f2ab5df.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletFlyBy-02.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletFlyBy-02.wav-622f6a90e4ea336ac0ba39106f2ab5df.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletFlyBy-03.wav-b3c9fd70cbbc631dbfd944adf246768e.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletFlyBy-03.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletFlyBy-03.wav-b3c9fd70cbbc631dbfd944adf246768e.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletFlyBy-04.wav-6a0d082fd9817696778dbe40fca177eb.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletFlyBy-04.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletFlyBy-04.wav-6a0d082fd9817696778dbe40fca177eb.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletFlyBy-05.wav-7150871836f6e1e85f664df3ca9d0e31.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletFlyBy-05.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletFlyBy-05.wav-7150871836f6e1e85f664df3ca9d0e31.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletFlyBy-06.wav-41b57e7b4fee9ce2a6a2c95e96599417.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletFlyBy-06.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletFlyBy-06.wav-41b57e7b4fee9ce2a6a2c95e96599417.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletFlyBy-07.wav-0402b10f72e63ec2951eccb3e4a46385.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletFlyBy-07.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletFlyBy-07.wav-0402b10f72e63ec2951eccb3e4a46385.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitPlayer-01.wav-5011ec51eb9d7de493a6eddd744fd2f0.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitPlayer-01.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitPlayer-01.wav-5011ec51eb9d7de493a6eddd744fd2f0.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitPlayer-02.wav-5a874d6f04339424c575ce0ee1454ad6.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitPlayer-02.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitPlayer-02.wav-5a874d6f04339424c575ce0ee1454ad6.sample" ]
|
||||
|
||||
[params]
|
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|
||||
force/8_bit=false
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force/mono=false
|
||||
force/max_rate=false
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||||
force/max_rate_hz=44100
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edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitPlayer-03.wav-13628f349f4777e3d7d6b4423b4ebf65.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitPlayer-03.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitPlayer-03.wav-13628f349f4777e3d7d6b4423b4ebf65.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitPlayer-04.wav-0d7b224816713d6c612a9be05494b549.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitPlayer-04.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitPlayer-04.wav-0d7b224816713d6c612a9be05494b549.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitPlayer-05.wav-48015b666ffecc63346ac8830fe73489.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitPlayer-05.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitPlayer-05.wav-48015b666ffecc63346ac8830fe73489.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitPlayer-06.wav-384e39f492c2541130b3feaaaf2c05fc.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitPlayer-06.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitPlayer-06.wav-384e39f492c2541130b3feaaaf2c05fc.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitPlayer-07.wav-1950431efcc859549e42f0d3ecd696e3.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitPlayer-07.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitPlayer-07.wav-1950431efcc859549e42f0d3ecd696e3.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitWall-01.wav-89821c41202ba7dd0d7fba94ce1259e9.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitWall-01.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitWall-01.wav-89821c41202ba7dd0d7fba94ce1259e9.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitWall-02.wav-2b61a8122d60206d8a2c47ed9d49118a.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitWall-02.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitWall-02.wav-2b61a8122d60206d8a2c47ed9d49118a.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitWall-03.wav-f52b98c53d8bd393b1d6ba2598a05813.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitWall-03.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitWall-03.wav-f52b98c53d8bd393b1d6ba2598a05813.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitWall-04.wav-f34e4fd647b5b3050da0ce2023b5f539.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitWall-04.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitWall-04.wav-f34e4fd647b5b3050da0ce2023b5f539.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitWall-05.wav-c66e5564907b9f312d3e24aeaa24d83f.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitWall-05.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitWall-05.wav-c66e5564907b9f312d3e24aeaa24d83f.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitWall-06.wav-7b7d90399a68dcf1ceb621e1a061cc32.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitWall-06.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitWall-06.wav-7b7d90399a68dcf1ceb621e1a061cc32.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-BulletHitWall-07.wav-5790744188e77a9f38c2e2bb6b67b90b.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-BulletHitWall-07.wav"
|
||||
dest_files=[ "res://.import/Weapons-BulletHitWall-07.wav-5790744188e77a9f38c2e2bb6b67b90b.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-Empty.wav-84628c4d559f513b7285c4bc72982d5b.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-Empty.wav"
|
||||
dest_files=[ "res://.import/Weapons-Empty.wav-84628c4d559f513b7285c4bc72982d5b.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-Handgun-Reload.wav-3f19376bd0eb9018d148076229e31626.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-Handgun-Reload.wav"
|
||||
dest_files=[ "res://.import/Weapons-Handgun-Reload.wav-3f19376bd0eb9018d148076229e31626.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
|
@ -1,21 +0,0 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons-Handgun-Shoot.wav-efd9f1269f16d8719658504c8057966a.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons-Handgun-Shoot.wav"
|
||||
dest_files=[ "res://.import/Weapons-Handgun-Shoot.wav-efd9f1269f16d8719658504c8057966a.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_01.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_01.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletFlyBy_01.wav-240623652e19558ab2704c20ba2ec109.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletFlyBy_01.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletFlyBy_01.wav-240623652e19558ab2704c20ba2ec109.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_02.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_02.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletFlyBy_02.wav-0a474fd3ed89e77f6f3078c91f660d74.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletFlyBy_02.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletFlyBy_02.wav-0a474fd3ed89e77f6f3078c91f660d74.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_03.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_03.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletFlyBy_03.wav-8c01c644aa03fc39f25e0c7667808f39.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletFlyBy_03.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletFlyBy_03.wav-8c01c644aa03fc39f25e0c7667808f39.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_04.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_04.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletFlyBy_04.wav-eb28aeba400d52bd6649ee3e7a7e02d8.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletFlyBy_04.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletFlyBy_04.wav-eb28aeba400d52bd6649ee3e7a7e02d8.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_05.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_05.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletFlyBy_05.wav-9b2dcae7d209d9e6031d378edb2d6dd1.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletFlyBy_05.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletFlyBy_05.wav-9b2dcae7d209d9e6031d378edb2d6dd1.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_06.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_06.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletFlyBy_06.wav-cfe42ade1b53ad71fb8a034b2478463a.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletFlyBy_06.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletFlyBy_06.wav-cfe42ade1b53ad71fb8a034b2478463a.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_07.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletFlyBy_07.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletFlyBy_07.wav-fbb2d7f3fa8ff7b8a503128d169087ae.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletFlyBy_07.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletFlyBy_07.wav-fbb2d7f3fa8ff7b8a503128d169087ae.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_01.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_01.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletHitPlayer_01.wav-33644a68559553e6b51496df8c9eccd7.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletHitPlayer_01.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletHitPlayer_01.wav-33644a68559553e6b51496df8c9eccd7.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_02.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_02.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletHitPlayer_02.wav-5112ce1b354eceb4055455106f2dc3fd.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletHitPlayer_02.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletHitPlayer_02.wav-5112ce1b354eceb4055455106f2dc3fd.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_03.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_03.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletHitPlayer_03.wav-703b0803d2e4c8dc899e520f41918c7d.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletHitPlayer_03.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletHitPlayer_03.wav-703b0803d2e4c8dc899e520f41918c7d.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_04.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_04.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletHitPlayer_04.wav-e6cd2fc681d6d1e281a06ca4fa8d5cac.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletHitPlayer_04.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletHitPlayer_04.wav-e6cd2fc681d6d1e281a06ca4fa8d5cac.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_05.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_05.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletHitPlayer_05.wav-22eb354795f2dd638fce4a608cbbdec9.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletHitPlayer_05.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletHitPlayer_05.wav-22eb354795f2dd638fce4a608cbbdec9.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_06.wav.import
Normal file
21
Game/Assets/Audio/SFX/Weapons_BulletHitPlayer_06.wav.import
Normal file
|
@ -0,0 +1,21 @@
|
|||
[remap]
|
||||
|
||||
importer="wav"
|
||||
type="AudioStreamSample"
|
||||
path="res://.import/Weapons_BulletHitPlayer_06.wav-15a2f6a0081ec0b8ef2c899564c58006.sample"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://Assets/Audio/SFX/Weapons_BulletHitPlayer_06.wav"
|
||||
dest_files=[ "res://.import/Weapons_BulletHitPlayer_06.wav-15a2f6a0081ec0b8ef2c899564c58006.sample" ]
|
||||
|
||||
[params]
|
||||
|
||||
force/8_bit=false
|
||||
force/mono=false
|
||||
force/max_rate=false
|
||||
force/max_rate_hz=44100
|
||||
edit/trim=false
|
||||
edit/normalize=false
|
||||
edit/loop=false
|
||||
compress/mode=0
|
Some files were not shown because too many files have changed in this diff Show more
Loading…
Reference in a new issue