forked from unfa/liblast
Updated project settings and Map Environment Effects
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3 changed files with 26 additions and 26 deletions
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@ -3,9 +3,9 @@ extends CharacterBody3D
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@export var mouse_sensitivity := 0.35
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#var speed := 15
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@onready var hud = get_tree().root.find_node("HUD", true, false)
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@onready var crosshair = hud.get_node("Crosshair")
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@onready var vignette = hud.get_node("Vignette")
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var hud: Node
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var crosshair: Node
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var vignette: Node
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@onready var head = $Head
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@onready var camera = $Head/Camera
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@onready var tween = $Head/Camera/Tween
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@ -108,6 +108,10 @@ var gravity_vec := Vector3.ZERO
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head.set_rotation(head_rotation)
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func _ready() -> void:
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hud = get_tree().root.find_node("HUD", true, false)
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crosshair = hud.get_node("Crosshair")
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vignette = hud.get_node("Vignette")
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#Input.set_mouse_mode(Input.MOUSE_MODE_CAPTURED)
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view_zoom = 1.0
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File diff suppressed because one or more lines are too long
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@ -125,6 +125,8 @@ say_cancel={
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[rendering]
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anti_aliasing/screen_space_roughness_limiter/enabled=false
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environment/glow/use_high_quality=true
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environment/screen_space_reflection/roughness_quality=2
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global_illumination/sdfgi/probe_ray_count=2
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global_illumination/sdfgi/frames_to_converge=0
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global_illumination/sdfgi/frames_to_update_lights=4
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