forked from unfa/liblast
Fixed jetpack effects synchronisation
This commit is contained in:
parent
890857946c
commit
f3b1904702
2 changed files with 28 additions and 15 deletions
|
@ -33,6 +33,7 @@ const JETPACK_REFILL_RATE = 0.2
|
|||
const JETPACK_THRUST = 25
|
||||
|
||||
var jetpack_active = false # is the jetpack active?
|
||||
var jetpack_fireing = false # Is the jetpack fireing?
|
||||
var jetpack_used = false # Is the jetpack recharging?
|
||||
var jetpack_fuel = JETPACK_FUEL_MAX # max fuel (in seconds)
|
||||
|
||||
|
@ -109,13 +110,20 @@ remote func jump():
|
|||
|
||||
func jetpack(delta):
|
||||
# Swap these to try the different versions of the jetpack.
|
||||
jetpack_grounded(delta)
|
||||
#jetpack_grounded(delta)
|
||||
#jetpack_empty(delta)
|
||||
|
||||
# activate visual jetpack effects when sound is playing:
|
||||
$Effects/JetpackFlame.emitting = ! $Sounds/Jetpack.stream_paused
|
||||
$Effects/JetpackSmoke.emitting = ! $Sounds/Jetpack.stream_paused
|
||||
$Effects/JetpackLight.visible = ! $Sounds/Jetpack.stream_paused
|
||||
$Sounds/Jetpack.stream_paused = !jetpack_fireing
|
||||
|
||||
$Effects/JetpackFlame.emitting = jetpack_fireing
|
||||
$Effects/JetpackSmoke.emitting = jetpack_fireing
|
||||
$Effects/JetpackLight.visible = jetpack_fireing
|
||||
#print(get_tree().get_network_unique_id())
|
||||
|
||||
#$Effects/JetpackFlame.emitting = ! $Sounds/Jetpack.stream_paused
|
||||
#$Effects/JetpackSmoke.emitting = ! $Sounds/Jetpack.stream_paused
|
||||
#$Effects/JetpackLight.visible = ! $Sounds/Jetpack.stream_paused
|
||||
|
||||
func jetpack_empty(delta):
|
||||
debug.text = "JP fuel: %s\nJP active: %s\nJP used: %s\nJP sound: %s" % [
|
||||
|
@ -159,16 +167,17 @@ func jetpack_grounded(delta):
|
|||
JETPACK_FUEL_MAX
|
||||
)
|
||||
|
||||
$Sounds/Jetpack.stream_paused = true
|
||||
jetpack_fireing = false
|
||||
|
||||
# Only use jetpack in the air.
|
||||
else:
|
||||
if jetpack_active and jetpack_fuel > 0:
|
||||
|
||||
velocity.y += JETPACK_THRUST * delta
|
||||
jetpack_fuel -= delta
|
||||
$Sounds/Jetpack.stream_paused = false
|
||||
jetpack_fireing = true
|
||||
else:
|
||||
$Sounds/Jetpack.stream_paused = true
|
||||
jetpack_fireing = false
|
||||
|
||||
remote func mouselook_abs(x, y):
|
||||
camera.rotation.x = x
|
||||
|
@ -192,7 +201,7 @@ func _physics_process(delta):
|
|||
|
||||
walk(delta)
|
||||
fall(delta)
|
||||
jetpack(delta)
|
||||
jetpack_grounded(delta)
|
||||
|
||||
var movement_vector = Vector3()
|
||||
if jump_timeout > 0:
|
||||
|
@ -359,17 +368,19 @@ func _input(event):
|
|||
var rel = event.relative
|
||||
|
||||
mouselook(rel)
|
||||
# Jump
|
||||
|
||||
# Jump
|
||||
if event.is_action_pressed("MoveJump"):
|
||||
rpc("jump")
|
||||
jump()
|
||||
|
||||
# Jetpack
|
||||
if event.is_action_pressed("MoveJetpack"):
|
||||
jetpack_active = true
|
||||
rpc("set_jetpack_active", true)
|
||||
if event.is_action_released("MoveJetpack"):
|
||||
jetpack_active = false
|
||||
|
||||
rpc("set_jetpack_active", false)
|
||||
|
||||
# Weapon
|
||||
if event.is_action_pressed("WeaponPrimary"):
|
||||
shoot()
|
||||
if event.is_action_pressed("WeaponReload"):
|
||||
|
@ -380,6 +391,8 @@ func _input(event):
|
|||
if event.is_action_pressed("WeaponPrev"):
|
||||
rpc("switch_to_prev_weapon")
|
||||
|
||||
sync func set_jetpack_active(active):
|
||||
jetpack_active = active
|
||||
|
||||
func set_local_player():
|
||||
set_network_master(get_tree().get_network_unique_id())
|
||||
|
@ -417,5 +430,5 @@ func _ready():
|
|||
#$Sounds/Jetpack.stream.
|
||||
|
||||
# Called every frame. 'delta' is the elapsed time since the previous frame.
|
||||
#func _process(delta):
|
||||
# pass
|
||||
func _process(delta):
|
||||
jetpack(delta)
|
||||
|
|
|
@ -220,7 +220,7 @@ script = ExtResource( 8 )
|
|||
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.53592, -0.0651628 )
|
||||
|
||||
[node name="Hand" type="Spatial" parent="Camera"]
|
||||
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.397075, -0.559 )
|
||||
transform = Transform( -4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0.335, -0.392394, -0.559 )
|
||||
|
||||
[node name="WeaponBobAnimationTree" type="AnimationTree" parent="Camera/Hand"]
|
||||
tree_root = SubResource( 12 )
|
||||
|
|
Loading…
Reference in a new issue