Made the player mesh invisible.

godot4-port
unfa 2020-06-14 21:03:31 +02:00
parent 064bf1a5f5
commit fcfe733ef7
1 changed files with 2 additions and 1 deletions

View File

@ -10,7 +10,7 @@
script = ExtResource( 1 )
[node name="Camera" type="Camera" parent="."]
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.33988, -0.0651628 )
transform = Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.70316, -0.0651628 )
[node name="CollisionShape" type="CollisionShape" parent="."]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0 )
@ -18,5 +18,6 @@ shape = SubResource( 1 )
[node name="MeshInstance" type="MeshInstance" parent="."]
transform = Transform( 1, 0, 0, 0, -1.62921e-07, 1, 0, -1, -1.62921e-07, 0, 0, 0 )
visible = false
mesh = SubResource( 2 )
material/0 = null