liblast/Game
unfa 1b2375b3d4 Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
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.godot
Assets Made some HUD elements visible even in menu. Made player head fall to the ground on death. Tweaked Gibs. Implemented gun bob. Fixed Player Body not casting shadows. 2021-10-16 02:07:19 +02:00
.gitignore Added /Builds/ to .gitignore 2021-09-28 00:49:01 +02:00
Main.gd Updated code for a new Godot version 2021-10-06 23:49:16 +02:00
Main.tscn Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00
Map.tscn Reworked gib with particle collisions to test how they work. Fixed player damage feedback, but death is still bugged. 2021-10-15 02:15:43 +02:00
Server.gd
Server.tscn
default_bus_layout.tres Tweaks to reverb settings 2021-09-26 00:47:21 +02:00
default_env.tres
export_presets.cfg Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
icon.png
icon.png.import
project.godot Changed damage API. Added "bleeding eyes" effect to indicate damage. 2021-10-14 23:59:39 +02:00