liblast/Asset Sources/Effects
unfa dc80e15129 Added a different focus banner fro typing in chat. Fixed player name changes not being updated min-game 2021-09-26 02:18:51 +02:00
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4x4 Decal Sheet.blend Nice looking bullet holes for concrete walls. 2021-04-14 22:44:10 +02:00
Blood Spray 2.ptex Material Maker source for Blood Splat (Spray VFX 2021-09-17 00:43:26 +02:00
Blood Spray 2.ptex.mmcr Added a procedural blood splat VFX, and some other files related to that and a previous experiment with dynamic VFX made with Material Maker. 2021-09-13 01:10:22 +02:00
Blood Stain.ptex Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
Blood.ptex Added a procedural blood splat VFX, and some other files related to that and a previous experiment with dynamic VFX made with Material Maker. 2021-09-13 01:10:22 +02:00
BloodSplash.ptex Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
BulletTracer.blend Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Busy.svg Added a different focus banner fro typing in chat. Fixed player name changes not being updated min-game 2021-09-26 02:18:51 +02:00
Concrete Bullet Hits 02.ptex Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
Concrete Bullet Hits.ptex Nice looking bullet holes for concrete walls. 2021-04-14 22:44:10 +02:00
Dynamic VFX Test.ptex Added a procedural blood splat VFX, and some other files related to that and a previous experiment with dynamic VFX made with Material Maker. 2021-09-13 01:10:22 +02:00
Flame bad.png VFX -> Effects 2021-06-18 13:13:49 +02:00
Flame good.png VFX -> Effects 2021-06-18 13:13:49 +02:00
Flame.ptex VFX -> Effects 2021-06-18 13:13:49 +02:00
SubtleSmoke.svg Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00