liblast/Game/Assets
unfa 0cef5fb5c0 Fixed the chat eating T and Y key presses while in the menu 2021-10-01 18:05:26 +02:00
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Announcer Implemented announcer lines: victory, defeat, payback 2021-09-25 17:36:15 +02:00
Audio Implemented player jump sound 2021-09-25 18:34:02 +02:00
Characters Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future 2021-09-29 14:08:46 +02:00
Decals Implemented blood decals and bullet hit decals. 2021-09-24 04:46:39 +02:00
Effects Added a different focus banner fro typing in chat. Fixed player name changes not being updated min-game 2021-09-26 02:18:51 +02:00
Fonts/Liberation Sans Added .import files 2021-09-08 22:11:43 +02:00
HUD Fixed the chat eating T and Y key presses while in the menu 2021-10-01 18:05:26 +02:00
MapComponents Player spawning 2021-06-09 19:41:52 +02:00
Maps Finished basic gibs implementation. 2021-09-08 23:28:54 +02:00
Props Added a test prop model (Resonator), rearranged props, added more reflection probes, added more lights to the test map 2021-09-21 01:44:17 +02:00
SFX Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future 2021-09-29 14:08:46 +02:00
Shaders Initial Godot 4.0 commit. 2021-05-14 21:31:39 +02:00
UI Added default settings 2021-10-01 18:04:54 +02:00
Weapons Added player pain moan on hit, used Animation Player to randomize sounds, also recorded some extra groans for the future 2021-09-29 14:08:46 +02:00