liblast/Game/Assets/Weapons/Handgun
unfa 955f3eff2a Residual changes. 2021-05-14 20:51:49 +02:00
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Casing.gd Added Handgun shell casing bounce sound, and smoke trail using Trail add-on. Disabled due to frequently broken rendering. 2021-04-02 02:08:07 +02:00
Casing.gltf Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Casing.gltf.import Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Casing.material Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Casing.tscn Fixed audio randomization, and typos. Other fixes. Added voicing support. 2021-04-07 23:28:34 +02:00
Handgun.gd Added functioning grenade launcher 2021-05-03 00:49:51 +02:00
Handgun.gltf Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Handgun.gltf.import Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Handgun.tscn Residual changes. 2021-05-14 20:51:49 +02:00
HandgunMetal.material Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
HandgunPlastic.material Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00
Material.material Separated asset sources from assets. Restructured Godot project directory tree for better clarity and consistence. 2021-03-30 22:14:01 +02:00