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liblast/Game/Assets/Maps/Village/Village_a.glb.import

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[remap]
importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://cy1jininrrlal"
path="res://.godot/imported/Village_a.glb-705ab0273b2365a80fb4d49b24fca3f7.scn"
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[deps]
source_file="res://Assets/Maps/Village/Village_a.glb"
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dest_files=["res://.godot/imported/Village_a.glb-705ab0273b2365a80fb4d49b24fca3f7.scn"]
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[params]
nodes/root_type="Spatial"
nodes/root_name="Scene Root"
nodes/root_scale=1.0
meshes/ensure_tangents=true
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meshes/generate_lods=true
meshes/create_shadow_meshes=true
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meshes/light_baking=2
meshes/lightmap_texel_size=0.1
skins/use_named_skins=true
animation/import=true
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animation/bake_reset_animation=true
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animation/fps=15
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import_script/path=""
_subresources={
}